Player Matchup

Achilles
Achilles
Druida_Liam
Achilles
Level 22
God Stats
0W - 2L
1,146 SR
Queue Stats
22W - 29L
1,420 Elo+
Party 2
Hou Yi
Hou Yi
Hakyuma
Hou Yi
Level 49
God Stats
13W - 13L
1,515 SR
Queue Stats
305W - 287L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr420501
Gilgamesh
Level 44
God Stats
6W - 12L
1,252 SR
Queue Stats
221W - 265L
1,356 Elo+
Solo
Hera
Hera
NotWissp
Hera
Level 64
God Stats
21W - 14L
1,551 SR
Queue Stats
144W - 160L
1,482 Elo+
Party 2
Athena
Athena
nyarfs
Athena
Level 36
God Stats
16W - 12L
1,664 SR
Queue Stats
169W - 198L
1,366 Elo+
Party 2
Team Averages
Level 43
1,426 SR
1,408 Elo+

VS

Team Averages
Level 98
1,524 SR
1,438 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BurstJammer
Cthulhu
Level 89
God Stats
2W - 1L
1,548 SR
Queue Stats
117W - 129L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
ChronicalGaming1
Gilgamesh
Level 115
God Stats
11W - 7L
1,705 SR
Queue Stats
146W - 154L
1,421 Elo+
Solo
The Morrigan
The Morrigan
One-Eyed__KlNG
The Morrigan
Level 35
God Stats
8W - 9L
1,539 SR
Queue Stats
110W - 123L
1,452 Elo+
Party 1
Ravana
Ravana
the_Dumpler
Ravana
Level 102
God Stats
4W - 8L
1,328 SR
Queue Stats
222W - 249L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Druida_Liam
Achilles
9
1 / 4 / 0
5,300
482
1,651
7,586
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
Hakyuma
Hou Yi
8
0 / 6 / 0
4,697
427
3,498
8,684
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Mr420501
Gilgamesh
8
0 / 4 / 1
5,053
459
2,070
7,173
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
11
2 / 3 / 0
6,305
573
3,768
4,271
1,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
nyarfs
Athena
7
0 / 4 / 0
4,614
419
2,418
7,863
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
6 / 0 / 2
6,357
578
6,288
5,001
1,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
BurstJammer
Cthulhu
8
3 / 1 / 7
5,785
526
3,857
6,278
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
11
4 / 0 / 6
6,861
624
6,484
9,010
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
One-Eyed__KlNG
The Morrigan
11
2 / 1 / 0
6,100
555
1,209
3,248
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
11
6 / 1 / 2
6,543
595
6,027
5,343
2,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
21
21
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
2
7
W
Cthulhu
BurstJammer
Cthulhu
3
1
7
6.5
W
Gilgamesh
4
0
6
7
L
Achilles
Druida_Liam
Achilles
1
4
0
0.25
L
Hou Yi
Hakyuma
Hou Yi
0
6
0
0
L
Gilgamesh
Mr420501
Gilgamesh
0
4
1
0.13
L
Hera
2
3
0
0.67
W
The Morrigan
One-Eyed__KlNG
The Morrigan
2
1
0
2
L
Athena
nyarfs
Athena
0
4
0
0
W
Ravana
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
23,865
35,577
Taken
28,880
14,714
Mitigated
13,150
5,821
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,288
2,666
0
1,307
5,001
1,573
922
365
4,636
0
27,311
W
Cthulhu
BurstJammer
Cthulhu
3,857
145
52
1,598
6,278
4,546
0
1,583
4,695
13,143
0
W
Gilgamesh
6,484
2,632
0
3,702
9,010
3,429
0
941
8,019
0
40,551
L
Achilles
Druida_Liam
Achilles
1,651
683
0
418
7,586
4,471
288
611
6,975
0
15,040
L
Hou Yi
Hakyuma
Hou Yi
3,498
1,217
0
1,794
8,684
2,614
96
838
7,846
0
22,021
L
Gilgamesh
Mr420501
Gilgamesh
2,070
471
0
2,338
7,173
2,322
0
727
6,446
0
21,949
L
Hera
3,768
1,286
0
440
4,271
1,252
49
724
3,371
40,721
0
W
The Morrigan
One-Eyed__KlNG
The Morrigan
1,209
42
0
499
3,248
1,077
0
1,432
1,816
28,099
0
L
Athena
nyarfs
Athena
2,418
877
0
831
7,863
4,055
96
1,950
5,873
11,402
0
W
Ravana
6,027
1,537
0
1,740
5,343
2,525
0
1,865
3,303
0
25,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
31,646
222
Minions Killed
242
0
Camps Cleared
0
994,456
Distance Traveled
1,051,690
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,357
578
48
4
0
203,815
1
W
Cthulhu
5,785
526
18
2
0
207,214
0
W
Gilgamesh
6,861
624
73
7
0
228,960
0
L
Achilles
5,300
482
31
3
0
208,994
0
L
Hou Yi
4,697
427
41
4
0
165,057
4
L
Gilgamesh
5,053
459
56
5
0
209,839
0
L
Hera
6,305
573
79
7
0
196,312
1
W
The Morrigan
6,100
555
59
5
0
202,136
0
L
Athena
4,614
419
15
1
0
214,254
0
W
Ravana
6,543
595
44
4
0
209,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role