Player Matchup

Gilgamesh
Gilgamesh
Cr1ms0nSh4d0
Gilgamesh
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 174L
1,344 Elo+
Party 1
Aphrodite
Aphrodite
Hex_High_Noon
Aphrodite
Level 19
God Stats
37W - 62L
1,351 SR
Queue Stats
42W - 72L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
Reaper8425
Cthulhu
Level 103
God Stats
7W - 14L
1,316 SR
Queue Stats
139W - 188L
1,375 Elo+
Party 1
Zeus
Zeus
UrbanGangster
Zeus
Level 66
God Stats
53W - 55L
1,397 SR
Queue Stats
486W - 547L
1,424 Elo+
Solo
Izanami
Izanami
tsquaredtessin
Izanami
Level 49
God Stats
59W - 43L
1,539 SR
Queue Stats
253W - 258L
1,442 Elo+
Solo
Team Averages
Level 67
1,420 SR
1,381 Elo+

VS

Team Averages
Level 71
1,494 SR
1,423 Elo+
Hera
Hera
 
Hera
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JAVOCTHEONE
Ra
Level 43
God Stats
113W - 151L
1,456 SR
Queue Stats
1,021W - 1,147L
1,434 Elo+
Solo
Nu Wa
Nu Wa
OS ODIADOS GR7
Nu Wa
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,273 Elo+
Solo
Ganesha
Ganesha
edupaixxao22
Ganesha
Level 65
God Stats
35W - 39L
1,514 SR
Queue Stats
232W - 270L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
xxMrRyanxx8375
Gilgamesh
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 132L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cr1ms0nSh4d0
Gilgamesh
15
2 / 3 / 4
9,231
923
7,245
12,295
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Hex_High_Noon
Aphrodite
15
0 / 1 / 4
8,997
900
4,944
7,835
3,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cthulhu
Reaper8425
Cthulhu
16
1 / 0 / 6
9,490
949
8,824
11,261
8,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 1 / 1
8,900
890
5,973
5,252
1,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 2
11,050
1,105
14,921
4,702
2,271
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

307

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
0 / 3 / 2
8,991
899
10,897
8,431
3,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 0 / 1
8,021
802
1,147
711
211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 3 / 2
9,173
917
9,816
11,037
3,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
edupaixxao22
Ganesha
15
0 / 2 / 2
9,614
961
5,880
14,070
14,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
xxMrRyanxx8375
Gilgamesh
15
3 / 2 / 2
9,672
967
6,899
11,123
9,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
5
5
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
2
0.33
W
Gilgamesh
Cr1ms0nSh4d0
Gilgamesh
2
3
4
1.33
W
Aphrodite
Hex_High_Noon
Aphrodite
0
1
4
2
L
0
0
1
0.5
L
2
3
2
1
W
Cthulhu
Reaper8425
Cthulhu
1
0
6
4
W
0
1
1
0.5
L
Ganesha
edupaixxao22
Ganesha
0
2
2
0.5
W
7
0
2
8
L
Gilgamesh
xxMrRyanxx8375
Gilgamesh
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,907
Damage
34,639
41,345
Taken
45,372
21,271
Mitigated
31,674
13,136
Healing
2,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,897
2,458
0
0
8,431
3,433
0
2,479
5,828
26,617
0
W
Gilgamesh
Cr1ms0nSh4d0
Gilgamesh
7,245
1,920
0
596
12,295
5,110
0
9,267
3,028
53
15,285
W
Aphrodite
Hex_High_Noon
Aphrodite
4,944
409
6,689
4,626
7,835
3,590
0
5,174
2,661
16,901
0
L
1,147
33
76
0
711
211
0
354
357
3,294
0
L
9,816
3,124
0
85
11,037
3,992
0
3,066
7,887
19,433
0
W
Cthulhu
Reaper8425
Cthulhu
8,824
1,087
950
271
11,261
8,928
0
7,928
3,333
21,895
0
W
5,973
261
0
0
5,252
1,372
0
3,264
1,988
32,469
0
L
Ganesha
edupaixxao22
Ganesha
5,880
401
251
1,425
14,070
14,838
0
7,192
6,756
23,136
0
W
14,921
11,140
0
4
4,702
2,271
0
2,107
2,595
0
47,025
L
Gilgamesh
xxMrRyanxx8375
Gilgamesh
6,899
797
0
351
11,123
9,200
0
6,107
4,766
0
22,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,668
Gold Earned
45,471
213
Minions Killed
140
9
Camps Cleared
4
1,004,291
Distance Traveled
718,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,991
899
43
4
3
136,049
0
W
Gilgamesh
9,231
923
22
2
2
212,870
0
W
Aphrodite
8,997
900
41
4
3
219,429
0
L
Ra
8,021
802
6
1
0
49,277
0
L
Nu Wa
9,173
917
42
4
0
180,402
0
W
Cthulhu
9,490
949
18
2
1
200,569
0
W
Zeus
8,900
890
50
5
1
168,190
0
L
Ganesha
9,614
961
10
1
0
154,751
0
W
Izanami
11,050
1,105
82
8
2
203,233
0
L
Gilgamesh
9,672
967
39
4
1
197,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role