Player Matchup

Tiamat
Tiamat
BLACKHAWK9338
Tiamat
Level 146
God Stats
10W - 8L
1,524 SR
Queue Stats
101W - 111L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
PowerFour348719
Gilgamesh
Level 106
God Stats
4W - 4L
1,847 SR
Queue Stats
177W - 140L
1,539 Elo+
Party 1
Thanatos
Thanatos
UnknoWn Nobody6
Thanatos
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,087 Elo+
Party 1
Team Averages
Level 128
1,624 SR
1,335 Elo+

VS

Team Averages
Level 110
1,504 SR
1,577 Elo+
Baron Samedi
Baron Samedi
Guardian1118205
Baron Samedi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,652 Elo+
Solo
Gilgamesh
Gilgamesh
LonelySaiyan420
Gilgamesh
Level 107
God Stats
2W - 6L
1,500 SR
Queue Stats
435W - 485L
1,513 Elo+
Solo
Discordia
Discordia
Pauly_B23
Discordia
Level 107
God Stats
121W - 96L
1,513 SR
Queue Stats
390W - 384L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 12
9,818
655
12,493
11,197
7,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
PowerFour348719
Gilgamesh
15
10 / 7 / 4
11,750
783
16,779
21,362
18,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
12
5 / 7 / 5
10,211
681
5,388
12,323
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guardian1118205
Baron Samedi
16
7 / 4 / 8
11,823
788
8,760
14,962
5,979
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LonelySaiyan420
Gilgamesh
14
3 / 6 / 12
11,362
757
13,433
17,940
17,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Pauly_B23
Discordia
16
9 / 5 / 4
12,172
811
14,997
8,815
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
15
Kills
19
19
Deaths
15
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
12
1.2
W
Baron Samedi
Guardian1118205
Baron Samedi
7
4
8
2.75
W
Gilgamesh
LonelySaiyan420
Gilgamesh
3
6
12
1.5
W
Discordia
Pauly_B23
Discordia
9
5
4
2.2
L
Gilgamesh
PowerFour348719
Gilgamesh
10
7
4
1.71
L
Thanatos
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,660
Damage
37,190
44,882
Taken
41,717
30,764
Mitigated
26,381
10,634
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,493
964
243
2,036
11,197
7,876
363
6,615
4,257
46,890
0
W
Baron Samedi
Guardian1118205
Baron Samedi
8,760
1,152
1,828
4,997
14,962
5,979
330
4,634
10,103
43,040
0
W
Gilgamesh
LonelySaiyan420
Gilgamesh
13,433
3,932
713
1,743
17,940
17,749
1,488
6,265
11,350
0
29,768
W
Discordia
Pauly_B23
Discordia
14,997
493
0
794
8,815
2,653
1,029
1,682
7,008
50,591
0
L
Gilgamesh
PowerFour348719
Gilgamesh
16,779
3,804
0
4,748
21,362
18,255
588
10,505
9,992
0
44,653
L
Thanatos
5,388
1,084
0
3,607
12,323
4,633
624
5,710
6,223
0
15,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,779
Gold Earned
35,357
139
Minions Killed
165
0
Camps Cleared
0
700,709
Distance Traveled
727,740
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,818
655
78
5
0
218,866
1
W
Baron Samedi
11,823
788
59
4
0
231,024
3
W
Gilgamesh
11,362
757
40
3
0
239,211
1
W
Discordia
12,172
811
66
4
0
257,505
0
L
Gilgamesh
11,750
783
36
2
0
259,338
0
L
Thanatos
10,211
681
25
2
0
222,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role