Player Matchup

Fafnir
Fafnir
DonTranchete
Fafnir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EstaVaPalKhan
Anhur
Level 29
God Stats
8W - 7L
1,775 SR
Queue Stats
77W - 86L
1,411 Elo+
Solo
Mercury
Mercury
Juanileveque
Mercury
Level 18
God Stats
2W - 7L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kanima7629
Gilgamesh
Level 22
God Stats
7W - 9L
1,204 SR
Queue Stats
48W - 51L
1,418 Elo+
Solo
Bellona
Bellona
nonplayer900
Bellona
Level 27
God Stats
1W - 3L
1,328 SR
Queue Stats
21W - 32L
1,393 Elo+
Solo
Team Averages
Level 23
1,461 SR
1,444 Elo+

VS

Team Averages
Level 19
1,522 SR
1,431 Elo+
Ares
Ares
ChubbiPenguin
Ares
Level 25
God Stats
2W - 0L
1,717 SR
Queue Stats
18W - 20L
1,409 Elo+
Solo
Nu Wa
Nu Wa
OsirisPhalanx
Nu Wa
Level 29
God Stats
8W - 4L
1,499 SR
Queue Stats
79W - 88L
1,484 Elo+
Solo
Cerberus
Cerberus
RaBeen0
Cerberus
Level 6
God Stats
7W - 5L
1,502 SR
Queue Stats
11W - 7L
1,559 Elo+
Solo
Fenrir
Fenrir
bennipotsch
Fenrir
Level 28
God Stats
4W - 5L
1,694 SR
Queue Stats
78W - 100L
1,456 Elo+
Solo
Artemis
Artemis
rafaxdnn
Artemis
Level 8
God Stats
6W - 1L
1,198 SR
Queue Stats
12W - 5L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
3 / 4 / 6
8,732
364
5,100
13,988
8,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
6 / 5 / 6
12,229
510
10,201
18,679
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Juanileveque
Mercury
6
0 / 11 / 1
6,741
281
138
9,765
2,003
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Kanima7629
Gilgamesh
20
13 / 2 / 1
13,534
564
15,529
22,379
13,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
nonplayer900
Bellona
14
0 / 12 / 4
9,403
392
4,502
24,920
12,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 19
12,528
522
10,993
20,435
19,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
10 / 5 / 9
13,213
551
16,075
12,490
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
RaBeen0
Cerberus
20
10 / 2 / 3
15,956
665
16,516
15,910
11,021
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
18
5 / 6 / 9
11,953
498
8,090
12,413
5,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
rafaxdnn
Artemis
17
7 / 7 / 16
12,486
520
20,592
14,685
7,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
22
Kills
34
34
Deaths
24
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
4
19
2.88
L
Fafnir
3
4
6
1.5
L
6
5
6
1.8
L
Mercury
Juanileveque
Mercury
0
11
1
0.05
L
Gilgamesh
Kanima7629
Gilgamesh
13
2
1
6.75
W
10
5
9
2.9
W
Cerberus
RaBeen0
Cerberus
10
2
3
5.75
W
Fenrir
5
6
9
1.58
L
Bellona
nonplayer900
Bellona
0
12
4
0.17
W
Artemis
rafaxdnn
Artemis
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,470
Damage
72,266
89,731
Taken
75,933
42,594
Mitigated
48,771
11,839
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,993
1,439
0
3,861
20,435
19,142
1,017
3,720
16,715
55,203
0
L
Fafnir
5,100
1,462
0
3,217
13,988
8,365
186
5,643
8,153
15,206
0
L
10,201
6,306
0
2,434
18,679
5,794
402
6,480
11,951
0
74,106
L
Mercury
Juanileveque
Mercury
138
138
0
0
9,765
2,003
201
6,182
3,305
0
1,737
L
Gilgamesh
Kanima7629
Gilgamesh
15,529
4,895
0
3,031
22,379
13,957
0
10,723
11,092
0
99,057
W
16,075
5,134
0
136
12,490
5,233
4,154
1,172
11,318
62,510
0
W
Cerberus
RaBeen0
Cerberus
16,516
877
0
5,387
15,910
11,021
1,511
1,300
14,432
142,127
0
W
Fenrir
8,090
1,446
0
199
12,413
5,637
841
770
11,643
0
68,480
L
Bellona
nonplayer900
Bellona
4,502
2,130
207
2,950
24,920
12,475
637
12,752
11,646
0
31,525
W
Artemis
rafaxdnn
Artemis
20,592
10,433
0
150
14,685
7,738
5,403
2,011
12,674
0
72,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,639
Gold Earned
66,136
378
Minions Killed
677
0
Camps Cleared
0
1,711,236
Distance Traveled
2,079,713
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,528
522
55
2
0
420,249
1
L
Fafnir
8,732
364
17
1
0
261,540
1
L
Anhur
12,229
510
148
6
0
373,427
0
L
Mercury
6,741
281
8
0
0
252,891
10
L
Gilgamesh
13,534
564
152
6
0
468,302
0
W
Nu Wa
13,213
551
91
4
0
398,213
2
W
Cerberus
15,956
665
324
14
0
446,349
5
W
Fenrir
11,953
498
101
4
0
443,854
0
L
Bellona
9,403
392
53
2
0
355,076
7
W
Artemis
12,486
520
106
4
0
371,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role