Player Matchup

Gilgamesh
Gilgamesh
PYAGunzblazing
Gilgamesh
Level 107
God Stats
22W - 15L
1,500 SR
Queue Stats
628W - 561L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Soul-Eater153
Tsukuyomi
Level 28
God Stats
36W - 41L
1,431 SR
Queue Stats
190W - 209L
1,462 Elo+
Party 1
Cupid
Cupid
Trackin that
Cupid
Level 18
God Stats
25W - 13L
1,631 SR
Queue Stats
28W - 19L
1,539 Elo+
Party 3
Neith
Neith
Yudala
Neith
Level 106
God Stats
5W - 2L
1,406 SR
Queue Stats
228W - 181L
1,569 Elo+
Party 3
Cthulhu
Cthulhu
andrewkesler14
Cthulhu
Level 89
God Stats
4W - 1L
1,772 SR
Queue Stats
220W - 190L
1,499 Elo+
Party 3
Team Averages
Level 70
1,548 SR
1,511 Elo+

VS

Team Averages
Level 64
1,444 SR
1,398 Elo+
Gilgamesh
Gilgamesh
Adhe276
Gilgamesh
Level 97
God Stats
3W - 7L
1,500 SR
Queue Stats
293W - 283L
1,515 Elo+
Party 2
Susano
Susano
DarkFalcon_xBrO
Susano
Level 45
God Stats
2W - 2L
1,257 SR
Queue Stats
100W - 89L
1,122 Elo+
Party 2
Odin
Odin
FireKraken87
Odin
Level 41
God Stats
18W - 19L
1,466 SR
Queue Stats
134W - 140L
1,468 Elo+
Party 4
Tiamat
Tiamat
Ruletheroost
Tiamat
Level 40
God Stats
26W - 29L
1,498 SR
Queue Stats
98W - 147L
1,401 Elo+
Solo
Skadi
Skadi
lilo_panseksual
Skadi
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 170L
1,486 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PYAGunzblazing
Gilgamesh
20
17 / 2 / 5
15,186
660
20,596
20,561
15,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Soul-Eater153
Tsukuyomi
19
5 / 3 / 12
12,325
536
9,384
15,474
7,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 5 / 18
11,985
521
13,042
16,436
6,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Yudala
Neith
20
16 / 5 / 13
14,556
633
28,382
19,327
9,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 14
12,506
544
14,534
25,635
26,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adhe276
Gilgamesh
17
2 / 11 / 2
11,101
483
10,973
21,730
22,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 11 / 6
10,112
440
9,809
23,815
8,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 11 / 7
10,133
441
9,550
21,539
15,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
16
3 / 7 / 2
10,326
449
12,846
19,791
12,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 7 / 5
11,238
489
16,546
20,408
7,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
38
47
Kills
16
17
Deaths
47
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Adhe276
Gilgamesh
2
11
2
0.27
L
2
11
6
0.45
L
4
11
7
0.68
W
Gilgamesh
PYAGunzblazing
Gilgamesh
17
2
5
9.75
L
Tiamat
3
7
2
0.57
W
Tsukuyomi
Soul-Eater153
Tsukuyomi
5
3
12
3.67
W
3
5
18
2.4
W
Neith
Yudala
Neith
16
5
13
4.5
W
6
2
14
6.5
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,938
Damage
59,724
97,433
Taken
107,283
64,991
Mitigated
67,038
32,497
Healing
23,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Adhe276
Gilgamesh
10,973
3,055
0
1,204
21,730
22,650
780
626
21,104
0
61,691
L
9,809
1,384
0
4,538
23,815
8,883
0
1,445
22,370
0
58,705
L
9,550
2,754
1,209
4,115
21,539
15,407
249
6,077
15,462
0
35,659
W
Gilgamesh
PYAGunzblazing
Gilgamesh
20,596
7,304
0
7,621
20,561
15,532
3,677
3,396
17,165
0
95,211
L
Tiamat
12,846
1,300
0
5,552
19,791
12,960
462
821
18,970
69,155
0
W
Tsukuyomi
Soul-Eater153
Tsukuyomi
9,384
3,485
0
5,252
15,474
7,188
1,393
2,556
12,918
0
70,333
W
13,042
7,725
629
6,001
16,436
6,775
1,652
569
15,867
0
66,963
W
Neith
Yudala
Neith
28,382
11,502
0
6,100
19,327
9,200
5,470
4,770
14,557
0
119,191
W
14,534
762
68
6,826
25,635
26,296
213
1,555
24,080
57,409
0
L
16,546
7,733
939
6,393
20,408
7,138
337
5,565
14,843
0
68,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,558
Gold Earned
52,910
621
Minions Killed
481
0
Camps Cleared
0
2,160,943
Distance Traveled
1,841,697
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,101
483
125
5
0
355,869
0
L
Susano
10,112
440
84
4
0
387,845
1
L
Odin
10,133
441
46
2
0
381,672
6
W
Gilgamesh
15,186
660
173
8
0
417,364
0
L
Tiamat
10,326
449
130
6
0
360,082
2
W
Tsukuyomi
12,325
536
105
5
0
498,948
0
W
Cupid
11,985
521
71
3
0
406,562
0
W
Neith
14,556
633
180
8
0
391,950
1
W
Cthulhu
12,506
544
92
4
0
446,119
0
L
Skadi
11,238
489
96
4
0
356,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role