Player Matchup

Ymir
Ymir
MiniCarp135
Ymir
Level 122
God Stats
0W - 3L
1,558 SR
Queue Stats
52W - 55L
1,679 Elo+
Party 1
Discordia
Discordia
guevara149
Discordia
Level 145
God Stats
0W - 2L
1,612 SR
Queue Stats
42W - 30L
1,708 Elo+
Party 1
Gilgamesh
Gilgamesh
orda125
Gilgamesh
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 16L
1,688 Elo+
Party 1
Team Averages
Level 140
1,557 SR
1,692 Elo+

VS

Team Averages
Level 141
1,677 SR
1,802 Elo+
King Arthur
King Arthur
ChaoticChungus
King Arthur
Level 124
God Stats
57W - 35L
1,688 SR
Queue Stats
229W - 202L
1,662 Elo+
Solo
Chiron
Chiron
H20Sea
Chiron
Level 142
God Stats
1W - 1L
1,762 SR
Queue Stats
72W - 72L
1,991 Elo+
Solo
Scylla
Scylla
funny795poodle
Scylla
Level 158
God Stats
3W - 2L
1,581 SR
Queue Stats
16W - 20L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
7,371
670
1,952
10,394
6,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
guevara149
Discordia
10
1 / 3 / 1
7,119
647
9,737
6,226
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
orda125
Gilgamesh
10
2 / 3 / 1
8,149
741
7,544
9,708
5,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaoticChungus
King Arthur
11
3 / 0 / 6
7,916
720
5,985
9,527
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
H20Sea
Chiron
12
3 / 0 / 6
8,029
730
8,483
7,586
2,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 5
7,988
726
3,880
6,200
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChaoticChungus
King Arthur
3
0
6
6
W
Chiron
H20Sea
Chiron
3
0
6
6
L
0
4
2
0.25
W
4
3
5
2.17
L
Discordia
guevara149
Discordia
1
3
1
0.5
L
Gilgamesh
orda125
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,233
Damage
18,348
26,328
Taken
23,313
14,213
Mitigated
11,332
3,734
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChaoticChungus
King Arthur
5,985
1,112
0
3,648
9,527
7,206
48
3,337
5,944
0
20,679
W
Chiron
H20Sea
Chiron
8,483
3,389
353
2,360
7,586
2,352
1,077
3,603
3,697
0
38,076
L
1,952
233
0
1,417
10,394
6,519
0
1,967
8,144
9,369
0
W
3,880
366
0
1,088
6,200
1,774
124
3,896
1,928
29,644
0
L
Discordia
guevara149
Discordia
9,737
199
0
1,254
6,226
2,036
0
957
5,115
42,630
0
L
Gilgamesh
orda125
Gilgamesh
7,544
2,307
0
1,063
9,708
5,658
0
663
8,845
0
16,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,639
Gold Earned
23,933
106
Minions Killed
143
0
Camps Cleared
0
626,520
Distance Traveled
618,050
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,916
720
29
3
0
220,058
2
W
Chiron
8,029
730
64
6
0
196,324
0
L
Ymir
7,371
670
10
1
0
192,328
4
W
Scylla
7,988
726
50
5
0
201,668
5
L
Discordia
7,119
647
71
6
0
199,159
3
L
Gilgamesh
8,149
741
25
2
0
235,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role