Player Matchup

Thanatos
Thanatos
JuLi_Pola-Guaro
Thanatos
Level 17
God Stats
10W - 16L
1,255 SR
Queue Stats
308W - 381L
1,001 Elo+
Party 2
Yemoja
Yemoja
Kenjolio1335
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
976 Elo+
Party 2
Ao Kuang
Ao Kuang
Rednilgeo
Ao Kuang
Level 19
God Stats
3W - 5L
1,100 SR
Queue Stats
5W - 6L
1,250 Elo+
Solo
Neith
Neith
soydeoro04
Neith
Level 25
God Stats
12W - 21L
1,382 SR
Queue Stats
402W - 444L
1,274 Elo+
Solo
Anhur
Anhur
thearquiteck11
Anhur
Level 18
God Stats
4W - 5L
1,061 SR
Queue Stats
101W - 128L
1,019 Elo+
Party 2
Team Averages
Level 19
1,260 SR
1,104 Elo+

VS

Team Averages
Level 25
1,375 SR
1,227 Elo+
Hera
Hera
LG_Noisy
Hera
Level 27
God Stats
6W - 12L
1,268 SR
Queue Stats
26W - 44L
1,166 Elo+
Party 1
Izanami
Izanami
Moogli Chere
Izanami
Level 15
God Stats
7W - 8L
1,272 SR
Queue Stats
11W - 16L
1,094 Elo+
Solo
Gilgamesh
Gilgamesh
PeakPoet8753803
Gilgamesh
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 22L
1,271 Elo+
Solo
Hades
Hades
crutonlicker586
Hades
Level 29
God Stats
35W - 29L
1,498 SR
Queue Stats
156W - 185L
1,383 Elo+
Solo
Set
Set
riquii_Maravilla
Set
Level 26
God Stats
6W - 4L
1,337 SR
Queue Stats
49W - 56L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 4 / 2
8,245
375
3,893
12,117
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
14
0 / 6 / 3
8,785
399
5,418
19,094
11,305
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Rednilgeo
Ao Kuang
15
7 / 5 / 0
9,797
445
9,750
22,945
14,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
16
2 / 9 / 1
9,829
447
9,232
16,904
5,446
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 6 / 0
10,021
456
4,996
10,913
3,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 6 / 8
10,769
490
19,296
10,861
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Moogli Chere
Izanami
19
2 / 1 / 5
12,194
554
7,778
12,082
4,600
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
PeakPoet8753803
Gilgamesh
17
10 / 3 / 3
12,101
550
11,836
14,860
9,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
8 / 0 / 6
12,264
557
13,105
10,845
6,098
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 1
12,660
575
8,900
17,041
8,327
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
13
Kills
30
30
Deaths
13
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
4
2
0.5
L
Yemoja
0
6
3
0.25
W
Hera
4
6
8
1.33
W
Izanami
Moogli Chere
Izanami
2
1
5
4.5
W
Gilgamesh
PeakPoet8753803
Gilgamesh
10
3
3
3.83
L
Ao Kuang
Rednilgeo
Ao Kuang
7
5
0
1.4
W
8
0
6
11
W
6
3
1
2.17
L
Neith
2
9
1
0.28
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,289
Damage
60,915
81,973
Taken
65,689
39,003
Mitigated
31,717
19,591
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,893
1,243
0
7,340
12,117
3,990
0
2,189
9,836
0
38,980
L
Yemoja
5,418
1,176
682
66
19,094
11,305
296
10,612
8,258
41,231
0
W
Hera
19,296
4,224
0
1,007
10,861
3,436
934
3,817
7,044
58,886
0
W
Izanami
Moogli Chere
Izanami
7,778
4,541
0
3,649
12,082
4,600
4,149
2,533
9,549
0
84,298
W
Gilgamesh
PeakPoet8753803
Gilgamesh
11,836
4,733
0
422
14,860
9,256
2,697
3,188
11,672
0
48,893
L
Ao Kuang
Rednilgeo
Ao Kuang
9,750
1,558
243
7,028
22,945
14,933
0
10,759
11,640
40,866
0
W
13,105
1,798
170
6,556
10,845
6,098
2,699
2,792
8,053
59,355
0
W
8,900
4,017
0
5,414
17,041
8,327
0
2,838
14,203
0
108,325
L
Neith
9,232
4,759
0
2,988
16,904
5,446
2,202
3,470
13,388
0
49,659
L
4,996
2,303
0
1,244
10,913
3,329
2,006
4,317
6,450
0
47,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,677
Gold Earned
59,988
351
Minions Killed
591
0
Camps Cleared
0
1,675,458
Distance Traveled
2,020,882
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,245
375
75
3
0
298,077
1
L
Yemoja
8,785
399
67
3
0
322,955
0
W
Hera
10,769
490
91
4
0
406,515
0
W
Izanami
12,194
554
162
7
0
348,211
2
W
Gilgamesh
12,101
550
76
3
0
449,802
0
L
Ao Kuang
9,797
445
42
2
0
381,094
0
W
Hades
12,264
557
114
5
0
421,769
2
W
Set
12,660
575
148
7
0
394,585
0
L
Neith
9,829
447
72
3
0
298,957
5
L
Anhur
10,021
456
95
4
0
374,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role