Player Matchup

Hel
Hel
EliteNibbles
Hel
Level 37
God Stats
9W - 3L
1,790 SR
Queue Stats
205W - 216L
1,445 Elo+
Party 1
Set
Set
ShoeStir
Set
Level 29
God Stats
142W - 123L
1,615 SR
Queue Stats
882W - 769L
1,556 Elo+
Party 2
Anubis
Anubis
aprilfool98
Anubis
Level 28
God Stats
35W - 20L
1,571 SR
Queue Stats
875W - 796L
1,532 Elo+
Party 2
Apollo
Apollo
soulreaper12139
Apollo
Level 26
God Stats
7W - 3L
1,400 SR
Queue Stats
86W - 83L
1,438 Elo+
Party 1
Chaac
Chaac
xEatMyHoming-
Chaac
Level 27
God Stats
20W - 22L
1,562 SR
Queue Stats
147W - 159L
1,390 Elo+
Party 1
Team Averages
Level 29
1,588 SR
1,472 Elo+

VS

Team Averages
Level 20
1,546 SR
1,441 Elo+
Athena
Athena
Alfonster27
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,485 Elo+
Solo
Mercury
Mercury
BluexSilva
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,262 Elo+
Solo
Heimdallr
Heimdallr
MadSavage2003
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Malair
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,417 Elo+
Solo
Artio
Artio
ProjetoZeta
Artio
Level 32
God Stats
43W - 17L
1,732 SR
Queue Stats
75W - 53L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 3
6,112
556
4,025
5,762
1,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 0 / 2
6,937
631
2,465
5,886
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
8 / 0 / 0
7,520
684
5,065
3,229
1,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 4
6,901
627
4,037
6,521
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 1
5,526
502
3,464
7,084
3,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 4 / 1
5,223
475
2,571
7,186
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
BluexSilva
Mercury
6
0 / 1 / 1
4,622
420
155
3,166
648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
MadSavage2003
Heimdallr
8
2 / 6 / 1
5,170
470
3,989
6,915
1,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Malair
Scylla
5
0 / 4 / 0
4,190
381
450
2,576
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 1 / 0
6,711
610
5,685
10,447
6,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
15
Kills
6
6
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
1
4
1
0.38
L
Mercury
BluexSilva
Mercury
0
1
1
0.5
W
3
3
3
1.5
L
Heimdallr
MadSavage2003
Heimdallr
2
6
1
0.42
L
Scylla
Malair
Scylla
0
4
0
0
L
3
1
0
3
W
1
0
2
2
W
Anubis
8
0
0
8
W
3
1
4
5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,056
Damage
12,850
28,482
Taken
30,290
11,172
Mitigated
12,269
14,342
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,571
565
0
1,264
7,186
3,113
0
2,477
4,709
18,739
0
L
Mercury
BluexSilva
Mercury
155
0
0
0
3,166
648
0
0
3,166
0
15,162
W
4,025
284
2,168
2,761
5,762
1,773
67
2,493
3,269
21,312
0
L
Heimdallr
MadSavage2003
Heimdallr
3,989
2,825
0
774
6,915
1,908
121
2,692
4,223
0
18,354
L
Scylla
Malair
Scylla
450
105
0
168
2,576
376
0
1,431
1,145
5,201
0
L
5,685
413
0
6,120
10,447
6,224
0
2,490
7,957
34,159
0
W
2,465
1,104
0
3,748
5,886
1,965
0
334
5,552
0
45,014
W
Anubis
5,065
139
0
1,344
3,229
1,506
2,394
671
2,482
37,057
0
W
4,037
2,103
0
2,105
6,521
2,456
1,345
976
5,545
0
32,929
W
3,464
1,110
0
2,216
7,084
3,472
0
4,156
2,928
0
18,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
25,916
338
Minions Killed
186
0
Camps Cleared
0
1,069,402
Distance Traveled
830,998
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,223
475
31
3
0
215,676
5
L
Mercury
4,622
420
29
3
0
117,106
0
W
Hel
6,112
556
35
3
0
170,920
4
L
Heimdallr
5,170
470
29
3
0
223,754
0
L
Scylla
4,190
381
11
1
0
76,784
2
L
Artio
6,711
610
86
8
0
197,678
2
W
Set
6,937
631
104
9
0
235,162
2
W
Anubis
7,520
684
86
8
0
205,637
1
W
Apollo
6,901
627
77
7
0
232,478
2
W
Chaac
5,526
502
36
3
0
225,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role