Player Matchup

Gilgamesh
Gilgamesh
BloodrageXX
Gilgamesh
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 19L
1,605 Elo+
Solo
Chiron
Chiron
Chrismaster16
Chiron
Level 133
God Stats
10W - 6L
1,493 SR
Queue Stats
156W - 150L
1,621 Elo+
Party 1
Geb
Geb
Jockem
Geb
Level 121
God Stats
0W - 1L
1,313 SR
Queue Stats
54W - 57L
1,604 Elo+
Party 1
Sol
Sol
vlekje513
Sol
Level 106
God Stats
25W - 21L
1,555 SR
Queue Stats
62W - 55L
1,681 Elo+
Party 1
Hel
Hel
Тeun
Hel
Level 92
God Stats
3W - 3L
1,715 SR
Queue Stats
77W - 67L
1,622 Elo+
Party 1
Team Averages
Level 116
1,515 SR
1,627 Elo+

VS

Team Averages
Level 127
1,589 SR
1,711 Elo+
Agni
Agni
Airgotx
Agni
Level 143
God Stats
2W - 0L
1,936 SR
Queue Stats
63W - 27L
1,857 Elo+
Party 2
Mercury
Mercury
Humix
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
HïImBatman
Medusa
Level 107
God Stats
1W - 0L
1,720 SR
Queue Stats
10W - 0L
2,072 Elo+
Party 2
Ganesha
Ganesha
Ragnarök95
Ganesha
Level 67
God Stats
1W - 0L
1,289 SR
Queue Stats
61W - 40L
1,625 Elo+
Solo
Tyr
Tyr
Zizzou10
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BloodrageXX
Gilgamesh
14
0 / 9 / 5
7,683
640
6,979
17,054
9,929
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 7 / 3
9,635
803
12,762
14,500
6,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
Jockem
Geb
13
1 / 8 / 5
7,999
667
4,036
17,230
15,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 6 / 4
8,862
739
15,875
13,336
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Тeun
Hel
13
1 / 6 / 5
8,061
672
2,263
10,603
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Airgotx
Agni
18
14 / 0 / 10
12,480
1,040
23,041
6,852
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Humix
Mercury
18
9 / 2 / 14
11,567
964
12,377
11,282
4,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
17
9 / 3 / 12
11,791
983
10,871
10,128
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Ragnarök95
Ganesha
16
0 / 3 / 23
9,340
778
7,246
14,443
17,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 2 / 19
10,536
878
10,045
13,403
12,422
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
114
10
Kills
36
36
Deaths
10
22
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Agni
Airgotx
Agni
14
0
10
19
L
Gilgamesh
BloodrageXX
Gilgamesh
0
9
5
0.28
L
5
7
3
0.93
W
Mercury
Humix
Mercury
9
2
14
8
W
Medusa
9
3
12
5
L
Geb
Jockem
Geb
1
8
5
0.44
W
Ganesha
Ragnarök95
Ganesha
0
3
23
3.83
W
4
2
19
6.75
L
3
6
4
0.83
L
Hel
Тeun
Hel
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,915
Damage
63,580
72,723
Taken
56,108
43,692
Mitigated
42,294
14,875
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Airgotx
Agni
23,041
2,400
0
856
6,852
3,107
1,005
2,483
4,369
49,625
0
L
Gilgamesh
BloodrageXX
Gilgamesh
6,979
1,571
0
649
17,054
9,929
0
7,254
9,650
0
28,121
L
12,762
7,010
282
1,685
14,500
6,368
0
3,774
10,544
0
40,477
W
Mercury
Humix
Mercury
12,377
6,557
0
200
11,282
4,841
693
4,186
7,096
0
43,938
W
Medusa
10,871
3,888
0
3,267
10,128
4,249
1,664
4,230
5,898
0
34,141
L
Geb
Jockem
Geb
4,036
720
0
1,794
17,230
15,500
1
7,426
9,448
7,070
0
W
Ganesha
Ragnarök95
Ganesha
7,246
617
1,398
915
14,443
17,675
108
6,215
8,228
18,666
0
W
10,045
1,068
0
3,026
13,403
12,422
0
5,404
7,999
287
29,731
L
15,875
5,443
0
3,432
13,336
4,900
175
5,924
7,150
38,124
0
L
Hel
Тeun
Hel
2,263
49
3,366
3,667
10,603
6,995
0
5,149
5,160
12,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
55,714
236
Minions Killed
289
5
Camps Cleared
9
987,139
Distance Traveled
1,235,520
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,480
1,040
99
8
2
251,145
2
L
Gilgamesh
7,683
640
51
4
3
193,096
2
L
Chiron
9,635
803
68
6
1
189,538
2
W
Mercury
11,567
964
68
6
5
287,455
1
W
Medusa
11,791
983
64
5
0
193,483
1
L
Geb
7,999
667
16
1
0
193,072
0
W
Ganesha
9,340
778
3
0
0
212,927
0
W
Tyr
10,536
878
55
5
2
290,510
1
L
Sol
8,862
739
75
6
1
184,262
1
L
Hel
8,061
672
26
2
0
227,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role