Player Matchup

Gilgamesh
Gilgamesh
Drillzack
Gilgamesh
Level 99
God Stats
36W - 16L
1,508 SR
Queue Stats
168W - 115L
1,405 Elo+
Solo
Medusa
Medusa
EnteInvidente
Medusa
Level 69
God Stats
9W - 6L
1,619 SR
Queue Stats
52W - 53L
1,446 Elo+
Party 2
Merlin
Merlin
Kicame
Merlin
Level 68
God Stats
42W - 45L
1,411 SR
Queue Stats
604W - 666L
1,412 Elo+
Solo
Apollo
Apollo
Leightandrew
Apollo
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 69L
1,432 Elo+
Party 2
Fenrir
Fenrir
Ulerr
Fenrir
Level 68
God Stats
16W - 8L
1,558 SR
Queue Stats
262W - 268L
1,402 Elo+
Solo
Team Averages
Level 74
1,519 SR
1,419 Elo+

VS

Team Averages
Level 87
1,438 SR
1,316 Elo+
Xbalanque
Xbalanque
Doottle
Xbalanque
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 32L
1,294 Elo+
Party 1
Bacchus
Bacchus
TtoP
Bacchus
Level 68
God Stats
6W - 4L
1,327 SR
Queue Stats
44W - 30L
1,386 Elo+
Solo
Mercury
Mercury
VeloXite
Mercury
Level 83
God Stats
6W - 4L
1,327 SR
Queue Stats
55W - 42L
1,207 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iSikWicked
Kumbhakarna
Level 94
God Stats
7W - 3L
1,500 SR
Queue Stats
873W - 900L
1,426 Elo+
Solo
Chronos
Chronos
jamjjam
Chronos
Level 114
God Stats
16W - 8L
1,535 SR
Queue Stats
155W - 139L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drillzack
Gilgamesh
13
5 / 2 / 1
7,670
697
8,433
9,402
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 1 / 1
5,935
540
6,892
4,441
1,156
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Kicame
Merlin
11
5 / 2 / 0
6,796
618
6,414
5,670
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
0 / 1 / 3
5,921
538
2,126
6,633
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Ulerr
Fenrir
7
0 / 5 / 3
5,189
472
3,343
10,329
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Doottle
Xbalanque
9
3 / 1 / 5
6,171
561
6,992
6,957
2,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
TtoP
Bacchus
9
0 / 4 / 1
5,024
457
2,746
5,775
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
VeloXite
Mercury
11
2 / 0 / 1
6,621
602
3,621
7,102
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
iSikWicked
Kumbhakarna
9
5 / 3 / 2
5,939
540
3,373
10,862
5,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
jamjjam
Chronos
10
1 / 5 / 0
5,633
512
3,438
9,325
3,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
13
Kills
11
11
Deaths
13
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Doottle
Xbalanque
3
1
5
5.5
W
Gilgamesh
Drillzack
Gilgamesh
5
2
1
2.75
W
3
1
1
3.5
W
Merlin
Kicame
Merlin
5
2
0
2.5
W
Apollo
0
1
3
1.5
L
Bacchus
TtoP
Bacchus
0
4
1
0.13
W
Fenrir
Ulerr
Fenrir
0
5
3
0.3
L
Mercury
VeloXite
Mercury
2
0
1
2.5
L
Kumbhakarna
iSikWicked
Kumbhakarna
5
3
2
2
L
Chronos
jamjjam
Chronos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
20,170
36,475
Taken
40,021
13,285
Mitigated
15,950
9,535
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Doottle
Xbalanque
6,992
4,065
0
2,126
6,957
2,009
622
0
6,957
0
23,391
W
Gilgamesh
Drillzack
Gilgamesh
8,433
3,141
0
3,476
9,402
3,972
840
3,984
5,418
0
47,413
W
6,892
2,195
0
1,253
4,441
1,156
0
824
3,617
0
29,247
W
Merlin
Kicame
Merlin
6,414
133
0
1,685
5,670
1,839
172
1,321
4,349
32,845
0
W
Apollo
2,126
1,240
0
265
6,633
1,958
0
1,119
5,514
0
41,034
L
Bacchus
TtoP
Bacchus
2,746
487
0
225
5,775
2,902
0
0
5,775
17,367
0
W
Fenrir
Ulerr
Fenrir
3,343
608
0
2,856
10,329
4,360
0
2,309
8,020
0
8,288
L
Mercury
VeloXite
Mercury
3,621
948
0
250
7,102
2,064
0
1,610
5,492
0
34,140
L
Kumbhakarna
iSikWicked
Kumbhakarna
3,373
1,039
1,011
3,318
10,862
5,824
0
0
10,862
17,097
0
L
Chronos
jamjjam
Chronos
3,438
758
0
2,270
9,325
3,151
476
4,804
4,521
29,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
29,388
309
Minions Killed
207
0
Camps Cleared
0
1,072,059
Distance Traveled
1,174,321
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,171
561
44
4
0
225,188
4
W
Gilgamesh
7,670
697
101
9
0
191,014
4
W
Medusa
5,935
540
56
5
0
235,403
5
W
Merlin
6,796
618
66
6
0
197,964
0
W
Apollo
5,921
538
78
7
0
228,270
3
L
Bacchus
5,024
457
20
2
0
232,711
0
W
Fenrir
5,189
472
8
1
0
219,408
0
L
Mercury
6,621
602
73
7
0
271,296
2
L
Kumbhakarna
5,939
540
18
2
0
222,053
3
L
Chronos
5,633
512
52
5
0
223,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role