Player Matchup

Danzaburou
Danzaburou
Bu1ge
Danzaburou
Level 128
God Stats
49W - 39L
1,745 SR
Queue Stats
887W - 857L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
MartinoT
Gilgamesh
Level 88
God Stats
23W - 1L
1,500 SR
Queue Stats
140W - 117L
1,526 Elo+
Solo
Baba Yaga
Baba Yaga
sheepman19
Baba Yaga
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,466 Elo+
Solo
Team Averages
Level 102
1,582 SR
1,513 Elo+

VS

Team Averages
Level 18
1,642 SR
1,757 Elo+
Awilix
Awilix
HulkingCloth973
Awilix
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,773 Elo+
Party 1
Gilgamesh
Gilgamesh
TornOP
Gilgamesh
Level 23
God Stats
4W - 2L
1,927 SR
Queue Stats
70W - 23L
1,679 Elo+
Party 1
Pele
Pele
XDMICHELXD
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bu1ge
Danzaburou
14
4 / 4 / 12
10,318
737
15,686
15,338
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
MartinoT
Gilgamesh
15
12 / 1 / 7
11,576
827
19,758
14,414
13,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
sheepman19
Baba Yaga
13
6 / 2 / 9
10,338
738
8,037
9,985
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 10 / 1
10,161
726
9,154
15,503
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
TornOP
Gilgamesh
12
0 / 5 / 5
8,468
605
12,909
20,851
11,248
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 7 / 4
8,684
620
6,159
14,780
6,180
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
22
Kills
7
7
Deaths
22
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bu1ge
Danzaburou
4
4
12
2.5
L
6
10
1
0.65
W
Gilgamesh
MartinoT
Gilgamesh
12
1
7
15.5
L
Gilgamesh
TornOP
Gilgamesh
0
5
5
0.5
L
1
7
4
0.43
W
Baba Yaga
sheepman19
Baba Yaga
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,481
Damage
28,222
39,737
Taken
51,134
22,065
Mitigated
22,954
13,686
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bu1ge
Danzaburou
15,686
8,610
0
5,978
15,338
5,290
1,960
116
15,222
0
56,492
L
9,154
3,875
0
2,052
15,503
5,526
0
1,789
13,714
0
19,352
W
Gilgamesh
MartinoT
Gilgamesh
19,758
7,654
584
4,510
14,414
13,157
436
49
13,903
0
40,757
L
Gilgamesh
TornOP
Gilgamesh
12,909
3,943
144
3,448
20,851
11,248
0
2,865
17,986
0
32,038
L
6,159
1,443
270
844
14,780
6,180
0
3,431
11,349
0
26,264
W
Baba Yaga
sheepman19
Baba Yaga
8,037
1,083
0
2,614
9,985
3,618
169
30
9,955
41,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
27,313
151
Minions Killed
95
0
Camps Cleared
0
764,350
Distance Traveled
641,196
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,318
737
59
4
0
228,743
3
L
Awilix
10,161
726
19
1
0
161,858
0
W
Gilgamesh
11,576
827
44
3
0
278,985
1
L
Gilgamesh
8,468
605
41
3
0
249,985
2
L
Pele
8,684
620
35
3
0
229,353
0
W
Baba Yaga
10,338
738
48
3
0
256,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role