Player Matchup

Danzaburou
Danzaburou
JazzS-_-
Danzaburou
Level 51
God Stats
5W - 4L
1,558 SR
Queue Stats
80W - 97L
1,357 Elo+
Party 2
Skadi
Skadi
MrBaDaSs01
Skadi
Level 26
God Stats
1W - 1L
1,611 SR
Queue Stats
15W - 16L
1,364 Elo+
Party 2
Ah Puch
Ah Puch
xRaY-_-DrEaMz
Ah Puch
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,391 Elo+
Party 2
Team Averages
Level 45
1,556 SR
1,370 Elo+

VS

Team Averages
Level 43
1,363 SR
1,291 Elo+
Poseidon
Poseidon
PaiN_is_GaiN1996
Poseidon
Level 23
God Stats
0W - 2L
1,271 SR
Queue Stats
42W - 70L
1,265 Elo+
Solo
Gilgamesh
Gilgamesh
Thorrack_Jr
Gilgamesh
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 43L
1,374 Elo+
Party 1
Arachne
Arachne
dragons_newborn
Arachne
Level 45
God Stats
0W - 2L
1,320 SR
Queue Stats
11W - 26L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JazzS-_-
Danzaburou
12
9 / 0 / 4
9,016
902
7,400
5,970
2,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
11
3 / 1 / 9
7,897
790
5,982
5,761
1,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
9
1 / 2 / 7
7,066
707
4,232
4,598
1,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,735
674
6,211
9,311
2,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Thorrack_Jr
Gilgamesh
10
2 / 4 / 1
6,969
697
4,043
8,268
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 4 / 2
6,986
699
2,379
7,333
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
3
3
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JazzS-_-
Danzaburou
9
0
4
11
W
Skadi
3
1
9
7.5
L
0
5
3
0.3
L
Gilgamesh
Thorrack_Jr
Gilgamesh
2
4
1
0.63
L
1
4
2
0.5
W
Ah Puch
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,614
Damage
12,633
16,329
Taken
24,912
5,740
Mitigated
9,045
5,191
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JazzS-_-
Danzaburou
7,400
4,133
0
1,990
5,970
2,069
1,280
1,921
4,049
0
40,136
W
Skadi
5,982
2,596
0
2,002
5,761
1,905
841
1,915
3,846
0
17,708
L
6,211
1,091
0
677
9,311
2,794
0
2,325
6,986
32,811
0
L
Gilgamesh
Thorrack_Jr
Gilgamesh
4,043
817
0
943
8,268
3,697
0
1,087
7,181
0
24,069
L
2,379
1,532
0
1,997
7,333
2,554
0
864
6,469
0
12,207
W
Ah Puch
4,232
174
0
1,199
4,598
1,766
310
2,427
2,171
13,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,979
Gold Earned
20,690
126
Minions Killed
125
0
Camps Cleared
0
512,721
Distance Traveled
551,036
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,016
902
71
7
0
188,501
4
W
Skadi
7,897
790
38
4
0
152,469
4
L
Poseidon
6,735
674
53
5
0
161,732
0
L
Gilgamesh
6,969
697
42
4
0
192,263
2
L
Arachne
6,986
699
30
3
0
197,041
1
W
Ah Puch
7,066
707
17
2
0
171,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role