Player Matchup

Artio
Artio
Silver II
Aggustiinn19
Artio
Silver II
Level 117
God Stats
24W - 29L
1,692 SR
Queue Stats
721W - 719L
1,138 MMR
Party 2
Cabrakan
Cabrakan
Gold III
Dr_Dr4K007
Cabrakan
Gold III
Level 125
God Stats
18W - 18L
1,614 SR
Queue Stats
298W - 299L
1,446 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
IVIeticulous
Cu Chulainn
Gold V
Level 117
God Stats
2W - 2L
1,845 SR
Queue Stats
77W - 103L
1,244 MMR
Solo
Cernunnos
Cernunnos
Gold V
SenorFishfingers
Cernunnos
Gold V
Level 146
God Stats
35W - 30L
1,544 SR
Queue Stats
598W - 613L
1,174 MMR
Solo
Discordia
Discordia
Silver I
akudakura44
Discordia
Silver I
Level 63
God Stats
1W - 3L
1,522 SR
Queue Stats
100W - 101L
1,279 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,643 SR
1,256 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,669 SR
1,414 MMR
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
BoomerReflex
Sun Wukong
Silver I
Level 159
God Stats
9W - 7L
2,003 SR
Queue Stats
305W - 301L
1,274 MMR
Party 1
Vulcan
Vulcan
Silver II
ModalCoffe04
Vulcan
Silver II
Level 127
God Stats
19W - 11L
1,710 SR
Queue Stats
33W - 29L
1,459 MMR
Solo
Hun Batz
Hun Batz
Gold V
TheJakeyJakester
Hun Batz
Gold V
Level 122
God Stats
2W - 1L
1,462 SR
Queue Stats
21W - 20L
1,514 MMR
Party 1
Bacchus
Bacchus
Gold IV
Vapgner
Bacchus
Gold IV
Level 149
God Stats
20W - 14L
1,669 SR
Queue Stats
445W - 469L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,998
409
3,674
21,000
16,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Dr_Dr4K007
Cabrakan
16
1 / 6 / 2
10,036
456
9,920
16,841
13,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
IVIeticulous
Cu Chulainn
17
3 / 5 / 2
10,996
500
16,319
17,217
15,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
18
1 / 0 / 1
10,912
496
8,836
15,879
5,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
akudakura44
Discordia
16
3 / 8 / 1
10,800
491
9,402
12,854
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ScyllaSetApolloAthenaDanzaburou

VS

Bans
TsukuyomiTiamatHadesFenrirThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 1 / 7
12,210
555
17,336
15,531
6,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
BoomerReflex
Sun Wukong
19
2 / 3 / 11
11,869
540
11,574
17,869
18,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
18
2 / 0 / 2
11,073
503
15,288
5,037
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 8
11,596
527
10,504
16,794
10,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Vapgner
Bacchus
16
1 / 1 / 11
9,298
423
8,712
16,796
19,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
8
Kills
22
22
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
1
7
14.5
L
0
3
2
0.33
W
Sun Wukong
BoomerReflex
Sun Wukong
2
3
11
2.5
L
Cabrakan
Dr_Dr4K007
Cabrakan
1
6
2
0.33
L
Cu Chulainn
IVIeticulous
Cu Chulainn
3
5
2
0.8
W
Vulcan
2
0
2
3
L
Cernunnos
1
0
1
1.5
W
6
3
8
3.33
W
Bacchus
Vapgner
Bacchus
1
1
11
6.5
L
Discordia
akudakura44
Discordia
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,151
Damage
63,414
83,791
Taken
72,027
56,511
Mitigated
58,270
22,955
Healing
24,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,336
5,832
1,879
8,547
15,531
6,984
1,822
5,436
9,563
0
78,246
L
3,674
501
494
5,726
21,000
16,917
0
6,621
13,920
30,718
0
W
Sun Wukong
BoomerReflex
Sun Wukong
11,574
1,857
0
4,981
17,869
18,987
1,304
5,671
12,146
0
88,049
L
Cabrakan
Dr_Dr4K007
Cabrakan
9,920
1,147
0
4,397
16,841
13,340
0
3,888
12,739
70,370
0
L
Cu Chulainn
IVIeticulous
Cu Chulainn
16,319
3,345
0
1,294
17,217
15,357
735
2,723
14,113
8,473
71,312
W
Vulcan
15,288
6,038
0
758
5,037
2,013
682
1,129
3,874
96,735
0
L
Cernunnos
8,836
2,983
0
9,805
15,879
5,987
2,317
8,795
6,820
0
89,951
W
10,504
2,586
0
4,471
16,794
10,620
929
6,569
10,109
0
91,646
W
Bacchus
Vapgner
Bacchus
8,712
803
719
3,152
16,796
19,666
552
5,836
10,786
27,055
0
L
Discordia
akudakura44
Discordia
9,402
889
0
1,239
12,854
4,910
349
1,205
11,549
67,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,742
Gold Earned
56,046
629
Minions Killed
648
0
Camps Cleared
0
1,951,157
Distance Traveled
2,214,141
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,210
555
130
6
0
441,021
8
L
Artio
8,998
409
41
2
0
441,136
4
W
Sun Wukong
11,869
540
182
8
0
445,206
2
L
Cabrakan
10,036
456
131
6
0
389,146
1
L
Cu Chulainn
10,996
500
152
7
0
373,680
2
W
Vulcan
11,073
503
158
7
0
440,161
7
L
Cernunnos
10,912
496
181
8
0
403,546
9
W
Hun Batz
11,596
527
148
7
0
468,751
6
W
Bacchus
9,298
423
30
1
0
419,002
6
L
Discordia
10,800
491
124
6
0
343,649
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role