Player Matchup

Yemoja
Yemoja
CathrinaCalavera
Yemoja
Level 45
God Stats
0W - 3L
1,239 SR
Queue Stats
16W - 35L
1,090 Elo+
Party 3
The Morrigan
The Morrigan
DiabloCalaveras
The Morrigan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,232 Elo+
Party 3
Gilgamesh
Gilgamesh
LazarPeet
Gilgamesh
Level 127
God Stats
2W - 4L
1,182 SR
Queue Stats
126W - 146L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
SziliHUNter_TCS
Danzaburou
Level 22
God Stats
20W - 34L
1,379 SR
Queue Stats
23W - 41L
1,297 Elo+
Party 2
Hercules
Hercules
jegjojo1
Hercules
Level 82
God Stats
0W - 1L
1,321 SR
Queue Stats
108W - 114L
1,422 Elo+
Party 2
Team Averages
Level 68
1,324 SR
1,285 Elo+

VS

Team Averages
Level 68
1,491 SR
1,461 Elo+
Cthulhu
Cthulhu
Doc Koss
Cthulhu
Level 65
God Stats
9W - 2L
1,500 SR
Queue Stats
75W - 46L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
HerraGhost
Gilgamesh
Level 65
God Stats
11W - 7L
1,521 SR
Queue Stats
14W - 8L
1,325 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jerk0Matix
Ah Muzen Cab
Level 122
God Stats
3W - 2L
1,518 SR
Queue Stats
334W - 326L
1,502 Elo+
Party 1
Athena
Athena
Lionetta
Athena
Level 60
God Stats
40W - 59L
1,418 SR
Queue Stats
157W - 188L
1,400 Elo+
Solo
Hades
Hades
Rekskiller
Hades
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
9,983
416
3,589
18,421
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
DiabloCalaveras
The Morrigan
19
5 / 5 / 4
12,353
515
11,099
9,191
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
LazarPeet
Gilgamesh
18
11 / 7 / 2
11,993
500
24,327
26,494
15,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SziliHUNter_TCS
Danzaburou
16
3 / 10 / 6
10,482
437
9,404
21,385
7,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
jegjojo1
Hercules
14
0 / 4 / 8
9,251
385
7,746
18,645
8,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doc Koss
Cthulhu
17
1 / 7 / 5
11,873
495
14,675
19,971
21,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
HerraGhost
Gilgamesh
18
9 / 4 / 11
12,650
527
16,583
20,671
16,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Jerk0Matix
Ah Muzen Cab
20
11 / 3 / 9
13,407
559
19,900
21,591
8,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Lionetta
Athena
17
5 / 7 / 8
12,292
512
13,964
21,653
11,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
19
6 / 0 / 6
13,126
547
9,925
9,074
5,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
21
Kills
32
32
Deaths
21
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
The Morrigan
DiabloCalaveras
The Morrigan
5
5
4
1.4
W
Cthulhu
Doc Koss
Cthulhu
1
7
5
0.5
W
Gilgamesh
HerraGhost
Gilgamesh
9
4
11
3.63
W
Ah Muzen Cab
Jerk0Matix
Ah Muzen Cab
11
3
9
5.17
L
Gilgamesh
LazarPeet
Gilgamesh
11
7
2
1.71
W
Athena
Lionetta
Athena
5
7
8
1.29
W
Hades
6
0
6
9
L
Danzaburou
SziliHUNter_TCS
Danzaburou
3
10
6
0.6
L
Hercules
jegjojo1
Hercules
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,165
Damage
75,047
94,136
Taken
92,960
50,648
Mitigated
64,080
20,998
Healing
29,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,589
981
3,879
2,716
18,421
15,237
0
8,078
10,185
16,429
0
L
The Morrigan
DiabloCalaveras
The Morrigan
11,099
651
508
1,029
9,191
3,698
492
1,865
7,205
69,958
0
W
Cthulhu
Doc Koss
Cthulhu
14,675
1,534
402
3,795
19,971
21,232
1,618
1,222
18,744
66,256
0
W
Gilgamesh
HerraGhost
Gilgamesh
16,583
5,456
0
2,795
20,671
16,886
1,070
1,881
18,680
0
66,979
W
Ah Muzen Cab
Jerk0Matix
Ah Muzen Cab
19,900
8,029
0
10,691
21,591
8,313
4,567
4,636
16,929
0
123,912
L
Gilgamesh
LazarPeet
Gilgamesh
24,327
7,041
0
3,298
26,494
15,348
402
14,799
11,129
0
75,190
W
Athena
Lionetta
Athena
13,964
3,233
1,408
5,320
21,653
11,964
1,410
2,525
19,122
49,714
0
W
Hades
9,925
872
983
3,965
9,074
5,685
1,818
4,045
4,797
72,610
0
L
Danzaburou
SziliHUNter_TCS
Danzaburou
9,404
5,507
430
3,982
21,385
7,372
892
4,347
17,011
0
54,923
L
Hercules
jegjojo1
Hercules
7,746
2,936
640
4,516
18,645
8,993
0
8,257
10,019
0
50,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,062
Gold Earned
63,348
473
Minions Killed
535
0
Camps Cleared
0
2,035,834
Distance Traveled
2,114,147
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,983
416
44
2
0
412,166
5
L
The Morrigan
12,353
515
145
6
0
393,726
10
W
Cthulhu
11,873
495
106
4
0
373,524
2
W
Gilgamesh
12,650
527
79
3
0
487,884
0
W
Ah Muzen Cab
13,407
559
144
6
0
420,317
1
L
Gilgamesh
11,993
500
98
4
0
398,714
2
W
Athena
12,292
512
62
3
0
434,721
2
W
Hades
13,126
547
144
6
0
397,701
0
L
Danzaburou
10,482
437
93
4
0
335,514
1
L
Hercules
9,251
385
93
4
0
495,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role