Player Matchup

Danzaburou
Danzaburou
GDR00
Danzaburou
Level 29
God Stats
34W - 32L
1,338 SR
Queue Stats
93W - 128L
1,125 Elo+
Solo
Neith
Neith
Master_Doodie
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
Ofnard
Horus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 157L
1,349 Elo+
Solo
Thor
Thor
Red-Death-Hawk
Thor
Level 24
God Stats
5W - 9L
1,396 SR
Queue Stats
44W - 55L
1,331 Elo+
Solo
Nox
Nox
chelox52
Nox
Level 23
God Stats
3W - 1L
1,825 SR
Queue Stats
95W - 111L
1,500 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,361 Elo+

VS

Team Averages
Level 26
1,501 SR
1,329 Elo+
Ao Kuang
Ao Kuang
AbsoIute Truth
Ao Kuang
Level 35
God Stats
14W - 3L
1,893 SR
Queue Stats
386W - 369L
1,419 Elo+
Solo
Skadi
Skadi
JDFROMDANYC
Skadi
Level 27
God Stats
15W - 10L
1,497 SR
Queue Stats
25W - 22L
1,242 Elo+
Solo
Scylla
Scylla
PuffHerFish
Scylla
Level 25
God Stats
1W - 1L
1,163 SR
Queue Stats
41W - 38L
1,401 Elo+
Solo
Vulcan
Vulcan
Shmeddreko
Vulcan
Level 17
God Stats
21W - 22L
1,487 SR
Queue Stats
56W - 53L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
TorqueWrench13
Gilgamesh
Level 28
God Stats
4W - 5L
1,462 SR
Queue Stats
33W - 33L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GDR00
Danzaburou
11
3 / 3 / 1
7,255
558
2,219
7,934
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 9 / 0
4,647
357
1,091
7,183
1,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Ofnard
Horus
10
2 / 5 / 0
5,842
449
3,915
11,734
6,805
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 1
4,772
367
2,570
5,933
3,663
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 7 / 1
5,439
418
1,792
6,587
1,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
8 / 1 / 4
7,745
596
4,637
7,065
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 2
7,333
564
6,832
5,897
1,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
8 / 3 / 4
8,021
617
6,803
5,614
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Shmeddreko
Vulcan
12
3 / 0 / 1
6,704
516
5,077
5,110
1,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
TorqueWrench13
Gilgamesh
10
5 / 2 / 4
6,445
496
3,597
5,428
5,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
27
28
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
8
1
4
10
L
Danzaburou
GDR00
Danzaburou
3
3
1
1.17
W
3
0
2
4
L
0
9
0
0
L
Horus
Ofnard
Horus
2
5
0
0.4
W
Scylla
8
3
4
3.33
L
0
4
1
0.13
W
Vulcan
Shmeddreko
Vulcan
3
0
1
3.5
W
Gilgamesh
TorqueWrench13
Gilgamesh
5
2
4
3.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,587
Damage
26,946
39,371
Taken
29,114
16,805
Mitigated
12,607
6,397
Healing
7,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
4,637
1,781
0
1,941
7,065
2,378
0
0
7,065
41,693
0
L
Danzaburou
GDR00
Danzaburou
2,219
805
0
2,474
7,934
2,588
50
3,310
4,552
0
31,791
W
6,832
3,608
0
2,576
5,897
1,742
2,812
0
5,897
0
39,187
L
1,091
546
0
399
7,183
1,756
0
1,549
5,518
0
14,052
L
Horus
Ofnard
Horus
3,915
2,272
0
2,828
11,734
6,805
42
2,026
9,618
0
17,627
W
Scylla
6,803
1,128
0
278
5,614
1,693
324
562
5,052
38,053
0
L
2,570
603
0
0
5,933
3,663
0
4,720
1,213
0
13,028
W
Vulcan
Shmeddreko
Vulcan
5,077
1,928
0
1,795
5,110
1,675
55
0
5,110
29,561
0
W
Gilgamesh
TorqueWrench13
Gilgamesh
3,597
800
0
486
5,428
5,119
287
1,230
4,198
0
18,591
L
1,792
269
123
573
6,587
1,993
0
4,338
1,903
18,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
36,248
174
Minions Killed
293
0
Camps Cleared
0
1,083,836
Distance Traveled
1,181,139
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,745
596
72
6
0
250,648
0
L
Danzaburou
7,255
558
73
6
0
230,517
0
W
Skadi
7,333
564
58
4
0
200,684
0
L
Neith
4,647
357
31
2
0
158,691
0
L
Horus
5,842
449
20
2
0
228,255
2
W
Scylla
8,021
617
79
6
0
242,302
1
L
Thor
4,772
367
15
1
0
213,813
0
W
Vulcan
6,704
516
49
4
0
248,562
5
W
Gilgamesh
6,445
496
35
3
0
238,943
3
L
Nox
5,439
418
35
3
0
252,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role