Player Matchup

Ares
Ares
Doctor Basha
Ares
Level 63
God Stats
12W - 6L
1,752 SR
Queue Stats
83W - 60L
1,635 Elo+
Party 1
Janus
Janus
ForTheBrews
Janus
Level 64
God Stats
13W - 9L
1,752 SR
Queue Stats
182W - 149L
1,636 Elo+
Party 1
Heimdallr
Heimdallr
JimmyPage1970-
Heimdallr
Level 160
God Stats
16W - 21L
1,588 SR
Queue Stats
286W - 265L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Volt Retro
Gilgamesh
Level 109
God Stats
50W - 37L
1,693 SR
Queue Stats
493W - 453L
1,574 Elo+
Solo
Bakasura
Bakasura
ugadawgs94
Bakasura
Level 157
God Stats
0W - 1L
1,562 SR
Queue Stats
83W - 63L
1,605 Elo+
Party 1
Team Averages
Level 111
1,669 SR
1,606 Elo+

VS

Team Averages
Level 116
1,601 SR
1,518 Elo+
Apollo
Apollo
JRbeyblade
Apollo
Level 126
God Stats
11W - 7L
1,476 SR
Queue Stats
364W - 406L
1,492 Elo+
Party 2
Ymir
Ymir
Mattooo_SG
Ymir
Level 89
God Stats
19W - 16L
1,677 SR
Queue Stats
324W - 301L
1,504 Elo+
Party 2
Chaac
Chaac
Popolo808King69
Chaac
Level 155
God Stats
15W - 10L
1,915 SR
Queue Stats
388W - 418L
1,480 Elo+
Party 3
Gilgamesh
Gilgamesh
PrimeTimeTNK
Gilgamesh
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
113W - 128L
1,560 Elo+
Party 3
Hel
Hel
buff5151
Hel
Level 88
God Stats
10W - 9L
1,438 SR
Queue Stats
391W - 382L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
9,636
402
8,128
22,416
17,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
1 / 8 / 3
10,733
447
12,816
11,536
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Heimdallr
JimmyPage1970-
Heimdallr
17
0 / 10 / 4
10,911
455
11,775
20,931
7,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Volt Retro
Gilgamesh
15
3 / 6 / 2
10,751
448
12,987
21,512
16,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
ugadawgs94
Bakasura
19
2 / 7 / 2
11,545
481
11,108
18,867
8,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JRbeyblade
Apollo
20
15 / 3 / 3
14,531
605
22,246
22,255
10,027
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 1 / 21
12,448
519
9,073
20,083
23,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

18
8 / 1 / 15
12,641
527
12,845
21,664
22,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
PrimeTimeTNK
Gilgamesh
18
7 / 0 / 15
12,995
541
12,722
22,139
17,748
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 2 / 12
12,898
537
13,609
14,735
6,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
7
Kills
40
40
Deaths
7
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
1
8
3
0.31
W
Apollo
JRbeyblade
Apollo
15
3
3
5.5
L
Heimdallr
JimmyPage1970-
Heimdallr
0
10
4
0.2
W
4
1
21
14.5
W
8
1
15
15.5
W
Gilgamesh
PrimeTimeTNK
Gilgamesh
7
0
15
14.5
L
Gilgamesh
Volt Retro
Gilgamesh
3
6
2
0.67
W
6
2
12
6
L
Bakasura
ugadawgs94
Bakasura
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,814
Damage
70,495
95,262
Taken
100,876
54,526
Mitigated
79,726
14,539
Healing
53,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,128
336
0
1,743
22,416
17,121
0
7,919
13,293
35,761
0
L
12,816
673
0
700
11,536
3,746
0
2,722
8,585
71,691
0
W
Apollo
JRbeyblade
Apollo
22,246
17,946
0
11,204
22,255
10,027
4,582
4,355
16,947
0
116,438
L
Heimdallr
JimmyPage1970-
Heimdallr
11,775
6,555
0
6,183
20,931
7,848
2,767
3,937
16,779
0
84,313
W
9,073
1,833
0
3,274
20,083
23,141
601
5,096
13,929
40,227
0
W
12,845
2,198
0
14,631
21,664
22,514
1,535
2,869
18,497
0
77,789
W
Gilgamesh
PrimeTimeTNK
Gilgamesh
12,722
2,783
0
7,445
22,139
17,748
762
4,015
17,680
1,291
74,950
L
Gilgamesh
Volt Retro
Gilgamesh
12,987
1,974
0
2,065
21,512
16,962
0
3,456
17,492
0
48,590
W
13,609
2,713
6,729
10,166
14,735
6,296
2,436
3,792
10,588
105,630
0
L
Bakasura
ugadawgs94
Bakasura
11,108
6,723
0
3,848
18,867
8,849
0
3,722
15,007
0
85,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,576
Gold Earned
65,513
531
Minions Killed
623
0
Camps Cleared
0
2,044,600
Distance Traveled
2,411,337
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,636
402
53
2
0
430,362
6
L
Janus
10,733
447
133
6
0
419,982
10
W
Apollo
14,531
605
175
7
0
430,428
3
L
Heimdallr
10,911
455
131
5
0
394,063
2
W
Ymir
12,448
519
54
2
0
498,458
3
W
Chaac
12,641
527
116
5
0
511,145
2
W
Gilgamesh
12,995
541
121
5
0
509,305
2
L
Gilgamesh
10,751
448
72
3
0
364,763
2
W
Hel
12,898
537
157
7
0
462,001
8
L
Bakasura
11,545
481
142
6
0
435,430
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role