Player Matchup

Gilgamesh
Gilgamesh
ElDhez
Gilgamesh
Level 69
God Stats
2W - 2L
1,735 SR
Queue Stats
51W - 49L
1,485 Elo+
Solo
Hera
Hera
KalepaNakoa
Hera
Level 58
God Stats
9W - 9L
1,580 SR
Queue Stats
31W - 33L
1,462 Elo+
Solo
Hun Batz
Hun Batz
OG RAMBLIN MAN
Hun Batz
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
470W - 433L
1,574 Elo+
Solo
Ymir
Ymir
Okaiten
Ymir
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 60L
1,481 Elo+
Solo
Skadi
Skadi
specldark
Skadi
Level 159
God Stats
499W - 462L
1,584 SR
Queue Stats
1,051W - 1,096L
1,489 Elo+
Solo
Team Averages
Level 89
1,580 SR
1,498 Elo+

VS

Team Averages
Level 94
1,556 SR
1,437 Elo+
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Eddi3Jon3s
Baron Samedi
Level 82
God Stats
0W - 2L
1,645 SR
Queue Stats
143W - 170L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
IKARIxKING
Gilgamesh
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
175W - 167L
1,509 Elo+
Solo
Medusa
Medusa
MysticalFiber27
Medusa
Level 108
God Stats
5W - 7L
1,761 SR
Queue Stats
237W - 232L
1,424 Elo+
Party 1
Merlin
Merlin
TheHowardTheory
Merlin
Level 69
God Stats
1W - 1L
1,372 SR
Queue Stats
5W - 13L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElDhez
Gilgamesh
14
3 / 5 / 3
8,966
560
11,334
10,080
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 1 / 1
10,104
632
7,403
3,896
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
14
3 / 4 / 5
8,574
536
5,490
12,054
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Okaiten
Ymir
13
2 / 1 / 8
8,398
525
3,838
8,492
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
specldark
Skadi
14
3 / 0 / 6
8,604
538
7,755
6,231
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 3 / 4
7,986
499
4,331
12,717
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Eddi3Jon3s
Baron Samedi
10
0 / 6 / 1
6,136
384
4,189
9,933
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
IKARIxKING
Gilgamesh
14
7 / 6 / 1
8,615
538
8,149
16,682
11,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 1
6,998
437
5,203
9,406
3,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
6,566
410
1,868
3,902
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
21
Kills
11
11
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
4
1.33
L
Baron Samedi
Eddi3Jon3s
Baron Samedi
0
6
1
0.08
W
Gilgamesh
ElDhez
Gilgamesh
3
5
3
0.9
L
Gilgamesh
IKARIxKING
Gilgamesh
7
6
1
1.25
W
10
1
1
10.5
L
1
4
1
0.38
W
Hun Batz
3
4
5
1.38
W
Ymir
Okaiten
Ymir
2
1
8
6
L
1
2
0
0.5
W
Skadi
specldark
Skadi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,820
Damage
23,740
40,753
Taken
52,640
19,175
Mitigated
25,786
11,502
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,331
483
0
5,411
12,717
6,303
0
2,713
9,888
0
48,280
L
Baron Samedi
Eddi3Jon3s
Baron Samedi
4,189
411
444
2,116
9,933
3,762
111
3,004
6,841
21,400
0
W
Gilgamesh
ElDhez
Gilgamesh
11,334
3,887
0
970
10,080
6,988
818
261
9,819
0
43,437
L
Gilgamesh
IKARIxKING
Gilgamesh
8,149
2,789
0
4,326
16,682
11,325
0
1,977
14,681
0
33,060
W
7,403
1,387
0
994
3,896
1,177
321
839
2,865
51,204
0
L
5,203
1,640
0
3,082
9,406
3,264
21
1,805
7,541
0
44,531
W
Hun Batz
5,490
1,015
0
4,552
12,054
4,351
1,501
1,108
10,800
0
48,854
W
Ymir
Okaiten
Ymir
3,838
668
0
2,323
8,492
4,698
380
2,093
6,323
29,515
0
L
1,868
29
0
897
3,902
1,132
653
1,332
2,448
24,103
0
W
Skadi
specldark
Skadi
7,755
3,441
0
2,663
6,231
1,961
247
1,342
4,889
0
45,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,646
Gold Earned
36,301
411
Minions Killed
328
0
Camps Cleared
0
1,472,562
Distance Traveled
1,338,420
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,986
499
101
6
0
321,425
4
L
Baron Samedi
6,136
384
38
2
0
238,117
4
W
Gilgamesh
8,966
560
79
5
0
303,687
5
L
Gilgamesh
8,615
538
59
4
0
295,257
4
W
Hera
10,104
632
103
6
0
305,344
0
L
Medusa
6,998
437
79
5
0
294,947
1
W
Hun Batz
8,574
536
90
6
0
306,975
6
W
Ymir
8,398
525
56
4
0
297,357
2
L
Merlin
6,566
410
51
3
0
188,674
0
W
Skadi
8,604
538
83
5
0
259,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role