Player Matchup

Gilgamesh
Gilgamesh
KakiiSevilla
Gilgamesh
Level 149
God Stats
65W - 7L
1,968 SR
Queue Stats
1,672W - 171L
2,080 Elo+
Party 2
Sylvanus
Sylvanus
MaikolMamawevaso
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 4L
1,934 Elo+
Party 2
He Bo
He Bo
rafa_rabbit22
He Bo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
357W - 44L
1,957 Elo+
Party 2
Team Averages
Level 91
1,656 SR
1,991 Elo+

VS

Team Averages
Level 54
1,495 SR
1,496 Elo+
Gilgamesh
Gilgamesh
Loki Biryani
Gilgamesh
Level 85
God Stats
5W - 5L
1,424 SR
Queue Stats
186W - 193L
1,511 Elo+
Party 1
Agni
Agni
Tuffnuts98
Agni
Level 29
God Stats
3W - 2L
1,675 SR
Queue Stats
93W - 101L
1,456 Elo+
Party 1
Fenrir
Fenrir
Zeus Bhuna
Fenrir
Level 49
God Stats
1W - 2L
1,385 SR
Queue Stats
53W - 43L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KakiiSevilla
Gilgamesh
17
25 / 0 / 5
13,309
951
24,265
13,939
11,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 4 / 29
11,068
791
8,697
15,694
16,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
6 / 2 / 17
10,740
767
11,324
8,296
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Loki Biryani
Gilgamesh
11
1 / 11 / 5
8,867
633
11,830
23,581
11,702
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 10 / 1
9,182
656
6,577
13,927
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Zeus Bhuna
Fenrir
10
2 / 13 / 1
8,174
584
5,026
16,395
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
13
34
Kills
6
6
Deaths
34
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
KakiiSevilla
Gilgamesh
25
0
5
27.5
L
Gilgamesh
Loki Biryani
Gilgamesh
1
11
5
0.32
W
3
4
29
4.38
L
3
10
1
0.35
L
Fenrir
Zeus Bhuna
Fenrir
2
13
1
0.19
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,286
Damage
23,433
37,929
Taken
53,903
30,261
Mitigated
22,921
15,079
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
KakiiSevilla
Gilgamesh
24,265
10,419
0
1,290
13,939
11,159
96
2,290
11,280
0
64,797
L
Gilgamesh
Loki Biryani
Gilgamesh
11,830
3,012
0
1,486
23,581
11,702
0
8,069
15,274
0
32,971
W
8,697
2,089
5,308
6,186
15,694
16,215
1,055
2,585
12,517
28,127
0
L
6,577
523
0
544
13,927
4,379
0
4,742
8,959
23,726
0
L
Fenrir
Zeus Bhuna
Fenrir
5,026
393
0
260
16,395
6,840
68
6,488
9,633
0
11,768
W
11,324
526
0
2,295
8,296
2,887
377
914
7,128
40,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
26,223
162
Minions Killed
114
0
Camps Cleared
0
768,810
Distance Traveled
626,183
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,309
951
90
6
0
285,238
3
L
Gilgamesh
8,867
633
47
3
0
212,256
2
W
Sylvanus
11,068
791
28
2
0
223,830
2
L
Agni
9,182
656
41
3
0
190,212
0
L
Fenrir
8,174
584
26
2
0
223,715
1
W
He Bo
10,740
767
44
3
0
259,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role