Player Matchup

Gilgamesh
Gilgamesh
HolyKern
Gilgamesh
Level 23
God Stats
2W - 0L
1,759 SR
Queue Stats
78W - 61L
1,471 Elo+
Solo
Geb
Geb
IranaMan
Geb
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
257W - 248L
1,411 Elo+
Solo
Fenrir
Fenrir
KaiWulfbalt
Fenrir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,392 Elo+
Solo
Izanami
Izanami
TamTopTiger
Izanami
Level 18
God Stats
10W - 8L
1,421 SR
Queue Stats
32W - 33L
1,415 Elo+
Solo
Sol
Sol
geythork11
Sol
Level 21
God Stats
4W - 1L
1,674 SR
Queue Stats
8W - 4L
1,580 Elo+
Solo
Team Averages
Level 20
1,571 SR
1,454 Elo+

VS

Team Averages
Level 13
1,405 SR
1,389 Elo+
Yemoja
Yemoja
ChaoticMonkey22
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kumo_S1
Hachiman
Level 18
God Stats
1W - 1L
1,205 SR
Queue Stats
17W - 16L
1,533 Elo+
Party 1
Fenrir
Fenrir
SirKills4Lot
Fenrir
Level 17
God Stats
11W - 12L
1,406 SR
Queue Stats
35W - 42L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
Tirony
Sun Wukong
Level 15
God Stats
2W - 1L
1,564 SR
Queue Stats
4W - 3L
1,134 Elo+
Party 1
Susano
Susano
geb05
Susano
Level 10
God Stats
1W - 2L
1,351 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HolyKern
Gilgamesh
13
3 / 2 / 4
7,906
527
7,895
9,260
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 7
7,603
507
5,173
8,336
5,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
3 / 4 / 7
7,800
520
5,323
10,120
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
TamTopTiger
Izanami
12
3 / 2 / 4
7,723
515
3,979
5,614
1,742
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 4
7,886
526
8,253
8,980
3,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,708
447
2,156
7,079
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Kumo_S1
Hachiman
13
3 / 1 / 2
7,896
526
2,611
6,289
2,113
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
9
2 / 6 / 1
6,751
450
4,389
13,173
4,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
Tirony
Sun Wukong
12
5 / 2 / 2
7,895
526
11,166
10,234
6,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
geb05
Susano
9
0 / 4 / 4
5,918
395
4,979
7,600
2,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
12
12
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Gilgamesh
HolyKern
Gilgamesh
3
2
4
2.5
W
3
1
7
6.5
W
Fenrir
3
4
7
1.63
L
Hachiman
Kumo_S1
Hachiman
3
1
2
4
L
Fenrir
2
6
1
0.42
W
Izanami
TamTopTiger
Izanami
3
2
4
2.5
L
Sun Wukong
Tirony
Sun Wukong
5
2
2
3
L
Susano
geb05
Susano
0
4
4
0.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,623
Damage
25,301
42,310
Taken
44,375
19,113
Mitigated
20,886
13,275
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,156
978
1,369
976
7,079
5,066
115
2,244
4,835
11,799
0
W
Gilgamesh
HolyKern
Gilgamesh
7,895
2,226
0
996
9,260
4,821
69
231
9,029
0
43,508
W
5,173
1,610
0
2,671
8,336
5,629
299
813
7,523
16,311
0
W
Fenrir
5,323
1,526
0
4,056
10,120
3,855
0
88
10,032
0
39,922
L
Hachiman
Kumo_S1
Hachiman
2,611
1,474
0
2,068
6,289
2,113
988
2,882
3,407
0
32,970
L
Fenrir
4,389
2,655
0
581
13,173
4,467
168
3,868
9,305
0
26,659
W
Izanami
TamTopTiger
Izanami
3,979
2,881
0
1,165
5,614
1,742
459
395
5,219
14
48,167
L
Sun Wukong
Tirony
Sun Wukong
11,166
3,327
0
2,617
10,234
6,798
580
2,030
8,204
0
37,423
L
Susano
geb05
Susano
4,979
730
0
511
7,600
2,442
0
2,402
5,198
0
18,039
W
8,253
2,049
0
4,387
8,980
3,066
1,409
629
8,351
50,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
35,168
385
Minions Killed
255
0
Camps Cleared
0
1,373,232
Distance Traveled
1,318,085
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,708
447
12
1
0
253,584
3
W
Gilgamesh
7,906
527
90
6
0
281,868
3
W
Geb
7,603
507
19
1
0
282,452
3
W
Fenrir
7,800
520
83
6
0
291,363
5
L
Hachiman
7,896
526
80
5
0
256,970
1
L
Fenrir
6,751
450
48
3
0
247,851
1
W
Izanami
7,723
515
103
7
0
235,122
0
L
Sun Wukong
7,895
526
70
5
0
265,797
3
L
Susano
5,918
395
45
3
0
293,883
4
W
Sol
7,886
526
90
6
0
282,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role