Player Matchup

Izanami
Izanami
Jekoz
Izanami
Level 21
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 5L
1,091 Elo+
Party 2
Sol
Sol
Pipils
Sol
Level 21
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Thoth
Thoth
lordDidamo
Thoth
Level 24
God Stats
1W - 2L
1,449 SR
Queue Stats
8W - 13L
1,405 Elo+
Solo
Team Averages
Level 22
1,596 SR
1,259 Elo+

VS

Team Averages
Level 67
1,611 SR
1,451 Elo+
Eset
Eset
DivineIguana
Eset
Level 29
God Stats
3W - 4L
1,829 SR
Queue Stats
89W - 106L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
PantherTail
Sylvanus
Level 61
God Stats
6W - 4L
1,503 SR
Queue Stats
65W - 59L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
omegahexx
Gilgamesh
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jekoz
Izanami
13
1 / 10 / 6
10,985
646
11,578
17,333
5,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Pipils
Sol
16
10 / 9 / 2
12,982
764
15,147
20,215
6,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
15
1 / 6 / 7
10,981
646
6,944
13,047
3,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 11
13,729
808
17,876
12,193
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
PantherTail
Sylvanus
17
5 / 2 / 15
13,256
780
13,784
18,574
12,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
omegahexx
Gilgamesh
15
10 / 6 / 8
13,035
767
13,492
24,025
18,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
12
Kills
25
25
Deaths
12
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
4
11
3.88
L
Izanami
Jekoz
Izanami
1
10
6
0.4
W
Sylvanus
PantherTail
Sylvanus
5
2
15
6.25
L
Sol
Pipils
Sol
10
9
2
1.22
L
Thoth
1
6
7
0.75
W
Gilgamesh
omegahexx
Gilgamesh
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,669
Damage
45,152
50,595
Taken
54,792
16,054
Mitigated
37,248
10,394
Healing
18,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,876
1,464
1,702
2,243
12,193
6,242
66
6,368
5,570
72,414
0
L
Izanami
Jekoz
Izanami
11,578
8,681
0
2,654
17,333
5,986
910
9,747
7,396
0
55,839
W
Sylvanus
PantherTail
Sylvanus
13,784
3,374
2,712
7,388
18,574
12,033
1,903
6,873
11,459
64,877
8,214
L
Sol
Pipils
Sol
15,147
4,874
0
5,882
20,215
6,264
0
12,544
7,315
43,171
0
L
Thoth
6,944
468
0
1,858
13,047
3,804
49
8,217
4,559
30,037
0
W
Gilgamesh
omegahexx
Gilgamesh
13,492
3,187
0
4,442
24,025
18,973
450
8,108
15,602
0
31,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
40,020
186
Minions Killed
218
0
Camps Cleared
0
781,916
Distance Traveled
933,321
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,729
808
91
5
0
324,915
6
L
Izanami
10,985
646
82
5
0
240,676
2
W
Sylvanus
13,256
780
95
6
0
300,372
1
L
Sol
12,982
764
68
4
0
253,577
0
L
Thoth
10,981
646
36
2
0
287,663
3
W
Gilgamesh
13,035
767
32
2
0
308,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role