Player Matchup

Medusa
Medusa
Beverlyinps
Medusa
Level 96
God Stats
47W - 73L
1,571 SR
Queue Stats
145W - 167L
1,496 Elo+
Solo
Nox
Nox
EasyPizzy
Nox
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
Frozenpiza
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,452 Elo+
Party 2
Ravana
Ravana
Hergeiz
Ravana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,419 Elo+
Party 2
Scylla
Scylla
xiukoy
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 65
1,514 SR
1,472 Elo+

VS

Team Averages
Level 107
1,602 SR
1,577 Elo+
Neith
Neith
CwistSilv3r
Neith
Level 62
God Stats
149W - 134L
1,600 SR
Queue Stats
212W - 191L
1,548 Elo+
Party 1
Baba Yaga
Baba Yaga
Dedaleus
Baba Yaga
Level 140
God Stats
33W - 14L
1,581 SR
Queue Stats
194W - 159L
1,658 Elo+
Party 3
Gilgamesh
Gilgamesh
NFox73
Gilgamesh
Level 90
God Stats
28W - 15L
1,670 SR
Queue Stats
117W - 104L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
Narmalanya
Zhong Kui
Level 119
God Stats
22W - 9L
1,635 SR
Queue Stats
73W - 57L
1,610 Elo+
Party 3
Xing Tian
Xing Tian
Robinson277
Xing Tian
Level 126
God Stats
5W - 11L
1,525 SR
Queue Stats
527W - 513L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
7 / 5 / 1
8,186
585
6,899
12,241
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 7 / 5
6,175
441
4,677
10,014
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Frozenpiza
Gilgamesh
10
1 / 8 / 0
6,289
449
3,542
11,112
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Hergeiz
Ravana
10
0 / 7 / 2
6,382
456
3,143
10,840
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
xiukoy
Scylla
11
0 / 6 / 1
6,373
455
5,069
9,026
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
8,107
579
7,753
8,354
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Dedaleus
Baba Yaga
14
7 / 0 / 14
8,782
627
8,514
3,865
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
NFox73
Gilgamesh
15
8 / 1 / 8
9,429
674
10,022
9,580
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Narmalanya
Zhong Kui
15
13 / 2 / 6
9,771
698
12,242
12,102
12,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Robinson277
Xing Tian
12
4 / 2 / 10
7,641
546
5,071
10,756
6,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
8
Kills
33
33
Deaths
8
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
7
5
1
1.5
W
1
3
8
1.67
W
Baba Yaga
Dedaleus
Baba Yaga
7
0
14
14
L
0
7
5
0.36
L
Gilgamesh
Frozenpiza
Gilgamesh
1
8
0
0.13
L
Ravana
Hergeiz
Ravana
0
7
2
0.14
W
Gilgamesh
NFox73
Gilgamesh
8
1
8
12
W
Zhong Kui
Narmalanya
Zhong Kui
13
2
6
8
W
Xing Tian
Robinson277
Xing Tian
4
2
10
4.5
L
Scylla
xiukoy
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,330
Damage
43,602
53,233
Taken
44,657
21,221
Mitigated
27,894
9,540
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,899
2,798
0
2,719
12,241
3,973
1,031
5,847
6,165
0
30,719
W
7,753
3,020
0
2,275
8,354
2,776
4,620
2,496
5,772
0
41,182
W
Baba Yaga
Dedaleus
Baba Yaga
8,514
420
366
1,495
3,865
1,479
732
465
3,374
34,237
0
L
4,677
602
0
1,008
10,014
3,871
462
5,075
4,820
16,680
0
L
Gilgamesh
Frozenpiza
Gilgamesh
3,542
625
0
1,186
11,112
7,035
368
5,465
5,283
0
14,189
L
Ravana
Hergeiz
Ravana
3,143
910
0
3,177
10,840
3,645
0
3,776
6,933
0
35,694
W
Gilgamesh
NFox73
Gilgamesh
10,022
2,527
0
3,869
9,580
4,205
99
1,665
7,835
0
59,491
W
Zhong Kui
Narmalanya
Zhong Kui
12,242
810
0
5,615
12,102
12,512
2,743
2,100
9,850
47,098
0
W
Xing Tian
Robinson277
Xing Tian
5,071
434
1,226
2,169
10,756
6,922
0
2,596
8,080
24,476
0
L
Scylla
xiukoy
Scylla
5,069
321
0
1,450
9,026
2,697
0
4,557
4,205
32,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
43,730
238
Minions Killed
382
0
Camps Cleared
0
1,217,585
Distance Traveled
1,331,713
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,186
585
49
4
0
243,290
0
W
Neith
8,107
579
87
6
0
252,196
3
W
Baba Yaga
8,782
627
69
5
0
273,634
2
L
Nox
6,175
441
24
2
0
241,100
0
L
Gilgamesh
6,289
449
26
2
0
230,134
0
L
Ravana
6,382
456
74
5
0
250,915
1
W
Gilgamesh
9,429
674
102
7
0
302,263
2
W
Zhong Kui
9,771
698
84
6
0
219,596
3
W
Xing Tian
7,641
546
40
3
0
284,024
6
L
Scylla
6,373
455
65
5
0
252,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role