Player Matchup

Nu Wa
Nu Wa
Cannacarro
Nu Wa
Level 91
God Stats
18W - 12L
1,749 SR
Queue Stats
672W - 665L
1,542 Elo+
Party 1
Geb
Geb
Chechucarro
Geb
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
337W - 286L
1,602 Elo+
Party 1
Tyr
Tyr
Pcfuncasta
Tyr
Level 7
God Stats
4W - 0L
1,855 SR
Queue Stats
46W - 20L
1,700 Elo+
Party 1
Gilgamesh
Gilgamesh
ToteA10
Gilgamesh
Level 82
God Stats
10W - 9L
1,855 SR
Queue Stats
421W - 382L
1,605 Elo+
Party 1
Neith
Neith
alacmegamer
Neith
Level 103
God Stats
21W - 26L
1,625 SR
Queue Stats
383W - 351L
1,553 Elo+
Party 1
Team Averages
Level 62
1,717 SR
1,600 Elo+

VS

Team Averages
Level 91
1,554 SR
1,517 Elo+
Chernobog
Chernobog
Cipherling
Chernobog
Level 20
God Stats
3W - 2L
1,673 SR
Queue Stats
10W - 16L
1,438 Elo+
Party 2
Anubis
Anubis
DoctorCizzle
Anubis
Level 121
God Stats
3W - 6L
1,280 SR
Queue Stats
399W - 406L
1,511 Elo+
Party 3
Gilgamesh
Gilgamesh
Drunkyhedgy
Gilgamesh
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
366W - 376L
1,538 Elo+
Party 3
Horus
Horus
Gliiph
Horus
Level 154
God Stats
1W - 1L
1,760 SR
Queue Stats
148W - 132L
1,610 Elo+
Party 2
Ymir
Ymir
Kuboloss
Ymir
Level 25
God Stats
53W - 41L
1,558 SR
Queue Stats
226W - 224L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
4 / 0 / 2
6,675
668
6,178
2,252
594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 2
5,183
518
2,644
3,902
1,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 1 / 0
6,859
686
8,308
8,667
5,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ToteA10
Gilgamesh
10
2 / 0 / 4
5,840
584
2,922
3,577
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 2
6,305
631
2,282
2,863
776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Cipherling
Chernobog
8
0 / 2 / 0
4,794
479
1,107
4,955
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
11
1 / 2 / 0
6,367
637
1,171
6,493
2,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Drunkyhedgy
Gilgamesh
8
0 / 6 / 1
4,839
484
2,998
9,535
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Gliiph
Horus
8
0 / 1 / 0
4,800
480
905
6,725
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
8
0 / 2 / 1
4,798
480
2,048
7,585
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
1
1
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
0
2
5
W
0
0
2
1
L
Chernobog
Cipherling
Chernobog
0
2
0
0
L
Anubis
1
2
0
0.5
L
Gilgamesh
Drunkyhedgy
Gilgamesh
0
6
1
0.08
L
Horus
Gliiph
Horus
0
1
0
0
L
Ymir
0
2
1
0.25
W
6
1
0
6
W
Gilgamesh
ToteA10
Gilgamesh
2
0
4
4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,334
Damage
8,229
21,261
Taken
35,293
9,123
Mitigated
15,537
11,157
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,178
1,305
0
582
2,252
594
0
1,005
1,247
39,472
0
W
2,644
300
0
2,005
3,902
1,245
62
506
3,396
10,960
0
L
Chernobog
Cipherling
Chernobog
1,107
644
0
1,303
4,955
1,409
0
1,268
3,687
0
21,585
L
Anubis
1,171
38
0
2,791
6,493
2,731
0
3,727
2,766
32,351
0
L
Gilgamesh
Drunkyhedgy
Gilgamesh
2,998
978
0
2,643
9,535
5,434
0
312
9,223
0
19,563
L
Horus
Gliiph
Horus
905
505
959
3,874
6,725
2,558
0
1,703
5,022
0
12,646
L
Ymir
2,048
616
0
1,619
7,585
3,405
0
1,812
5,773
21,692
0
W
8,308
844
0
4,787
8,667
5,314
0
1,272
7,395
0
39,250
W
Gilgamesh
ToteA10
Gilgamesh
2,922
692
0
1,905
3,577
1,194
0
436
3,141
0
28,392
W
2,282
959
0
1,878
2,863
776
408
0
2,863
0
41,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
25,598
322
Minions Killed
253
0
Camps Cleared
0
1,067,787
Distance Traveled
999,503
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,675
668
68
7
0
205,113
1
W
Geb
5,183
518
5
1
0
210,984
1
L
Chernobog
4,794
479
61
6
0
172,747
3
L
Anubis
6,367
637
92
9
0
194,500
0
L
Gilgamesh
4,839
484
36
4
0
193,880
3
L
Horus
4,800
480
17
2
0
211,976
3
L
Ymir
4,798
480
47
5
0
226,400
3
W
Tyr
6,859
686
72
7
0
227,205
3
W
Gilgamesh
5,840
584
62
6
0
241,421
1
W
Neith
6,305
631
115
12
0
183,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role