Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
NOLA_NATURAL
Hel
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 48L
1,398 Elo+
Solo
Achilles
Achilles
OMG its JeIIy
Achilles
Level 86
God Stats
1W - 0L
1,742 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
bluesttar55
Gilgamesh
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 21L
1,505 Elo+
Solo
Fenrir
Fenrir
vampire-m16
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,469 Elo+
Solo
Team Averages
Level 99
1,548 SR
1,474 Elo+

VS

Team Averages
Level 121
1,595 SR
1,514 Elo+
Nox
Nox
Giraffe
Nox
Level 160
God Stats
0W - 1L
1,709 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Queen Rain3093
Gilgamesh
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,526 Elo+
Party 2
Chang'e
Chang'e
Silevonz
Chang'e
Level 102
God Stats
14W - 10L
1,687 SR
Queue Stats
156W - 150L
1,554 Elo+
Party 1
Izanami
Izanami
XImEscanorX
Izanami
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
m3rcTi0
Loki
Level 149
God Stats
1W - 4L
1,579 SR
Queue Stats
152W - 149L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 0 / 6
9,327
848
14,833
8,011
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 7
8,705
791
8,568
6,649
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
OMG its JeIIy
Achilles
14
1 / 1 / 9
7,983
726
7,358
8,962
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
bluesttar55
Gilgamesh
15
7 / 2 / 6
9,175
834
9,343
9,996
7,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
13
0 / 4 / 7
7,150
650
2,592
11,965
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
1 / 3 / 4
6,757
614
2,522
7,528
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Queen Rain3093
Gilgamesh
13
1 / 4 / 5
7,286
662
7,607
13,058
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Silevonz
Chang'e
12
1 / 4 / 4
6,790
617
9,908
10,984
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XImEscanorX
Izanami
13
0 / 3 / 4
6,823
620
3,542
7,814
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
m3rcTi0
Loki
14
4 / 3 / 3
8,536
776
7,627
8,802
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
17
Kills
7
7
Deaths
17
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
6
8
L
Nox
1
3
4
1
W
4
0
7
7.5
W
Achilles
OMG its JeIIy
Achilles
1
1
9
5.5
L
Gilgamesh
Queen Rain3093
Gilgamesh
1
4
5
0.88
L
Chang'e
Silevonz
Chang'e
1
4
4
0.75
L
Izanami
XImEscanorX
Izanami
0
3
4
0.67
W
Gilgamesh
bluesttar55
Gilgamesh
7
2
6
5
L
Loki
m3rcTi0
Loki
4
3
3
1.83
W
Fenrir
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,694
Damage
31,206
45,583
Taken
48,186
27,855
Mitigated
21,225
19,860
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,833
1,184
268
1,843
8,011
7,129
61
2,476
5,322
43,525
0
L
Nox
2,522
383
0
518
7,528
2,739
0
4,233
3,195
8,541
0
W
8,568
591
7,772
4,168
6,649
2,614
444
1,247
5,198
34,037
0
W
Achilles
OMG its JeIIy
Achilles
7,358
1,699
906
2,180
8,962
6,209
645
2,667
6,108
0
17,967
L
Gilgamesh
Queen Rain3093
Gilgamesh
7,607
573
0
2,094
13,058
8,879
0
6,463
6,395
0
20,627
L
Chang'e
Silevonz
Chang'e
9,908
421
1,467
2,590
10,984
3,749
0
5,271
5,438
21,320
0
L
Izanami
XImEscanorX
Izanami
3,542
1,851
0
1,079
7,814
2,661
0
4,545
3,124
0
26,015
W
Gilgamesh
bluesttar55
Gilgamesh
9,343
1,756
0
1,478
9,996
7,396
0
2,690
7,090
0
18,275
L
Loki
m3rcTi0
Loki
7,627
1,598
0
509
8,802
3,197
1
3,203
5,436
0
24,760
W
Fenrir
2,592
654
0
1,245
11,965
4,507
1,177
2,835
8,863
0
16,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
36,192
246
Minions Killed
187
9
Camps Cleared
6
1,064,169
Distance Traveled
923,715
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,327
848
83
8
3
216,123
1
L
Nox
6,757
614
11
1
0
167,441
0
W
Hel
8,705
791
74
7
1
213,602
3
W
Achilles
7,983
726
37
3
1
205,691
3
L
Gilgamesh
7,286
662
33
3
0
193,822
1
L
Chang'e
6,790
617
39
4
0
186,442
2
L
Izanami
6,823
620
57
5
0
166,654
2
W
Gilgamesh
9,175
834
21
2
1
209,350
6
L
Loki
8,536
776
47
4
6
209,356
1
W
Fenrir
7,150
650
31
3
3
219,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role