Player Matchup

Arachne
Arachne
GALACHE72
Arachne
Level 6
God Stats
1W - 1L
1,462 SR
Queue Stats
1W - 7L
1,028 Elo+
Solo
Janus
Janus
Mynixx
Janus
Level 121
God Stats
9W - 31L
1,560 SR
Queue Stats
277W - 288L
1,470 Elo+
Party 2
Bakasura
Bakasura
Zmetkins
Bakasura
Level 12
God Stats
5W - 9L
1,481 SR
Queue Stats
33W - 33L
1,418 Elo+
Party 2
Team Averages
Level 46
1,501 SR
1,305 Elo+

VS

Team Averages
Level 12
1,421 SR
1,146 Elo+
Bacchus
Bacchus
Helmute59
Bacchus
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 30L
1,267 Elo+
Party 1
Neith
Neith
Khyumi
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,218 Elo+
Party 1
Thanatos
Thanatos
Kroniss84
Thanatos
Level 12
God Stats
2W - 4L
1,263 SR
Queue Stats
5W - 18L
953 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GALACHE72
Arachne
20
6 / 19 / 8
21,718
621
26,767
52,991
20,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Mynixx
Janus
20
17 / 9 / 4
26,922
769
39,478
29,227
9,512
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Zmetkins
Bakasura
20
5 / 15 / 9
21,156
604
15,541
38,340
14,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Helmute59
Bacchus
20
4 / 1 / 35
23,191
663
22,986
32,331
66,177
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Khyumi
Neith
20
20 / 10 / 16
25,694
734
54,902
30,532
13,463
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Kroniss84
Thanatos
20
19 / 17 / 12
23,783
680
24,583
34,365
15,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
106
28
Kills
43
43
Deaths
28
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Arachne
GALACHE72
Arachne
6
19
8
0.53
W
Bacchus
Helmute59
Bacchus
4
1
35
21.5
W
Neith
Khyumi
Neith
20
10
16
2.8
W
Thanatos
Kroniss84
Thanatos
19
17
12
1.47
L
Janus
Mynixx
Janus
17
9
4
2.11
L
Bakasura
Zmetkins
Bakasura
5
15
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,786
Damage
102,471
120,558
Taken
97,228
44,461
Mitigated
94,667
18,262
Healing
19,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GALACHE72
Arachne
26,767
17,783
0
9,915
52,991
20,696
1,375
9,165
43,826
0
72,615
W
Bacchus
Helmute59
Bacchus
22,986
3,307
0
2,469
32,331
66,177
406
10,654
20,696
62,817
0
W
Neith
Khyumi
Neith
54,902
25,045
0
5,407
30,532
13,463
2,667
15,348
14,784
0
193,499
W
Thanatos
Kroniss84
Thanatos
24,583
8,837
0
11,964
34,365
15,027
1,110
13,545
19,735
0
70,152
L
Janus
Mynixx
Janus
39,478
948
0
2,281
29,227
9,512
150
6,708
22,519
226,393
0
L
Bakasura
Zmetkins
Bakasura
15,541
11,515
0
6,066
38,340
14,253
1,681
7,734
30,606
0
66,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,796
Gold Earned
72,668
353
Minions Killed
339
0
Camps Cleared
0
1,726,610
Distance Traveled
1,629,961
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
21,718
621
65
2
0
589,774
7
W
Bacchus
23,191
663
57
2
0
662,267
1
W
Neith
25,694
734
199
6
0
517,150
6
W
Thanatos
23,783
680
83
2
0
450,544
0
L
Janus
26,922
769
202
6
0
567,795
15
L
Bakasura
21,156
604
86
2
0
569,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role