Player Matchup

Terra
Terra
Meatwagon-_-80
Terra
Level 103
God Stats
17W - 17L
1,199 SR
Queue Stats
773W - 783L
1,453 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadeLocke
Gilgamesh
Level 83
God Stats
5W - 4L
1,500 SR
Queue Stats
132W - 143L
1,481 Elo+
Party 2
Chang'e
Chang'e
beautychuu
Chang'e
Level 37
God Stats
29W - 41L
1,344 SR
Queue Stats
193W - 275L
1,353 Elo+
Party 2
Team Averages
Level 74
1,348 SR
1,429 Elo+

VS

Team Averages
Level 67
1,477 SR
1,415 Elo+
Izanami
Izanami
KyloRen500
Izanami
Level 63
God Stats
4W - 4L
1,533 SR
Queue Stats
49W - 66L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
SMITTYVS
Gilgamesh
Level 87
God Stats
4W - 10L
1,453 SR
Queue Stats
147W - 160L
1,451 Elo+
Party 1
Chang'e
Chang'e
glitterarch
Chang'e
Level 51
God Stats
19W - 23L
1,445 SR
Queue Stats
84W - 110L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
10,019
589
9,282
19,368
18,998
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
ShadeLocke
Gilgamesh
15
7 / 3 / 3
11,600
682
16,379
17,571
16,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
beautychuu
Chang'e
13
1 / 2 / 7
9,901
582
9,775
11,332
4,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KyloRen500
Izanami
15
4 / 3 / 6
11,921
701
14,334
12,568
4,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SMITTYVS
Gilgamesh
14
4 / 2 / 6
12,035
708
15,240
17,472
12,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
glitterarch
Chang'e
14
3 / 5 / 5
10,697
629
11,416
11,909
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
10
Kills
11
11
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
KyloRen500
Izanami
4
3
6
2.33
L
2
6
6
0.83
W
Gilgamesh
SMITTYVS
Gilgamesh
4
2
6
3.5
L
Gilgamesh
ShadeLocke
Gilgamesh
7
3
3
2.83
L
Chang'e
beautychuu
Chang'e
1
2
7
2.25
W
Chang'e
glitterarch
Chang'e
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,436
Damage
40,990
48,271
Taken
41,949
39,809
Mitigated
20,566
19,272
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KyloRen500
Izanami
14,334
9,608
0
2,033
12,568
4,451
2,779
5,376
7,015
0
73,268
L
9,282
1,252
4,449
5,078
19,368
18,998
81
4,204
14,752
26,305
0
W
Gilgamesh
SMITTYVS
Gilgamesh
15,240
4,370
0
1,050
17,472
12,035
504
8,931
8,215
0
56,155
L
Gilgamesh
ShadeLocke
Gilgamesh
16,379
2,964
848
3,288
17,571
16,741
352
4,351
12,786
0
54,444
L
Chang'e
beautychuu
Chang'e
9,775
1,833
2,401
3,208
11,332
4,070
504
1,980
9,272
32,686
0
W
Chang'e
glitterarch
Chang'e
11,416
1,396
2,507
4,337
11,909
4,080
32
4,930
6,803
33,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
34,653
137
Minions Killed
211
0
Camps Cleared
0
951,738
Distance Traveled
859,174
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,921
701
103
6
0
262,754
2
L
Terra
10,019
589
30
2
0
310,955
4
W
Gilgamesh
12,035
708
61
4
0
327,268
4
L
Gilgamesh
11,600
682
62
4
0
375,592
1
L
Chang'e
9,901
582
45
3
0
265,191
1
W
Chang'e
10,697
629
47
3
0
269,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role