Player Matchup

Baron Samedi
Baron Samedi
MadBomr
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
MercRebell
Gilgamesh
Level 67
God Stats
11W - 10L
1,832 SR
Queue Stats
542W - 574L
1,494 Elo+
Party 1
Tiamat
Tiamat
TheFancyApple18
Tiamat
Level 47
God Stats
92W - 77L
1,602 SR
Queue Stats
736W - 797L
1,523 Elo+
Party 1
Pele
Pele
fartandballs
Pele
Level 59
God Stats
16W - 16L
1,434 SR
Queue Stats
1,100W - 1,143L
1,513 Elo+
Party 1
Neith
Neith
stankfart
Neith
Level 25
God Stats
55W - 66L
1,515 SR
Queue Stats
259W - 363L
1,408 Elo+
Party 1
Team Averages
Level 45
1,577 SR
1,487 Elo+

VS

Team Averages
Level 52
1,494 SR
1,473 Elo+
Gilgamesh
Gilgamesh
DarthSimm
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 249L
1,598 Elo+
Party 2
Khepri
Khepri
GabiDabiDoo
Khepri
Level 80
God Stats
9W - 7L
1,643 SR
Queue Stats
502W - 496L
1,559 Elo+
Party 2
Anubis
Anubis
Why9306
Anubis
Level 87
God Stats
0W - 2L
1,263 SR
Queue Stats
129W - 159L
1,402 Elo+
Solo
Hel
Hel
edgarhdz856
Hel
Level 47
God Stats
65W - 55L
1,562 SR
Queue Stats
309W - 331L
1,415 Elo+
Solo
Neith
Neith
lllIIIllI
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MadBomr
Baron Samedi
9
1 / 2 / 2
5,501
550
4,917
4,324
1,361
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
MercRebell
Gilgamesh
11
2 / 0 / 1
6,450
645
5,150
5,414
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
3 / 0 / 3
5,800
580
2,960
4,997
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 1
6,177
618
4,826
6,828
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
stankfart
Neith
9
3 / 1 / 4
5,698
570
3,513
3,760
1,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarthSimm
Gilgamesh
9
0 / 3 / 0
5,102
510
2,713
8,425
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
8
0 / 4 / 1
4,835
484
1,419
6,288
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Why9306
Anubis
10
2 / 1 / 1
5,522
552
3,216
5,648
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 1
4,840
484
1,226
5,166
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
lllIIIllI
Neith
7
0 / 2 / 0
3,951
395
1,903
5,223
1,412
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarthSimm
Gilgamesh
0
3
0
0
L
Khepri
0
4
1
0.13
W
Baron Samedi
MadBomr
Baron Samedi
1
2
2
1
W
Gilgamesh
MercRebell
Gilgamesh
2
0
1
2.5
W
3
0
3
4.5
L
Anubis
Why9306
Anubis
2
1
1
2.5
L
1
3
1
0.5
W
4
0
1
4.5
L
Neith
lllIIIllI
Neith
0
2
0
0
W
Neith
stankfart
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,366
Damage
10,477
25,323
Taken
30,750
9,432
Mitigated
11,342
11,564
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarthSimm
Gilgamesh
2,713
1,003
0
3,686
8,425
3,442
0
0
8,425
0
28,025
L
Khepri
1,419
152
0
619
6,288
2,440
0
1,751
4,537
16,932
0
W
Baron Samedi
MadBomr
Baron Samedi
4,917
376
52
1,161
4,324
1,361
191
2,561
1,763
27,209
0
W
Gilgamesh
MercRebell
Gilgamesh
5,150
1,732
0
3,294
5,414
1,998
352
0
5,414
0
37,580
W
2,960
218
0
2,612
4,997
3,261
138
436
4,561
19,499
0
L
Anubis
Why9306
Anubis
3,216
193
0
2,561
5,648
2,205
0
1,556
4,092
30,669
0
L
1,226
0
656
2,131
5,166
1,843
62
3,409
1,757
21,383
0
W
4,826
1,106
0
2,824
6,828
1,797
0
2,210
4,618
0
37,991
L
Neith
lllIIIllI
Neith
1,903
1,123
0
1,297
5,223
1,412
150
1,161
4,062
0
13,014
W
Neith
stankfart
Neith
3,513
1,172
0
1,621
3,760
1,015
410
654
3,106
0
21,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
24,250
280
Minions Killed
218
0
Camps Cleared
0
967,500
Distance Traveled
864,929
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,102
510
62
6
0
179,888
1
L
Khepri
4,835
484
24
2
0
179,723
3
W
Baron Samedi
5,501
550
48
5
0
174,814
0
W
Gilgamesh
6,450
645
73
7
0
196,801
3
W
Tiamat
5,800
580
34
3
0
191,438
3
L
Anubis
5,522
552
75
8
0
174,375
0
L
Hel
4,840
484
28
3
0
182,733
0
W
Pele
6,177
618
73
7
0
232,494
5
L
Neith
3,951
395
29
3
0
148,210
0
W
Neith
5,698
570
52
5
0
171,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role