Player Matchup

Bacchus
Bacchus
Basket23james
Bacchus
Level 19
God Stats
1W - 0L
1,591 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FAZE_SHAWARMA_
Cthulhu
Level 24
God Stats
1W - 0L
1,116 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MarcioBestial
Artemis
Level 19
God Stats
35W - 39L
1,445 SR
Queue Stats
60W - 82L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
WovenAsmodeus
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 104L
1,407 Elo+
Solo
Tiamat
Tiamat
XxGutiGangxX
Tiamat
Level 19
God Stats
4W - 3L
1,362 SR
Queue Stats
13W - 10L
1,365 Elo+
Solo
Team Averages
Level 22
1,403 SR
1,413 Elo+

VS

Team Averages
Level 16
1,459 SR
1,197 Elo+
Bakasura
Bakasura
AdiosAuba
Bakasura
Level 15
God Stats
14W - 11L
1,700 SR
Queue Stats
151W - 211L
1,149 Elo+
Party 2
Baron Samedi
Baron Samedi
ERICFRANCO2006
Baron Samedi
Level 24
God Stats
22W - 14L
1,597 SR
Queue Stats
90W - 135L
1,286 Elo+
Party 2
Hades
Hades
mianafamily
Hades
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 150L
1,290 Elo+
Party 2
Khepri
Khepri
sabertiger
Khepri
Level 25
God Stats
1W - 1L
1,344 SR
Queue Stats
5W - 10L
1,250 Elo+
Solo
Geb
Geb
ПуканоДробитель
Geb
Level 7
God Stats
1W - 3L
1,154 SR
Queue Stats
1W - 6L
1,012 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
5 / 4 / 6
8,345
491
6,859
10,758
6,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 5 / 6
7,596
447
6,439
8,427
3,339
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
16
5 / 1 / 0
10,787
635
6,685
5,459
2,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
WovenAsmodeus
Gilgamesh
16
7 / 3 / 6
9,665
569
15,381
14,452
7,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
15
15 / 0 / 5
10,059
592
13,304
11,060
8,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AdiosAuba
Bakasura
11
2 / 11 / 2
7,037
414
3,439
14,456
5,067
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ERICFRANCO2006
Baron Samedi
14
3 / 5 / 3
8,391
494
6,587
10,073
4,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 8 / 1
6,773
398
5,183
14,212
5,863
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
sabertiger
Khepri
9
2 / 4 / 0
6,387
376
4,164
11,223
7,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 7 / 1
6,071
357
6,365
15,772
12,176
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
35
Kills
11
13
Deaths
35
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AdiosAuba
Bakasura
2
11
2
0.27
W
Bacchus
5
4
6
2
L
Baron Samedi
ERICFRANCO2006
Baron Samedi
3
5
3
0.9
W
3
5
6
1.2
W
Artemis
5
1
0
5
W
Gilgamesh
WovenAsmodeus
Gilgamesh
7
3
6
3.33
W
Tiamat
15
0
5
17.5
L
4
8
1
0.56
L
Khepri
sabertiger
Khepri
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,668
Damage
25,738
50,156
Taken
65,736
27,478
Mitigated
35,255
9,577
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AdiosAuba
Bakasura
3,439
2,833
0
2,307
14,456
5,067
132
7,180
7,276
0
15,262
W
Bacchus
6,859
1,065
0
933
10,758
6,174
296
3,373
7,385
17,732
0
L
Baron Samedi
ERICFRANCO2006
Baron Samedi
6,587
1,795
67
867
10,073
4,896
134
2,458
7,615
43,791
0
W
6,439
513
682
0
8,427
3,339
0
3,977
4,434
19,684
0
W
Artemis
6,685
3,956
0
0
5,459
2,599
4,651
3,409
2,050
0
49,182
W
Gilgamesh
WovenAsmodeus
Gilgamesh
15,381
5,846
255
1,754
14,452
7,111
1,321
7,187
7,255
0
62,278
W
Tiamat
13,304
2,452
546
5,407
11,060
8,255
1,759
4,353
6,707
40,195
0
L
5,183
1,201
392
901
14,212
5,863
219
10,591
3,621
21,063
0
L
Khepri
sabertiger
Khepri
4,164
983
0
1,362
11,223
7,253
461
67
11,156
19,853
0
L
6,365
1,577
0
0
15,772
12,176
0
6,306
9,466
21,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,452
Gold Earned
34,659
289
Minions Killed
183
0
Camps Cleared
0
1,492,481
Distance Traveled
1,309,200
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,037
414
43
3
0
285,940
1
W
Bacchus
8,345
491
27
2
0
321,328
5
L
Baron Samedi
8,391
494
67
4
0
264,607
0
W
Cthulhu
7,596
447
30
2
0
259,859
7
W
Artemis
10,787
635
89
5
0
276,906
3
W
Gilgamesh
9,665
569
87
5
0
331,324
0
W
Tiamat
10,059
592
56
3
0
303,064
0
L
Hades
6,773
398
31
2
0
253,363
0
L
Khepri
6,387
376
17
1
0
230,373
1
L
Geb
6,071
357
25
1
0
274,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role