Player Matchup

Baba Yaga
Baba Yaga
Timidwolf
Baba Yaga
Level 149
God Stats
1W - 0L
1,874 SR
Queue Stats
14W - 3L
1,720 Elo+
Party 2
Hercules
Hercules
Voldemolt
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,741 Elo+
Party 2
Cernunnos
Cernunnos
zo666
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 113
1,625 SR
1,654 Elo+

VS

Team Averages
Level 35
1,428 SR
1,201 Elo+
Cthulhu
Cthulhu
HandoftheGod
Cthulhu
Level 67
God Stats
1W - 2L
1,284 SR
Queue Stats
7W - 15L
1,052 Elo+
Party 1
Apollo
Apollo
Zyko98
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,052 Elo+
Party 1
Aphrodite
Aphrodite
surfacingguh
Aphrodite
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Timidwolf
Baba Yaga
11
2 / 0 / 9
8,183
818
4,740
3,636
1,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Voldemolt
Hercules
12
5 / 0 / 8
8,613
861
9,313
11,929
8,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
zo666
Cernunnos
12
6 / 0 / 7
8,981
898
7,770
4,508
1,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HandoftheGod
Cthulhu
9
0 / 3 / 0
6,310
631
5,521
10,668
5,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Zyko98
Apollo
8
0 / 7 / 0
5,585
559
1,426
8,764
2,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
surfacingguh
Aphrodite
8
0 / 3 / 0
6,175
618
3,020
5,550
2,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HandoftheGod
Cthulhu
0
3
0
0
W
Baba Yaga
Timidwolf
Baba Yaga
2
0
9
6.5
W
Hercules
Voldemolt
Hercules
5
0
8
9
L
Apollo
Zyko98
Apollo
0
7
0
0
L
Aphrodite
surfacingguh
Aphrodite
0
3
0
0
W
Cernunnos
zo666
Cernunnos
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,823
Damage
9,967
20,073
Taken
24,982
12,000
Mitigated
10,573
8,956
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HandoftheGod
Cthulhu
5,521
107
73
0
10,668
5,853
0
2,579
8,089
17,120
0
W
Baba Yaga
Timidwolf
Baba Yaga
4,740
401
0
977
3,636
1,694
914
2,569
1,067
18,481
0
W
Hercules
Voldemolt
Hercules
9,313
2,907
0
5,817
11,929
8,444
0
3,640
8,289
0
23,950
L
Apollo
Zyko98
Apollo
1,426
1,024
0
676
8,764
2,578
0
1,578
7,186
0
14,063
L
Aphrodite
surfacingguh
Aphrodite
3,020
207
1,846
1,292
5,550
2,142
0
627
4,923
7,666
0
W
Cernunnos
zo666
Cernunnos
7,770
4,397
0
2,162
4,508
1,862
1,596
2,514
1,994
0
47,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,777
Gold Earned
18,070
133
Minions Killed
60
0
Camps Cleared
0
505,470
Distance Traveled
485,585
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,310
631
25
3
0
185,940
0
W
Baba Yaga
8,183
818
31
3
0
156,125
3
W
Hercules
8,613
861
21
2
0
173,131
3
L
Apollo
5,585
559
22
2
0
135,579
0
L
Aphrodite
6,175
618
13
1
0
164,066
1
W
Cernunnos
8,981
898
81
8
0
176,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role