Player Matchup

Serqet
Serqet
Ksanderr
Serqet
Level 125
God Stats
5W - 9L
1,662 SR
Queue Stats
541W - 554L
1,440 Elo+
Solo
Apollo
Apollo
Nokoido1
Apollo
Level 77
God Stats
6W - 2L
1,486 SR
Queue Stats
137W - 132L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
VirgenConSida
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
VirgoDiamante
Ah Puch
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
seeesaw
Ares
Level 45
God Stats
17W - 13L
1,543 SR
Queue Stats
135W - 156L
1,464 Elo+
Solo
Team Averages
Level 92
1,538 SR
1,462 Elo+

VS

Team Averages
Level 92
1,472 SR
1,476 Elo+
Gilgamesh
Gilgamesh
ECantini
Gilgamesh
Level 86
God Stats
37W - 25L
1,500 SR
Queue Stats
394W - 361L
1,525 Elo+
Party 3
Medusa
Medusa
LEON-G15
Medusa
Level 68
God Stats
3W - 9L
1,429 SR
Queue Stats
124W - 148L
1,392 Elo+
Party 1
Merlin
Merlin
MaxiMariio
Merlin
Level 91
God Stats
26W - 19L
1,502 SR
Queue Stats
545W - 510L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
RsKih
Guan Yu
Level 97
God Stats
6W - 8L
1,430 SR
Queue Stats
201W - 225L
1,478 Elo+
Party 1
Tyr
Tyr
Sr_das_Batata
Tyr
Level 120
God Stats
14W - 11L
1,500 SR
Queue Stats
548W - 528L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ksanderr
Serqet
14
6 / 4 / 6
9,323
518
6,371
11,805
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Nokoido1
Apollo
16
2 / 2 / 4
9,748
542
10,422
12,924
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
VirgenConSida
Gilgamesh
18
8 / 1 / 6
12,481
693
19,557
14,693
13,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
15
3 / 5 / 0
9,535
530
6,643
12,033
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
seeesaw
Ares
12
3 / 1 / 6
8,600
478
6,425
11,080
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ECantini
Gilgamesh
14
4 / 7 / 2
8,454
470
6,960
14,333
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
LEON-G15
Medusa
16
2 / 2 / 0
9,515
529
8,732
10,521
3,870
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MaxiMariio
Merlin
16
2 / 2 / 2
9,286
516
12,232
10,244
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
RsKih
Guan Yu
15
2 / 6 / 3
8,749
486
7,254
19,602
17,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 5 / 4
7,884
438
6,856
15,693
8,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
22
Kills
12
13
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ECantini
Gilgamesh
4
7
2
0.71
W
Serqet
Ksanderr
Serqet
6
4
6
2.25
L
Medusa
LEON-G15
Medusa
2
2
0
1
L
Merlin
MaxiMariio
Merlin
2
2
2
1.5
W
Apollo
Nokoido1
Apollo
2
2
4
2
L
Guan Yu
RsKih
Guan Yu
2
6
3
0.58
L
2
5
4
0.8
W
Gilgamesh
VirgenConSida
Gilgamesh
8
1
6
11
W
Ah Puch
3
5
0
0.6
W
Ares
seeesaw
Ares
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,418
Damage
42,034
62,535
Taken
70,393
35,889
Mitigated
39,637
18,536
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ECantini
Gilgamesh
6,960
1,786
0
2,206
14,333
5,808
244
1,233
12,496
0
35,519
W
Serqet
Ksanderr
Serqet
6,371
856
0
4,121
11,805
4,451
0
2,898
8,723
0
41,765
L
Medusa
LEON-G15
Medusa
8,732
3,273
0
4,624
10,521
3,870
0
1,413
9,108
0
76,246
L
Merlin
MaxiMariio
Merlin
12,232
171
0
1,972
10,244
3,926
0
3,958
5,848
70,962
0
W
Apollo
Nokoido1
Apollo
10,422
6,199
0
3,674
12,924
5,035
250
416
12,502
0
68,965
L
Guan Yu
RsKih
Guan Yu
7,254
1,167
1,196
5,630
19,602
17,248
0
1,629
17,775
0
57,294
L
6,856
690
0
2,997
15,693
8,785
0
4,933
10,760
0
38,296
W
Gilgamesh
VirgenConSida
Gilgamesh
19,557
6,471
0
3,890
14,693
13,797
204
1,217
13,448
98
73,108
W
Ah Puch
6,643
147
0
4,519
12,033
3,815
344
4,521
7,182
58,614
0
W
Ares
seeesaw
Ares
6,425
228
0
2,332
11,080
8,791
0
2,474
8,448
17,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,687
Gold Earned
43,888
470
Minions Killed
519
0
Camps Cleared
0
1,807,086
Distance Traveled
1,772,037
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,454
470
64
4
0
364,858
5
W
Serqet
9,323
518
77
4
0
396,344
4
L
Medusa
9,515
529
144
8
0
327,496
1
L
Merlin
9,286
516
133
7
0
345,276
2
W
Apollo
9,748
542
131
7
0
323,552
4
L
Guan Yu
8,749
486
108
6
0
360,764
4
L
Tyr
7,884
438
70
4
0
373,643
4
W
Gilgamesh
12,481
693
120
7
0
385,874
7
W
Ah Puch
9,535
530
124
7
0
327,214
10
W
Ares
8,600
478
18
1
0
374,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role