Player Matchup

Mulan
Mulan
Silver I
BeastlyHood
Mulan
Silver I
Level 102
God Stats
49W - 47L
1,084 SR
Queue Stats
242W - 248L
1,108 MMR
Solo
Thanatos
Thanatos
Silver II
Desteyus
Thanatos
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze II
ElPartida05
Bellona
Bronze II
Level 86
God Stats
14W - 13L
1,562 SR
Queue Stats
133W - 158L
250 MMR
Solo
Apollo
Apollo
Silver I
LoRezAddiction
Apollo
Silver I
Level 160
God Stats
21W - 19L
1,591 SR
Queue Stats
581W - 588L
1,122 MMR
Solo
Anubis
Anubis
Bronze II
jashyr
Anubis
Bronze II
Level 92
God Stats
16W - 16L
1,514 SR
Queue Stats
152W - 185L
176 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,450 SR
831 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,450 SR
890 MMR
Izanami
Izanami
Silver II
ForrestGrump87
Izanami
Silver II
Level 49
God Stats
0W - 3L
1,110 SR
Queue Stats
110W - 122L
1,007 MMR
Party 1
Hades
Hades
Bronze III
Koki_Heroe
Hades
Bronze III
Level 85
God Stats
1W - 1L
1,497 SR
Queue Stats
202W - 240L
169 MMR
Solo
Ymir
Ymir
Silver III
Poppincoolz
Ymir
Silver III
Level 69
God Stats
7W - 6L
1,657 SR
Queue Stats
53W - 65L
721 MMR
Party 1
Cthulhu
Cthulhu
Silver II
Selenocosmiia
Cthulhu
Silver II
Level 124
God Stats
31W - 39L
1,487 SR
Queue Stats
628W - 629L
1,053 MMR
Solo
Susano
Susano
Bronze III
Tendermess
Susano
Bronze III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,686
549
5,213
10,604
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Desteyus
Thanatos
14
6 / 1 / 2
8,134
581
6,831
7,354
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
ElPartida05
Bellona
13
2 / 2 / 2
7,938
567
5,554
9,432
6,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 1 / 2
8,805
629
8,472
10,308
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
jashyr
Anubis
13
7 / 4 / 5
8,783
627
13,013
10,382
4,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatSetTsukuyomiDanzaburouJanus

VS

Bans
ScyllaAthenaNemesisSobekKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,419
459
4,301
9,843
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
12
3 / 8 / 3
7,222
516
3,728
12,082
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 3 / 2
7,827
559
4,724
10,348
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
10
1 / 4 / 4
6,505
465
8,505
10,360
10,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Tendermess
Susano
12
1 / 4 / 4
7,041
503
5,520
11,522
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
23
Kills
10
10
Deaths
23
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Thanatos
Desteyus
Thanatos
6
1
2
7
W
Bellona
ElPartida05
Bellona
2
2
2
1.5
L
0
4
0
0
L
Hades
3
8
3
0.56
W
5
1
2
6
L
5
3
2
2
L
Cthulhu
1
4
4
0.75
L
Susano
Tendermess
Susano
1
4
4
0.75
W
Anubis
jashyr
Anubis
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
26,778
48,080
Taken
54,155
24,088
Mitigated
28,895
21,020
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,213
1,070
0
3,486
10,604
6,890
0
4,468
6,076
0
31,582
W
Thanatos
Desteyus
Thanatos
6,831
1,428
0
8,045
7,354
2,655
18
1,980
5,330
0
39,374
W
Bellona
ElPartida05
Bellona
5,554
1,555
0
1,184
9,432
6,057
558
3,628
5,804
0
44,210
L
4,301
2,737
0
3,084
9,843
2,767
908
0
9,843
0
46,548
L
Hades
3,728
396
56
2,692
12,082
3,699
399
6,191
5,891
29,859
0
W
8,472
5,673
0
3,646
10,308
3,533
3,058
2,800
7,508
0
69,190
L
4,724
911
0
1,888
10,348
7,915
0
1,417
8,931
16,510
0
L
Cthulhu
8,505
890
392
2,250
10,360
10,754
0
2,079
8,281
28,597
0
L
Susano
Tendermess
Susano
5,520
1,091
0
3,929
11,522
3,760
0
3,326
8,196
0
41,837
W
Anubis
jashyr
Anubis
13,013
470
0
4,659
10,382
4,953
336
3,703
6,405
40,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
35,014
400
Minions Killed
322
0
Camps Cleared
0
1,371,051
Distance Traveled
1,274,619
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,686
549
51
4
0
288,910
5
W
Thanatos
8,134
581
78
6
0
304,300
0
W
Bellona
7,938
567
86
6
0
272,517
0
L
Izanami
6,419
459
86
6
0
225,001
2
L
Hades
7,222
516
59
4
0
247,184
1
W
Apollo
8,805
629
117
8
0
259,425
4
L
Ymir
7,827
559
37
3
0
277,097
7
L
Cthulhu
6,505
465
54
4
0
271,772
2
L
Susano
7,041
503
86
6
0
253,565
0
W
Anubis
8,783
627
68
5
0
245,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role