Player Matchup

Gilgamesh
Gilgamesh
CoochyMagnet69
Gilgamesh
Level 28
God Stats
19W - 8L
1,278 SR
Queue Stats
122W - 147L
1,319 Elo+
Solo
Apollo
Apollo
Narmiek
Apollo
Level 16
God Stats
13W - 11L
1,468 SR
Queue Stats
76W - 67L
1,281 Elo+
Solo
Bellona
Bellona
Skjolundr
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
xKING_KWELIx
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 264L
993 Elo+
Solo
Ra
Ra
xYewBerrYx
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,140 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,247 Elo+

VS

Team Averages
Level 15
1,415 SR
1,203 Elo+
Thanatos
Thanatos
JuLi_Pola-Guaro
Thanatos
Level 17
God Stats
10W - 16L
1,500 SR
Queue Stats
308W - 381L
1,016 Elo+
Party 1
Baron Samedi
Baron Samedi
purelykimk_
Baron Samedi
Level 8
God Stats
5W - 8L
1,511 SR
Queue Stats
11W - 19L
1,337 Elo+
Solo
Izanami
Izanami
solid-stripe33
Izanami
Level 18
God Stats
21W - 31L
1,464 SR
Queue Stats
29W - 45L
1,271 Elo+
Solo
Anhur
Anhur
thearquiteck11
Anhur
Level 18
God Stats
4W - 5L
1,100 SR
Queue Stats
101W - 128L
1,033 Elo+
Party 1
Poseidon
Poseidon
tommy_foguete51
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoochyMagnet69
Gilgamesh
20
18 / 2 / 7
13,466
673
22,348
15,637
10,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Narmiek
Apollo
17
11 / 1 / 8
11,382
569
14,414
16,269
5,728
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Skjolundr
Bellona
3
0 / 1 / 0
5,981
299
201
616
254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
xKING_KWELIx
Cerberus
16
4 / 5 / 6
9,700
485
6,221
14,815
8,655
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 2 / 6
10,501
525
6,021
9,829
3,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 10 / 2
9,725
486
7,131
19,853
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
purelykimk_
Baron Samedi
14
1 / 7 / 4
9,073
454
5,074
13,776
7,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 4 / 3
9,306
465
9,369
12,060
4,665
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 8 / 3
8,746
437
5,487
12,475
4,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
13
2 / 11 / 1
8,866
443
10,253
12,382
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
40
Kills
10
11
Deaths
40
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CoochyMagnet69
Gilgamesh
18
2
7
10.75
L
Thanatos
5
10
2
0.6
W
Apollo
Narmiek
Apollo
11
1
8
15
W
Bellona
Skjolundr
Bellona
0
1
0
0
L
Baron Samedi
purelykimk_
Baron Samedi
1
7
4
0.43
L
2
4
3
0.88
L
0
8
3
0.19
L
Poseidon
2
11
1
0.23
W
Cerberus
xKING_KWELIx
Cerberus
4
5
6
1.4
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,205
Damage
37,314
57,166
Taken
70,546
28,969
Mitigated
26,215
14,751
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CoochyMagnet69
Gilgamesh
22,348
5,556
0
3,753
15,637
10,742
609
3,586
11,935
0
88,737
L
Thanatos
7,131
3,273
0
9,435
19,853
7,262
436
2,011
17,842
0
46,733
W
Apollo
Narmiek
Apollo
14,414
10,478
219
3,962
16,269
5,728
1,783
5,554
10,309
0
63,490
W
Bellona
Skjolundr
Bellona
201
62
0
0
616
254
0
0
616
0
856
L
Baron Samedi
purelykimk_
Baron Samedi
5,074
273
588
703
13,776
7,134
156
1,892
11,884
36,616
0
L
9,369
5,754
0
1,025
12,060
4,665
2,325
5,629
6,431
0
53,255
L
5,487
2,019
0
1,634
12,475
4,058
1,139
1,873
10,602
0
39,396
L
Poseidon
10,253
1,524
0
0
12,382
3,096
553
837
11,545
37,591
0
W
Cerberus
xKING_KWELIx
Cerberus
6,221
934
0
2,130
14,815
8,655
1,588
3,019
11,598
37,749
0
W
6,021
379
1,835
2,852
9,829
3,590
2,442
2,272
7,381
44,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,030
Gold Earned
45,716
427
Minions Killed
384
0
Camps Cleared
0
1,572,532
Distance Traveled
1,508,376
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,466
673
133
7
0
419,223
0
L
Thanatos
9,725
486
66
3
0
361,800
0
W
Apollo
11,382
569
106
5
0
394,482
1
W
Bellona
5,981
299
0
0
0
32,370
1
L
Baron Samedi
9,073
454
62
3
0
297,694
0
L
Izanami
9,306
465
105
5
0
262,860
0
L
Anhur
8,746
437
86
4
0
322,991
1
L
Poseidon
8,866
443
65
3
0
263,031
0
W
Cerberus
9,700
485
99
5
0
331,399
0
W
Ra
10,501
525
89
4
0
395,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role