Player Matchup

Neith
Neith
CwistSilv3r
Neith
Level 62
God Stats
149W - 134L
1,618 SR
Queue Stats
212W - 191L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
DerCount
Gilgamesh
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 7L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
Robinson277
Zhong Kui
Level 126
God Stats
27W - 26L
1,602 SR
Queue Stats
527W - 513L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
SmertPopse
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
iMecX
Thanatos
Level 85
God Stats
17W - 8L
1,783 SR
Queue Stats
72W - 55L
1,556 Elo+
Party 1
Team Averages
Level 95
1,600 SR
1,559 Elo+

VS

Team Averages
Level 122
1,551 SR
1,530 Elo+
Ravana
Ravana
Michieligno22
Ravana
Level 105
God Stats
5W - 5L
1,364 SR
Queue Stats
319W - 289L
1,485 Elo+
Party 2
Merlin
Merlin
SaucyShrimp
Merlin
Level 95
God Stats
14W - 18L
1,577 SR
Queue Stats
195W - 175L
1,574 Elo+
Party 3
Ares
Ares
SleepyShrimp
Ares
Level 159
God Stats
7W - 5L
1,758 SR
Queue Stats
448W - 395L
1,617 Elo+
Party 3
Apollo
Apollo
Zotteke134
Apollo
Level 122
God Stats
5W - 4L
1,557 SR
Queue Stats
304W - 259L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
jarrete13
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,004
601
1,626
2,465
492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DerCount
Gilgamesh
7
1 / 2 / 0
3,826
765
1,720
3,792
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Robinson277
Zhong Kui
7
3 / 0 / 0
3,971
794
2,872
2,521
1,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
5
0 / 1 / 1
3,161
632
1,870
2,079
377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
iMecX
Thanatos
3
0 / 3 / 1
3,027
605
796
2,815
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,840
768
997
2,657
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
5
3 / 3 / 1
3,928
786
2,781
2,610
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 0 / 2
3,772
754
740
3,676
1,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Zotteke134
Apollo
6
2 / 0 / 2
3,783
757
1,360
2,768
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
jarrete13
Gilgamesh
8
3 / 1 / 0
4,387
877
2,478
3,899
1,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
9
9
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Gilgamesh
DerCount
Gilgamesh
1
2
0
0.5
W
0
1
1
0.5
L
Zhong Kui
Robinson277
Zhong Kui
3
0
0
3
W
Merlin
3
3
1
1.17
W
1
0
2
2
L
Nu Wa
0
1
1
0.5
W
Apollo
Zotteke134
Apollo
2
0
2
3
L
Thanatos
iMecX
Thanatos
0
3
1
0.17
W
Gilgamesh
jarrete13
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,884
Damage
8,356
13,672
Taken
15,610
4,528
Mitigated
5,183
4,547
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,626
1,064
0
142
2,465
492
155
1,172
1,239
0
8,731
L
Gilgamesh
DerCount
Gilgamesh
1,720
738
0
1,197
3,792
1,540
0
0
3,792
0
14,565
W
997
407
0
1,038
2,657
898
0
1,655
1,002
0
14,284
L
Zhong Kui
Robinson277
Zhong Kui
2,872
517
0
1,259
2,521
1,467
0
627
1,790
16,069
0
W
Merlin
2,781
614
0
463
2,610
771
16
822
1,788
10,300
0
W
740
0
0
1,609
3,676
1,462
24
1,239
2,437
6,963
0
L
Nu Wa
1,870
622
0
795
2,079
377
186
642
1,367
12,231
0
W
Apollo
Zotteke134
Apollo
1,360
579
0
1,786
2,768
746
0
601
2,167
0
19,179
L
Thanatos
iMecX
Thanatos
796
382
0
1,154
2,815
652
0
784
1,963
0
5,884
W
Gilgamesh
jarrete13
Gilgamesh
2,478
414
0
1,517
3,899
1,306
0
425
3,474
0
18,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,989
Gold Earned
19,710
111
Minions Killed
152
0
Camps Cleared
0
489,000
Distance Traveled
478,995
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,004
601
20
4
0
105,848
2
L
Gilgamesh
3,826
765
32
6
0
99,861
0
W
Ravana
3,840
768
39
8
0
106,698
0
L
Zhong Kui
3,971
794
24
5
0
101,266
2
W
Merlin
3,928
786
20
4
0
90,114
1
W
Ares
3,772
754
10
2
0
93,997
0
L
Nu Wa
3,161
632
15
3
0
101,078
1
W
Apollo
3,783
757
38
8
0
85,549
0
L
Thanatos
3,027
605
20
4
0
80,947
0
W
Gilgamesh
4,387
877
45
9
0
102,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role