Player Matchup

Gilgamesh
Gilgamesh
AwWko
Gilgamesh
Level 70
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 89L
1,476 Elo+
Solo
Ra
Ra
Klokke
Ra
Level 67
God Stats
1W - 0L
1,701 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Pede1
Cthulhu
Level 64
God Stats
1W - 0L
1,638 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Team Averages
Level 67
1,613 SR
1,492 Elo+

VS

Team Averages
Level 48
1,424 SR
1,398 Elo+
Anhur
Anhur
Adextraza291
Anhur
Level 30
God Stats
3W - 8L
1,467 SR
Queue Stats
12W - 30L
1,250 Elo+
Solo
Terra
Terra
EhrenGib
Terra
Level 47
God Stats
1W - 3L
1,574 SR
Queue Stats
30W - 30L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
Wilbeck
Gilgamesh
Level 66
God Stats
3W - 2L
1,229 SR
Queue Stats
56W - 63L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwWko
Gilgamesh
12
5 / 8 / 8
10,561
754
15,143
15,850
6,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ra
14
3 / 5 / 10
9,882
706
10,438
11,075
6,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Pede1
Cthulhu
15
7 / 1 / 8
11,103
793
13,904
15,877
16,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 5
9,338
667
5,107
12,930
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
EhrenGib
Terra
14
5 / 2 / 5
9,669
691
13,694
16,032
15,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Wilbeck
Gilgamesh
13
5 / 6 / 6
9,641
689
12,934
18,076
15,438
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
15
Kills
14
14
Deaths
15
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
Gilgamesh
AwWko
Gilgamesh
5
8
8
1.13
L
Terra
EhrenGib
Terra
5
2
5
3.75
W
Ra
3
5
10
1.6
W
Cthulhu
Pede1
Cthulhu
7
1
8
11
L
Gilgamesh
Wilbeck
Gilgamesh
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,485
Damage
31,735
42,802
Taken
47,038
29,384
Mitigated
36,148
9,809
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,107
2,673
0
1,278
12,930
4,981
0
5,095
7,835
0
26,862
W
Gilgamesh
AwWko
Gilgamesh
15,143
5,859
216
1,738
15,850
6,445
349
3,355
12,144
0
37,097
L
Terra
EhrenGib
Terra
13,694
2,323
1,772
2,946
16,032
15,729
0
11,748
4,284
39,149
0
W
Ra
10,438
1,377
3,460
2,758
11,075
6,187
245
6,183
4,835
47,433
0
W
Cthulhu
Pede1
Cthulhu
13,904
2,892
694
943
15,877
16,752
494
4,735
11,025
39,687
0
L
Gilgamesh
Wilbeck
Gilgamesh
12,934
3,817
459
1,850
18,076
15,438
0
7,538
10,538
468
27,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,546
Gold Earned
28,648
148
Minions Killed
121
0
Camps Cleared
0
774,586
Distance Traveled
704,585
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,338
667
46
3
0
212,605
0
W
Gilgamesh
10,561
754
27
2
0
238,996
3
L
Terra
9,669
691
37
3
0
254,012
1
W
Ra
9,882
706
71
5
0
253,564
0
W
Cthulhu
11,103
793
50
4
0
282,026
0
L
Gilgamesh
9,641
689
38
3
0
237,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role