Player Matchup

Xbalanque
Xbalanque
Boys
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Face
Gilgamesh
Level 160
God Stats
18W - 13L
1,500 SR
Queue Stats
75W - 40L
1,769 Elo+
Party 2
Athena
Athena
FwuffySeal
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
KFairy
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Yulre
Hera
Level 160
God Stats
1W - 0L
2,051 SR
Queue Stats
26W - 13L
1,773 Elo+
Party 2
Team Averages
Level 159
1,610 SR
1,608 Elo+

VS

Team Averages
Level 127
1,619 SR
1,641 Elo+
Chang'e
Chang'e
ItsDeeds
Chang'e
Level 90
God Stats
0W - 1L
1,299 SR
Queue Stats
108W - 126L
1,571 Elo+
Party 1
Ares
Ares
Polyro
Ares
Level 125
God Stats
1W - 4L
1,258 SR
Queue Stats
233W - 209L
1,669 Elo+
Solo
Neith
Neith
ThumblessAimbot
Neith
Level 153
God Stats
14W - 5L
1,921 SR
Queue Stats
166W - 119L
1,664 Elo+
Party 1
Guan Yu
Guan Yu
immersedsnake
Guan Yu
Level 125
God Stats
6W - 2L
1,665 SR
Queue Stats
62W - 59L
1,651 Elo+
Party 1
Gilgamesh
Gilgamesh
xSoaRNvad3x
Gilgamesh
Level 143
God Stats
18W - 10L
1,950 SR
Queue Stats
307W - 308L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Boys
Xbalanque
18
5 / 2 / 2
10,491
617
9,846
14,111
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Face
Gilgamesh
14
4 / 4 / 9
9,314
548
10,396
14,374
8,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
FwuffySeal
Athena
15
5 / 2 / 8
9,374
551
11,373
16,187
12,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
KFairy
Pele
16
7 / 3 / 2
9,492
558
8,671
12,360
7,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
Yulre
Hera
14
2 / 2 / 9
8,582
505
10,268
8,222
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsDeeds
Chang'e
13
3 / 4 / 5
8,095
476
8,017
12,014
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Polyro
Ares
10
0 / 6 / 5
6,905
406
6,704
16,699
11,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 5 / 4
8,825
519
7,930
10,783
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
14
1 / 5 / 4
7,957
468
5,431
13,503
7,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
xSoaRNvad3x
Gilgamesh
14
6 / 4 / 5
9,146
538
11,940
15,395
9,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
23
Kills
13
13
Deaths
24
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Boys
Xbalanque
5
2
2
3
W
Gilgamesh
Face
Gilgamesh
4
4
9
2.13
W
Athena
FwuffySeal
Athena
5
2
8
4.5
L
Chang'e
ItsDeeds
Chang'e
3
4
5
1.38
W
Pele
KFairy
Pele
7
3
2
2.67
L
Ares
Polyro
Ares
0
6
5
0.42
L
3
5
4
1
W
Hera
Yulre
Hera
2
2
9
3.25
L
Guan Yu
1
5
4
0.6
L
Gilgamesh
xSoaRNvad3x
Gilgamesh
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,554
Damage
40,022
65,254
Taken
68,394
37,213
Mitigated
36,194
24,372
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Boys
Xbalanque
9,846
5,545
0
8,963
14,111
5,206
4,011
1,117
12,954
0
84,935
W
Gilgamesh
Face
Gilgamesh
10,396
3,868
0
3,295
14,374
8,192
151
3,234
11,028
68
46,201
W
Athena
FwuffySeal
Athena
11,373
3,853
0
4,212
16,187
12,730
0
4,067
12,006
51,403
0
L
Chang'e
ItsDeeds
Chang'e
8,017
339
1,553
3,847
12,014
4,352
0
4,470
7,544
47,914
0
W
Pele
KFairy
Pele
8,671
1,124
0
5,006
12,360
7,650
0
3,079
9,101
0
60,249
L
Ares
Polyro
Ares
6,704
284
0
1,809
16,699
11,599
0
5,520
11,179
20,893
0
L
7,930
2,767
0
2,658
10,783
3,752
0
1,680
9,103
0
54,834
W
Hera
Yulre
Hera
10,268
2,498
0
2,896
8,222
3,435
62
2,716
5,444
60,456
0
L
Guan Yu
5,431
635
255
3,194
13,503
7,414
0
5,081
8,422
0
40,293
L
Gilgamesh
xSoaRNvad3x
Gilgamesh
11,940
3,088
0
2,264
15,395
9,077
0
4,958
10,437
0
52,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,253
Gold Earned
40,928
520
Minions Killed
402
0
Camps Cleared
0
1,692,174
Distance Traveled
1,561,130
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,491
617
164
10
0
281,838
5
W
Gilgamesh
9,314
548
58
3
0
349,962
1
W
Athena
9,374
551
84
5
0
370,217
0
L
Chang'e
8,095
476
91
5
0
312,352
4
W
Pele
9,492
558
109
6
0
357,404
2
L
Ares
6,905
406
24
1
0
313,974
4
L
Neith
8,825
519
108
6
0
272,210
5
W
Hera
8,582
505
105
6
0
332,753
3
L
Guan Yu
7,957
468
85
5
0
306,666
1
L
Gilgamesh
9,146
538
94
6
0
355,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role