Player Matchup

Ares
Ares
CircusError
Ares
Level 27
God Stats
10W - 5L
1,715 SR
Queue Stats
105W - 104L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
Coronelisaac914
Sun Wukong
Level 29
God Stats
9W - 23L
1,222 SR
Queue Stats
68W - 99L
1,256 Elo+
Solo
Izanami
Izanami
KARM4TRIX
Izanami
Level 27
God Stats
56W - 31L
1,523 SR
Queue Stats
125W - 119L
1,490 Elo+
Party 2
Horus
Horus
Stongy11
Horus
Level 30
God Stats
11W - 11L
1,602 SR
Queue Stats
81W - 95L
1,466 Elo+
Solo
Anubis
Anubis
icebreaker610
Anubis
Level 23
God Stats
2W - 2L
1,357 SR
Queue Stats
71W - 65L
1,246 Elo+
Solo
Team Averages
Level 27
1,484 SR
1,384 Elo+

VS

Team Averages
Level 25
1,453 SR
1,449 Elo+
Vulcan
Vulcan
HecticLeader28
Vulcan
Level 26
God Stats
36W - 37L
1,467 SR
Queue Stats
36W - 37L
1,319 Elo+
Solo
Merlin
Merlin
OnlyLiveOnce644
Merlin
Level 28
God Stats
3W - 3L
1,132 SR
Queue Stats
397W - 373L
1,201 Elo+
Solo
Set
Set
ShoeStir
Set
Level 29
God Stats
142W - 123L
1,623 SR
Queue Stats
882W - 769L
1,563 Elo+
Party 1
Ares
Ares
aprilfool98
Ares
Level 28
God Stats
2W - 6L
1,317 SR
Queue Stats
875W - 796L
1,540 Elo+
Party 1
Artemis
Artemis
snk33yb33ky
Artemis
Level 13
God Stats
40W - 17L
1,726 SR
Queue Stats
351W - 329L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,893
655
1,577
5,768
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Coronelisaac914
Sun Wukong
9
0 / 4 / 2
5,030
559
3,729
5,360
2,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KARM4TRIX
Izanami
10
1 / 0 / 2
5,637
626
2,644
4,287
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Stongy11
Horus
9
4 / 1 / 0
5,668
630
3,348
4,240
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
5,370
597
1,828
3,635
1,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,207
467
2,318
2,773
521
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
4,656
517
1,963
4,570
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
4 / 1 / 0
5,680
631
2,780
5,272
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 2 / 2
4,934
548
1,731
6,949
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
snk33yb33ky
Artemis
8
1 / 1 / 4
5,122
569
2,371
2,830
642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
7
8
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Sun Wukong
Coronelisaac914
Sun Wukong
0
4
2
0.25
L
0
2
0
0
W
Izanami
KARM4TRIX
Izanami
1
0
2
2
L
0
2
1
0.25
L
4
1
0
4
W
Horus
Stongy11
Horus
4
1
0
4
L
2
2
2
1.5
W
0
2
2
0.5
L
Artemis
snk33yb33ky
Artemis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,126
Damage
11,163
23,290
Taken
22,394
10,417
Mitigated
7,522
5,881
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,577
193
0
1,876
5,768
3,589
312
1,183
4,585
16,176
0
W
Sun Wukong
Coronelisaac914
Sun Wukong
3,729
1,372
0
274
5,360
2,195
0
1,527
3,833
0
18,104
L
2,318
892
0
800
2,773
521
126
492
2,281
14,596
0
W
Izanami
KARM4TRIX
Izanami
2,644
2,015
0
1,995
4,287
1,364
3,111
1,735
2,552
0
33,807
L
1,963
343
0
210
4,570
1,055
564
1,092
3,478
18,570
0
L
2,780
1,369
0
2,349
5,272
1,660
0
1,300
3,972
0
27,028
W
Horus
Stongy11
Horus
3,348
1,478
98
854
4,240
1,802
0
717
3,523
0
19,189
L
1,731
456
0
1,920
6,949
3,644
0
521
6,428
8,394
0
W
1,828
82
0
784
3,635
1,467
31
850
2,785
25,277
0
L
Artemis
snk33yb33ky
Artemis
2,371
1,473
0
1,187
2,830
642
670
0
2,830
0
16,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
24,599
218
Minions Killed
181
0
Camps Cleared
0
912,171
Distance Traveled
761,476
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,893
655
28
3
0
193,726
0
W
Sun Wukong
5,030
559
38
4
0
178,561
1
L
Vulcan
4,207
467
25
3
0
106,935
0
W
Izanami
5,637
626
70
8
0
182,403
1
L
Merlin
4,656
517
37
4
0
151,544
0
L
Set
5,680
631
66
7
0
181,359
1
W
Horus
5,668
630
37
4
0
206,110
2
L
Ares
4,934
548
9
1
0
167,435
0
W
Anubis
5,370
597
45
5
0
151,371
2
L
Artemis
5,122
569
44
5
0
154,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role