Player Matchup

Gilgamesh
Gilgamesh
Kelros
Gilgamesh
Level 77
God Stats
25W - 27L
1,500 SR
Queue Stats
169W - 161L
1,490 Elo+
Party 2
Merlin
Merlin
Nathroel666
Merlin
Level 14
God Stats
1W - 1L
1,498 SR
Queue Stats
8W - 18L
1,353 Elo+
Party 2
Bacchus
Bacchus
Scuffiest
Bacchus
Level 18
God Stats
10W - 18L
1,616 SR
Queue Stats
11W - 21L
1,413 Elo+
Party 2
Ratatoskr
Ratatoskr
UnProz
Ratatoskr
Level 27
God Stats
0W - 3L
1,731 SR
Queue Stats
7W - 8L
1,520 Elo+
Party 2
Hercules
Hercules
beefydagod
Hercules
Level 68
God Stats
20W - 15L
1,643 SR
Queue Stats
76W - 63L
1,555 Elo+
Party 2
Team Averages
Level 41
1,597 SR
1,466 Elo+

VS

Team Averages
Level 91
1,514 SR
1,532 Elo+
Gilgamesh
Gilgamesh
Fitri112
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Kylofff
Discordia
Level 82
God Stats
10W - 8L
1,634 SR
Queue Stats
66W - 57L
1,561 Elo+
Party 1
Chernobog
Chernobog
Magtri
Chernobog
Level 45
God Stats
7W - 5L
1,366 SR
Queue Stats
136W - 145L
1,525 Elo+
Party 1
Neith
Neith
ShiroSan999
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ToenailMuncher94
Cerberus
Level 118
God Stats
4W - 4L
1,569 SR
Queue Stats
86W - 76L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kelros
Gilgamesh
13
4 / 2 / 5
7,560
504
9,163
10,042
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
10
0 / 6 / 0
6,085
406
4,189
9,186
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Scuffiest
Bacchus
11
0 / 3 / 0
6,167
411
4,506
10,012
8,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
UnProz
Ratatoskr
13
4 / 2 / 4
8,024
535
5,279
8,438
2,952
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
beefydagod
Hercules
12
2 / 2 / 7
7,588
506
7,580
12,335
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fitri112
Gilgamesh
13
3 / 2 / 2
8,221
548
7,609
11,592
4,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
Kylofff
Discordia
14
5 / 2 / 3
8,596
573
7,060
6,396
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Magtri
Chernobog
13
2 / 5 / 3
7,728
515
2,847
8,633
2,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 0 / 0
9,582
639
7,833
7,872
3,084
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 6
7,713
514
7,381
11,096
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
10
Kills
15
15
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Fitri112
Gilgamesh
3
2
2
2
L
Gilgamesh
Kelros
Gilgamesh
4
2
5
3.25
W
Discordia
Kylofff
Discordia
5
2
3
3.25
W
Chernobog
Magtri
Chernobog
2
5
3
0.7
L
Merlin
0
6
0
0
L
Bacchus
Scuffiest
Bacchus
0
3
0
0
W
4
0
0
4
W
1
1
6
4
L
Ratatoskr
UnProz
Ratatoskr
4
2
4
3
L
Hercules
beefydagod
Hercules
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,717
Damage
32,730
50,013
Taken
45,589
27,345
Mitigated
19,058
15,282
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Fitri112
Gilgamesh
7,609
2,168
0
3,306
11,592
4,620
0
689
10,831
0
53,891
L
Gilgamesh
Kelros
Gilgamesh
9,163
2,763
0
2,581
10,042
3,727
0
3,909
6,089
0
41,959
W
Discordia
Kylofff
Discordia
7,060
501
0
1,122
6,396
2,110
214
1,798
4,316
48,283
0
W
Chernobog
Magtri
Chernobog
2,847
1,855
0
2,908
8,633
2,462
738
376
8,223
0
33,182
L
Merlin
4,189
381
0
2,181
9,186
3,025
0
3,518
5,148
28,678
0
L
Bacchus
Scuffiest
Bacchus
4,506
736
0
3,295
10,012
8,901
0
0
10,012
27,822
0
W
7,833
3,719
0
3,298
7,872
3,084
2,493
4,506
3,366
0
57,547
W
7,381
445
0
4,777
11,096
6,782
0
876
10,158
35,995
0
L
Ratatoskr
UnProz
Ratatoskr
5,279
1,424
0
3,856
8,438
2,952
0
1,796
6,580
0
47,455
L
Hercules
beefydagod
Hercules
7,580
2,187
0
3,369
12,335
8,740
0
4,448
7,743
0
24,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
41,840
349
Minions Killed
466
0
Camps Cleared
0
1,387,204
Distance Traveled
1,479,359
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,221
548
93
6
0
335,096
0
L
Gilgamesh
7,560
504
93
6
0
298,791
3
W
Discordia
8,596
573
99
7
0
291,822
4
W
Chernobog
7,728
515
72
5
0
277,105
3
L
Merlin
6,085
406
55
4
0
243,370
3
L
Bacchus
6,167
411
58
4
0
261,584
0
W
Neith
9,582
639
122
8
0
257,458
1
W
Cerberus
7,713
514
80
5
0
317,878
2
L
Ratatoskr
8,024
535
95
6
0
284,778
0
L
Hercules
7,588
506
48
3
0
298,681
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role