Player Matchup

Artio
Artio
Clepto greed
Artio
Level 15
God Stats
4W - 5L
1,466 SR
Queue Stats
365W - 382L
1,249 Elo+
Solo
Yemoja
Yemoja
GelatinousCubed
Yemoja
Level 17
God Stats
0W - 1L
1,325 SR
Queue Stats
6W - 6L
1,346 Elo+
Party 2
Poseidon
Poseidon
NecroPuppy200
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
SecureGlobe6715
Tiamat
Level 20
God Stats
6W - 14L
1,469 SR
Queue Stats
196W - 225L
1,744 Elo+
Party 1
Danzaburou
Danzaburou
iceking304
Danzaburou
Level 6
God Stats
1W - 2L
1,505 SR
Queue Stats
42W - 43L
1,635 Elo+
Party 1
Team Averages
Level 14
1,453 SR
1,495 Elo+

VS

Team Averages
Level 21
1,351 SR
1,289 Elo+
Cthulhu
Cthulhu
Alcapwn_42O
Cthulhu
Level 7
God Stats
1W - 2L
1,226 SR
Queue Stats
30W - 38L
1,179 Elo+
Solo
Kukulkan
Kukulkan
Gaettore
Kukulkan
Level 18
God Stats
2W - 5L
1,200 SR
Queue Stats
74W - 70L
1,327 Elo+
Solo
Chiron
Chiron
Hoppegn
Chiron
Level 29
God Stats
18W - 29L
1,519 SR
Queue Stats
64W - 129L
1,270 Elo+
Solo
Gilgamesh
Gilgamesh
Jmen_Jmen
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,401 Elo+
Solo
Jormungandr
Jormungandr
Offroading_Kingd
Jormungandr
Level 33
God Stats
5W - 3L
1,308 SR
Queue Stats
104W - 126L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
9,656
402
4,250
16,812
13,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 2 / 1
9,851
410
2,105
8,385
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
NecroPuppy200
Poseidon
14
1 / 8 / 1
9,641
402
9,878
15,375
6,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 11 / 4
10,766
449
7,774
14,423
7,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
iceking304
Danzaburou
17
7 / 5 / 3
12,797
533
19,145
16,996
7,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alcapwn_42O
Cthulhu
17
7 / 2 / 9
11,434
476
11,075
21,860
22,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Gaettore
Kukulkan
12
6 / 3 / 1
9,795
408
6,653
6,109
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Hoppegn
Chiron
19
3 / 1 / 1
12,463
519
13,383
12,761
5,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
Jmen_Jmen
Gilgamesh
6
1 / 7 / 4
7,867
328
983
6,560
1,770
Jormungandr
Offroading_Kingd
Jormungandr
19
12 / 2 / 3
12,796
533
10,130
15,826
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
14
Kills
29
29
Deaths
15
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alcapwn_42O
Cthulhu
7
2
9
5.75
L
1
3
0
0.33
W
Kukulkan
Gaettore
Kukulkan
6
3
1
2.17
L
0
2
1
0.25
W
Chiron
Hoppegn
Chiron
3
1
1
3.5
W
Gilgamesh
Jmen_Jmen
Gilgamesh
1
7
4
0.43
L
Poseidon
NecroPuppy200
Poseidon
1
8
1
0.19
W
Jormungandr
Offroading_Kingd
Jormungandr
12
2
3
6.75
L
5
11
4
0.64
L
Danzaburou
iceking304
Danzaburou
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
42,224
71,991
Taken
63,116
41,284
Mitigated
39,033
16,613
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alcapwn_42O
Cthulhu
11,075
316
265
1,554
21,860
22,357
786
9,585
11,772
41,814
0
L
4,250
216
229
3,913
16,812
13,788
270
2,889
13,663
39,102
0
W
Kukulkan
Gaettore
Kukulkan
6,653
1,591
0
0
6,109
1,981
2,812
1,236
4,799
31,263
0
L
2,105
968
6,483
2,417
8,385
6,499
1,487
4,677
3,329
23,186
0
W
Chiron
Hoppegn
Chiron
13,383
5,475
85
6,255
12,761
5,518
5,114
5,131
7,512
0
80,746
W
Gilgamesh
Jmen_Jmen
Gilgamesh
983
196
0
0
6,560
1,770
0
1,084
5,476
0
7,132
L
Poseidon
NecroPuppy200
Poseidon
9,878
1,391
0
185
15,375
6,233
693
5,628
9,356
52,387
0
W
Jormungandr
Offroading_Kingd
Jormungandr
10,130
2,598
711
2,108
15,826
7,407
2,698
6,104
9,550
70,108
0
L
7,774
2,168
0
1,254
14,423
7,327
818
6,873
7,120
20,190
0
L
Danzaburou
iceking304
Danzaburou
19,145
11,568
0
2,132
16,996
7,437
5,274
5,796
10,665
0
93,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,711
Gold Earned
54,355
342
Minions Killed
419
0
Camps Cleared
0
2,105,414
Distance Traveled
1,731,432
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,434
476
68
3
0
464,900
0
L
Artio
9,656
402
63
3
0
450,494
0
W
Kukulkan
9,795
408
65
3
0
225,931
0
L
Yemoja
9,851
410
43
2
0
427,182
0
W
Chiron
12,463
519
150
6
0
444,536
1
W
Gilgamesh
7,867
328
12
1
0
174,057
1
L
Poseidon
9,641
402
85
4
0
407,993
0
W
Jormungandr
12,796
533
124
5
0
422,008
0
L
Tiamat
10,766
449
15
1
0
419,103
0
L
Danzaburou
12,797
533
136
6
0
400,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role