Player Matchup

Tsukuyomi
Tsukuyomi
Amazo20
Tsukuyomi
Level 57
God Stats
3W - 2L
1,720 SR
Queue Stats
35W - 55L
1,425 Elo+
Party 2
Cupid
Cupid
Xaverion616
Cupid
Level 30
God Stats
3W - 3L
1,592 SR
Queue Stats
25W - 34L
1,438 Elo+
Party 2
Bacchus
Bacchus
csecseske
Bacchus
Level 29
God Stats
2W - 0L
1,709 SR
Queue Stats
10W - 4L
1,611 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kukipina2
Cu Chulainn
Level 16
God Stats
2W - 0L
1,758 SR
Queue Stats
11W - 5L
1,611 Elo+
Party 2
Olorun
Olorun
szopjallebazd
Olorun
Level 25
God Stats
2W - 0L
1,757 SR
Queue Stats
12W - 2L
1,724 Elo+
Party 2
Team Averages
Level 31
1,707 SR
1,562 Elo+

VS

Team Averages
Level 23
1,578 SR
1,519 Elo+
Tyr
Tyr
CristoReventor11
Tyr
Level 33
God Stats
14W - 19L
1,490 SR
Queue Stats
134W - 125L
1,565 Elo+
Party 3
Poseidon
Poseidon
Desafiador
Poseidon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,509 Elo+
Party 3
Gilgamesh
Gilgamesh
GaJuAr
Gilgamesh
Level 27
God Stats
44W - 23L
2,016 SR
Queue Stats
181W - 162L
1,626 Elo+
Party 1
Cthulhu
Cthulhu
MiazJJ
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
SpartanCalan
Cupid
Level 18
God Stats
4W - 10L
1,384 SR
Queue Stats
148W - 161L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amazo20
Tsukuyomi
10
5 / 1 / 1
5,671
630
3,242
5,489
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 0 / 2
5,068
563
2,931
4,421
1,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
csecseske
Bacchus
8
2 / 0 / 3
5,277
586
2,426
4,973
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
kukipina2
Cu Chulainn
9
1 / 2 / 5
5,152
572
4,145
4,829
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 1 / 0
5,249
583
3,322
6,106
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
4,861
540
3,831
8,104
3,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Desafiador
Poseidon
8
0 / 4 / 1
4,656
517
2,674
4,488
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
GaJuAr
Gilgamesh
7
2 / 1 / 0
4,616
513
3,736
4,627
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
MiazJJ
Cthulhu
5
0 / 1 / 0
3,635
404
1,763
3,051
1,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 0
4,110
457
2,597
4,321
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
4
4
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Amazo20
Tsukuyomi
5
1
1
5.5
L
2
4
0
0.5
L
Poseidon
Desafiador
Poseidon
0
4
1
0.13
L
Gilgamesh
GaJuAr
Gilgamesh
2
1
0
2
L
Cthulhu
MiazJJ
Cthulhu
0
1
0
0
L
0
2
0
0
W
1
0
2
2
W
Bacchus
csecseske
Bacchus
2
0
3
3.5
W
Cu Chulainn
kukipina2
Cu Chulainn
1
2
5
1.75
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,066
Damage
14,601
25,818
Taken
24,591
9,918
Mitigated
8,772
12,087
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Amazo20
Tsukuyomi
3,242
1,089
0
2,337
5,489
1,607
770
526
4,963
0
24,665
L
3,831
618
0
2,411
8,104
3,380
0
284
7,820
0
20,059
L
Poseidon
Desafiador
Poseidon
2,674
372
0
520
4,488
1,294
0
2,439
2,049
23,094
0
L
Gilgamesh
GaJuAr
Gilgamesh
3,736
1,247
0
315
4,627
1,921
0
1,766
2,861
0
17,095
L
Cthulhu
MiazJJ
Cthulhu
1,763
399
0
896
3,051
1,258
0
597
2,454
6,604
0
L
2,597
1,281
0
2,155
4,321
919
0
662
3,659
0
17,633
W
2,931
1,735
92
2,962
4,421
1,088
0
796
3,525
0
22,893
W
Bacchus
csecseske
Bacchus
2,426
349
351
1,747
4,973
2,754
0
729
4,106
12,244
0
W
Cu Chulainn
kukipina2
Cu Chulainn
4,145
1,067
0
1,035
4,829
2,521
0
69
4,760
0
23,523
W
3,322
1,625
72
3,491
6,106
1,948
795
2,079
4,027
27,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
21,878
218
Minions Killed
170
0
Camps Cleared
0
825,334
Distance Traveled
771,164
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,671
630
55
6
0
178,647
2
L
Tyr
4,861
540
35
4
0
166,682
0
L
Poseidon
4,656
517
53
6
0
149,294
0
L
Gilgamesh
4,616
513
39
4
0
184,546
0
L
Cthulhu
3,635
404
9
1
0
135,231
1
L
Cupid
4,110
457
34
4
0
135,411
3
W
Cupid
5,068
563
46
5
0
144,619
6
W
Bacchus
5,277
586
23
3
0
176,851
2
W
Cu Chulainn
5,152
572
39
4
0
168,396
2
W
Olorun
5,249
583
55
6
0
156,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role