Player Matchup

Cernunnos
Cernunnos
DamnTheFish
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
Kazeyasha
Gilgamesh
Level 64
God Stats
7W - 11L
1,341 SR
Queue Stats
306W - 292L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
kamzyn
Nu Wa
Level 49
God Stats
1W - 3L
1,416 SR
Queue Stats
459W - 452L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
minakiii
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,528 Elo+
Solo
Set
Set
swimfty
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,626 Elo+
Party 1
Team Averages
Level 37
1,451 SR
1,585 Elo+

VS

Team Averages
Level 68
1,587 SR
1,531 Elo+
Kali
Kali
Abdhal
Kali
Level 29
God Stats
10W - 13L
1,490 SR
Queue Stats
79W - 87L
1,490 Elo+
Party 3
Scylla
Scylla
J4yd31
Scylla
Level 84
God Stats
14W - 3L
1,818 SR
Queue Stats
133W - 130L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
Kyldeth
Aphrodite
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,575 Elo+
Party 3
Anhur
Anhur
RRB360
Anhur
Level 25
God Stats
8W - 1L
1,878 SR
Queue Stats
11W - 6L
1,542 Elo+
Party 2
Athena
Athena
Talme91
Athena
Level 48
God Stats
4W - 2L
1,251 SR
Queue Stats
99W - 83L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DamnTheFish
Cernunnos
20
5 / 12 / 6
13,112
468
17,354
23,879
9,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Kazeyasha
Gilgamesh
20
6 / 9 / 11
15,211
543
22,591
33,961
15,405
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
kamzyn
Nu Wa
20
5 / 5 / 12
13,945
498
27,361
18,376
6,971
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
minakiii
Cthulhu
16
6 / 11 / 5
11,692
418
11,743
32,546
27,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
20
3 / 10 / 4
13,987
500
17,723
29,195
21,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Abdhal
Kali
20
9 / 7 / 11
15,241
544
21,497
32,912
18,357
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
J4yd31
Scylla
20
20 / 1 / 9
17,081
610
43,169
22,115
8,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Kyldeth
Aphrodite
20
4 / 5 / 27
15,571
556
11,558
28,305
26,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
RRB360
Anhur
20
8 / 7 / 9
14,963
534
16,901
25,726
8,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Talme91
Athena
20
6 / 5 / 18
14,901
532
17,627
37,224
51,007
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
121
25
Kills
47
47
Deaths
25
38
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Kali
Abdhal
Kali
9
7
11
2.07
L
Cernunnos
DamnTheFish
Cernunnos
5
12
6
0.67
W
Scylla
J4yd31
Scylla
20
1
9
24.5
L
Gilgamesh
Kazeyasha
Gilgamesh
6
9
11
1.28
W
Aphrodite
Kyldeth
Aphrodite
4
5
27
3.5
W
Anhur
RRB360
Anhur
8
7
9
1.79
W
Athena
Talme91
Athena
6
5
18
3
L
Nu Wa
kamzyn
Nu Wa
5
5
12
2.2
L
Cthulhu
minakiii
Cthulhu
6
11
5
0.77
L
Set
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,772
Damage
110,752
137,957
Taken
146,282
80,432
Mitigated
113,310
12,540
Healing
66,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Abdhal
Kali
21,497
9,785
0
7,275
32,912
18,357
986
9,146
23,415
0
147,034
L
Cernunnos
DamnTheFish
Cernunnos
17,354
9,899
0
494
23,879
9,611
614
13,147
10,682
0
75,357
W
Scylla
J4yd31
Scylla
43,169
4,670
1,170
8,364
22,115
8,841
1,771
7,059
14,706
143,748
0
L
Gilgamesh
Kazeyasha
Gilgamesh
22,591
8,530
0
1,887
33,961
15,405
0
14,767
18,823
0
142,663
W
Aphrodite
Kyldeth
Aphrodite
11,558
1,060
15,430
18,195
28,305
26,145
341
6,890
21,046
57,953
0
W
Anhur
RRB360
Anhur
16,901
10,156
0
6,612
25,726
8,960
2,403
9,119
16,195
0
107,152
W
Athena
Talme91
Athena
17,627
4,702
976
8,179
37,224
51,007
995
8,710
28,078
69,903
0
L
Nu Wa
kamzyn
Nu Wa
27,361
2,973
549
2,467
18,376
6,971
116
11,946
6,360
90,325
0
L
Cthulhu
minakiii
Cthulhu
11,743
990
0
4,086
32,546
27,271
0
14,426
18,025
31,864
0
L
Set
17,723
9,494
0
3,057
29,195
21,174
336
16,950
11,552
0
86,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,947
Gold Earned
77,757
608
Minions Killed
703
0
Camps Cleared
0
2,338,178
Distance Traveled
2,732,613
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,241
544
169
6
0
573,669
2
L
Cernunnos
13,112
468
109
4
0
451,876
0
W
Scylla
17,081
610
185
7
0
566,736
0
L
Gilgamesh
15,211
543
158
6
0
523,779
1
W
Aphrodite
15,571
556
73
3
0
585,649
0
W
Anhur
14,963
534
167
6
0
481,902
2
W
Athena
14,901
532
109
4
0
524,657
3
L
Nu Wa
13,945
498
141
5
0
497,466
2
L
Cthulhu
11,692
418
41
1
0
423,310
2
L
Set
13,987
500
159
6
0
441,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role