Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Muthen88
Neith
Level 37
God Stats
22W - 23L
1,457 SR
Queue Stats
50W - 58L
1,456 Elo+
Party 2
Scylla
Scylla
kredewin
Scylla
Level 89
God Stats
28W - 29L
1,494 SR
Queue Stats
92W - 98L
1,455 Elo+
Party 2
Team Averages
Level 78
1,484 SR
1,471 Elo+

VS

Team Averages
Level 53
1,483 SR
1,352 Elo+
Aphrodite
Aphrodite
DeNakker
Aphrodite
Level 48
God Stats
9W - 9L
1,489 SR
Queue Stats
10W - 14L
1,349 Elo+
Party 1
Hachiman
Hachiman
Kontragger69
Hachiman
Level 27
God Stats
10W - 15L
1,470 SR
Queue Stats
10W - 15L
1,349 Elo+
Party 1
Ymir
Ymir
LexTheLazy
Ymir
Level 85
God Stats
10W - 14L
1,489 SR
Queue Stats
11W - 18L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 2 / 6
10,422
651
6,979
13,003
11,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Muthen88
Neith
14
0 / 3 / 10
10,265
642
7,017
7,126
2,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
kredewin
Scylla
16
8 / 2 / 2
11,740
734
18,579
8,828
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeNakker
Aphrodite
13
3 / 4 / 2
10,660
666
4,038
10,357
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Kontragger69
Hachiman
15
4 / 2 / 1
10,972
686
7,537
11,688
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 6
9,854
616
6,567
17,811
16,598
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
7
7
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
6
2.5
L
Aphrodite
DeNakker
Aphrodite
3
4
2
1
L
Hachiman
Kontragger69
Hachiman
4
2
1
2.25
L
0
4
6
0.75
W
Neith
Muthen88
Neith
0
3
10
1.67
W
Scylla
kredewin
Scylla
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
18,142
28,957
Taken
39,856
18,484
Mitigated
25,351
5,338
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,979
642
1,154
2,538
13,003
11,899
383
4,408
8,331
0
45,365
L
Aphrodite
DeNakker
Aphrodite
4,038
323
5,888
3,677
10,357
5,045
280
5,965
4,267
33,469
0
L
Hachiman
Kontragger69
Hachiman
7,537
2,406
0
2,216
11,688
3,708
1,498
5,706
5,786
0
33,182
L
6,567
636
0
0
17,811
16,598
97
6,921
10,740
35,188
0
W
Neith
Muthen88
Neith
7,017
1,784
0
896
7,126
2,930
2,269
2,150
4,894
0
42,109
W
Scylla
kredewin
Scylla
18,579
1,522
0
750
8,828
3,655
837
3,727
5,041
60,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
31,486
213
Minions Killed
164
0
Camps Cleared
0
916,040
Distance Traveled
889,792
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,422
651
50
3
0
328,232
9
L
Aphrodite
10,660
666
85
5
0
299,905
2
L
Hachiman
10,972
686
48
3
0
303,829
0
L
Ymir
9,854
616
31
2
0
286,058
0
W
Neith
10,265
642
63
4
0
287,395
3
W
Scylla
11,740
734
100
6
0
300,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role