Player Matchup

Janus
Janus
Anotherness7691
Janus
Level 86
God Stats
3W - 9L
1,101 SR
Queue Stats
373W - 361L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
DevvDawg
Sun Wukong
Level 106
God Stats
28W - 10L
1,785 SR
Queue Stats
750W - 658L
1,612 Elo+
Party 1
Cerberus
Cerberus
Rotoplo
Cerberus
Level 55
God Stats
3W - 1L
1,468 SR
Queue Stats
64W - 69L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
Z_Uncanny_Hashi_
Gilgamesh
Level 123
God Stats
23W - 21L
1,316 SR
Queue Stats
375W - 325L
1,578 Elo+
Party 1
Izanami
Izanami
silvqrrow
Izanami
Level 109
God Stats
1W - 3L
1,160 SR
Queue Stats
621W - 553L
1,583 Elo+
Party 1
Team Averages
Level 96
1,366 SR
1,529 Elo+

VS

Team Averages
Level 72
1,506 SR
1,418 Elo+
Gilgamesh
Gilgamesh
B1gOunce
Gilgamesh
Level 82
God Stats
7W - 3L
1,500 SR
Queue Stats
313W - 312L
1,423 Elo+
Solo
Ares
Ares
DemonOvRLord65
Ares
Level 68
God Stats
0W - 1L
1,480 SR
Queue Stats
156W - 183L
1,451 Elo+
Party 2
Discordia
Discordia
Lusia90
Discordia
Level 59
God Stats
51W - 35L
1,758 SR
Queue Stats
561W - 624L
1,442 Elo+
Solo
Awilix
Awilix
ManPigeon
Awilix
Level 88
God Stats
0W - 4L
1,103 SR
Queue Stats
8W - 10L
1,346 Elo+
Solo
Izanami
Izanami
XStaticGamer
Izanami
Level 65
God Stats
6W - 6L
1,687 SR
Queue Stats
192W - 232L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 16
17,294
540
11,375
15,547
6,740
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
DevvDawg
Sun Wukong
20
13 / 3 / 24
19,310
603
34,754
36,239
48,207
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Rotoplo
Cerberus
6
0 / 0 / 0
8,637
270
0
0
0
Gilgamesh
20
11 / 3 / 18
17,918
560
18,755
31,071
27,445
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
silvqrrow
Izanami
20
23 / 1 / 11
23,752
742
30,574
24,731
10,654
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B1gOunce
Gilgamesh
20
1 / 12 / 5
13,866
433
19,755
32,854
32,674
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 14 / 4
11,482
359
6,918
29,364
30,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Lusia90
Discordia
20
3 / 8 / 2
14,056
439
14,147
14,108
6,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
ManPigeon
Awilix
17
1 / 10 / 1
11,870
371
9,814
23,119
9,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
XStaticGamer
Izanami
20
4 / 9 / 2
13,724
429
18,472
25,705
10,447
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
23
53
Kills
9
9
Deaths
53
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
L
Gilgamesh
B1gOunce
Gilgamesh
1
12
5
0.29
L
0
14
4
0.14
W
Sun Wukong
DevvDawg
Sun Wukong
13
3
24
8.33
L
Discordia
Lusia90
Discordia
3
8
2
0.5
L
Awilix
ManPigeon
Awilix
1
10
1
0.15
W
Cerberus
Rotoplo
Cerberus
0
0
0
0
L
Izanami
XStaticGamer
Izanami
4
9
2
0.56
W
Gilgamesh
11
3
18
6.67
W
Izanami
silvqrrow
Izanami
23
1
11
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,458
Damage
69,106
107,588
Taken
125,150
93,046
Mitigated
89,531
43,907
Healing
22,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,375
1,094
611
5,049
15,547
6,740
1,093
6,274
9,273
114,512
0
L
Gilgamesh
B1gOunce
Gilgamesh
19,755
5,287
0
7,676
32,854
32,674
46
2,587
29,897
678
99,696
L
6,918
640
0
1,161
29,364
30,410
312
3,763
25,245
50,422
0
W
Sun Wukong
DevvDawg
Sun Wukong
34,754
10,010
0
15,107
36,239
48,207
1,496
5,598
30,641
0
126,533
L
Discordia
Lusia90
Discordia
14,147
328
0
1,218
14,108
6,105
568
1,418
12,536
83,594
0
L
Awilix
ManPigeon
Awilix
9,814
3,679
0
4,847
23,119
9,895
0
752
22,367
0
79,154
W
Cerberus
Rotoplo
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
XStaticGamer
Izanami
18,472
12,107
0
7,471
25,705
10,447
2,028
2,427
23,236
0
132,027
W
Gilgamesh
18,755
5,801
0
8,810
31,071
27,445
3,992
5,389
25,682
0
134,096
W
Izanami
silvqrrow
Izanami
30,574
23,478
0
14,330
24,731
10,654
9,118
4,827
19,904
0
246,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,911
Gold Earned
64,998
793
Minions Killed
650
0
Camps Cleared
0
2,539,166
Distance Traveled
2,757,011
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
17,294
540
163
5
0
565,280
10
L
Gilgamesh
13,866
433
134
4
0
577,620
1
L
Ares
11,482
359
72
2
0
562,200
3
W
Sun Wukong
19,310
603
199
6
0
643,319
6
L
Discordia
14,056
439
150
5
0
540,495
18
L
Awilix
11,870
371
122
4
0
534,684
4
W
Cerberus
8,637
270
0
0
0
0
0
L
Izanami
13,724
429
172
5
0
542,012
2
W
Gilgamesh
17,918
560
144
5
0
699,610
0
W
Izanami
23,752
742
287
9
0
630,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role