Player Matchup

Odin
Odin
GeraltNvidia
Odin
Level 13
God Stats
2W - 6L
1,577 SR
Queue Stats
16W - 23L
1,337 Elo+
Solo
Danzaburou
Danzaburou
NamesGarth
Danzaburou
Level 23
God Stats
20W - 19L
1,202 SR
Queue Stats
231W - 226L
1,562 Elo+
Solo
Athena
Athena
PoisonOreo
Athena
Level 29
God Stats
2W - 7L
1,328 SR
Queue Stats
357W - 376L
1,406 Elo+
Solo
Scylla
Scylla
Rukasu
Scylla
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 17L
1,168 Elo+
Solo
Da Ji
Da Ji
UwUshka
Da Ji
Level 8
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 2L
1,154 Elo+
Solo
Team Averages
Level 18
1,400 SR
1,325 Elo+

VS

Team Averages
Level 24
1,554 SR
1,444 Elo+
Neith
Neith
DannyUchiha22
Neith
Level 31
God Stats
60W - 33L
1,495 SR
Queue Stats
88W - 69L
1,418 Elo+
Solo
Osiris
Osiris
SCWTEMA
Osiris
Level 18
God Stats
8W - 15L
1,480 SR
Queue Stats
215W - 224L
1,399 Elo+
Solo
Mercury
Mercury
ShoeBeating
Mercury
Level 24
God Stats
2W - 1L
1,570 SR
Queue Stats
10W - 12L
1,410 Elo+
Party 1
Yemoja
Yemoja
Snackpie
Yemoja
Level 16
God Stats
4W - 4L
1,659 SR
Queue Stats
11W - 10L
1,495 Elo+
Party 1
Poseidon
Poseidon
pablo3098
Poseidon
Level 29
God Stats
106W - 80L
1,566 SR
Queue Stats
147W - 141L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,091
509
2,767
5,876
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
NamesGarth
Danzaburou
8
0 / 2 / 0
4,876
488
2,415
4,737
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
PoisonOreo
Athena
6
0 / 1 / 0
4,549
455
2,015
6,521
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
Rukasu
Scylla
9
1 / 1 / 0
4,932
493
2,514
3,763
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
UwUshka
Da Ji
1
0 / 3 / 0
3,563
356
261
2,117
465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,094
609
4,068
5,239
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
SCWTEMA
Osiris
10
0 / 2 / 1
5,813
581
3,946
6,390
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ShoeBeating
Mercury
9
1 / 0 / 0
5,388
539
755
5,532
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Snackpie
Yemoja
9
0 / 0 / 4
5,784
578
1,984
3,161
1,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
pablo3098
Poseidon
11
3 / 1 / 0
6,443
644
2,472
3,913
1,196
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
8
8
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
2
1
0
2
L
Danzaburou
NamesGarth
Danzaburou
0
2
0
0
L
Athena
PoisonOreo
Athena
0
1
0
0
L
Scylla
Rukasu
Scylla
1
1
0
1
W
Osiris
SCWTEMA
Osiris
0
2
1
0.25
W
Mercury
ShoeBeating
Mercury
1
0
0
1
W
Yemoja
Snackpie
Yemoja
0
0
4
2
L
Da Ji
UwUshka
Da Ji
0
3
0
0
W
Poseidon
pablo3098
Poseidon
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,972
Damage
13,225
23,014
Taken
24,235
8,832
Mitigated
8,291
5,552
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,068
1,895
0
2,332
5,239
1,584
864
750
4,449
0
36,500
L
2,767
1,187
0
2,252
5,876
3,582
208
0
5,876
0
10,724
L
Danzaburou
NamesGarth
Danzaburou
2,415
824
0
965
4,737
1,249
0
634
4,103
0
20,631
L
Athena
PoisonOreo
Athena
2,015
516
0
1,124
6,521
2,505
0
1,071
5,450
12,550
0
L
Scylla
Rukasu
Scylla
2,514
577
0
1,197
3,763
1,031
0
1,759
2,004
21,552
0
W
Osiris
SCWTEMA
Osiris
3,946
1,131
0
3,372
6,390
2,878
486
249
5,828
0
26,245
W
Mercury
ShoeBeating
Mercury
755
70
0
2,668
5,532
1,493
0
347
5,185
0
26,366
W
Yemoja
Snackpie
Yemoja
1,984
779
987
1,238
3,161
1,140
300
1,010
2,151
11,914
0
L
Da Ji
UwUshka
Da Ji
261
105
0
14
2,117
465
0
992
1,125
0
1,700
W
Poseidon
pablo3098
Poseidon
2,472
638
0
1,368
3,913
1,196
166
1,909
1,780
36,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,011
Gold Earned
29,522
141
Minions Killed
283
0
Camps Cleared
0
787,034
Distance Traveled
897,910
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,094
609
70
7
0
169,085
3
L
Odin
5,091
509
32
3
0
182,988
0
L
Danzaburou
4,876
488
42
4
0
170,526
1
L
Athena
4,549
455
23
2
0
168,358
4
L
Scylla
4,932
493
41
4
0
175,581
1
W
Osiris
5,813
581
57
6
0
170,717
3
W
Mercury
5,388
539
65
7
0
201,697
2
W
Yemoja
5,784
578
23
2
0
183,613
8
L
Da Ji
3,563
356
3
0
0
89,581
0
W
Poseidon
6,443
644
68
7
0
172,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role