Player Matchup

Awilix
Awilix
DarkSlayer13
Awilix
Level 151
God Stats
3W - 5L
1,352 SR
Queue Stats
717W - 608L
1,625 Elo+
Party 1
Neith
Neith
Sryukotpusk
Neith
Level 44
God Stats
22W - 19L
1,565 SR
Queue Stats
185W - 191L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
TheWarrior855
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Zmbk
Kukulkan
Level 24
God Stats
0W - 1L
1,773 SR
Queue Stats
298W - 241L
1,662 Elo+
Party 1
Khepri
Khepri
Ðargas
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,538 SR
1,555 Elo+

VS

Team Averages
Level 95
1,613 SR
1,634 Elo+
Medusa
Medusa
FierySpectre
Medusa
Level 126
God Stats
10W - 7L
1,805 SR
Queue Stats
286W - 243L
1,585 Elo+
Party 2
Horus
Horus
Hoekie
Horus
Level 124
God Stats
11W - 7L
1,759 SR
Queue Stats
206W - 139L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
WatashiNoRingo
Gilgamesh
Level 57
God Stats
9W - 3L
1,500 SR
Queue Stats
147W - 77L
1,751 Elo+
Party 2
Khepri
Khepri
Znopper
Khepri
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 104L
1,725 Elo+
Party 2
Aphrodite
Aphrodite
carameltunez
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
1 / 4 / 0
5,344
534
3,544
8,957
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
7 / 3 / 2
6,422
642
7,762
5,988
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Gilgamesh
TheWarrior855
Gilgamesh
8
0 / 5 / 1
4,770
477
4,291
9,504
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Zmbk
Kukulkan
9
1 / 4 / 0
5,664
566
2,553
4,442
1,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Ðargas
Khepri
9
2 / 2 / 6
6,200
620
3,165
9,899
4,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 4 / 2
5,795
580
7,306
6,557
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Hoekie
Horus
12
9 / 1 / 3
7,335
734
7,102
6,406
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
WatashiNoRingo
Gilgamesh
11
6 / 1 / 6
6,617
662
6,783
8,583
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Znopper
Khepri
11
2 / 1 / 3
6,138
614
3,680
6,453
4,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
carameltunez
Aphrodite
8
0 / 4 / 3
4,710
471
1,611
5,100
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
18
18
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
4
0
0.25
W
Medusa
1
4
2
0.5
W
Horus
Hoekie
Horus
9
1
3
10.5
L
7
3
2
2.67
L
Gilgamesh
TheWarrior855
Gilgamesh
0
5
1
0.1
W
Gilgamesh
WatashiNoRingo
Gilgamesh
6
1
6
9
L
Kukulkan
Zmbk
Kukulkan
1
4
0
0.25
W
Khepri
Znopper
Khepri
2
1
3
3.5
W
Aphrodite
carameltunez
Aphrodite
0
4
3
0.38
L
Khepri
Ðargas
Khepri
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
26,482
38,790
Taken
33,099
13,607
Mitigated
13,741
10,456
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
3,544
1,757
0
3,044
8,957
2,226
0
560
8,397
0
24,517
W
Medusa
7,306
3,733
0
181
6,557
1,720
0
722
5,835
0
36,110
W
Horus
Hoekie
Horus
7,102
4,528
173
2,843
6,406
2,908
99
2,205
4,201
0
35,644
L
7,762
4,161
0
2,291
5,988
1,484
0
577
5,297
0
33,747
L
Gilgamesh
TheWarrior855
Gilgamesh
4,291
1,477
0
2,689
9,504
4,611
0
3,120
6,384
0
20,376
W
Gilgamesh
WatashiNoRingo
Gilgamesh
6,783
2,413
0
3,672
8,583
3,220
0
1,068
7,465
0
32,321
L
Kukulkan
Zmbk
Kukulkan
2,553
813
0
0
4,442
1,111
0
0
4,442
21,448
0
W
Khepri
Znopper
Khepri
3,680
493
0
2,807
6,453
4,332
0
0
6,150
28,297
0
W
Aphrodite
carameltunez
Aphrodite
1,611
285
1,622
1,648
5,100
1,561
216
1,723
3,377
10,679
0
L
Khepri
Ðargas
Khepri
3,165
241
0
2,432
9,899
4,175
0
748
8,979
18,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,400
Gold Earned
30,595
222
Minions Killed
285
0
Camps Cleared
0
917,978
Distance Traveled
990,743
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,344
534
63
6
0
209,951
1
W
Medusa
5,795
580
67
7
0
197,180
2
W
Horus
7,335
734
62
6
0
201,695
1
L
Neith
6,422
642
63
6
0
162,365
1
L
Gilgamesh
4,770
477
35
4
0
169,023
0
W
Gilgamesh
6,617
662
69
7
0
217,294
0
L
Kukulkan
5,664
566
33
3
0
173,680
3
W
Khepri
6,138
614
58
6
0
200,131
4
W
Aphrodite
4,710
471
29
3
0
174,443
0
L
Khepri
6,200
620
28
3
0
202,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role