Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GouzLePen
Gilgamesh
Level 139
God Stats
0W - 5L
1,500 SR
Queue Stats
84W - 81L
1,501 Elo+
Solo
Bellona
Bellona
Serqet9391
Bellona
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,795 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,559 Elo+

VS

Team Averages
Level 113
1,700 SR
1,728 Elo+
Merlin
Merlin
PrecisionsV2
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 129L
1,814 Elo+
Party 3
Nemesis
Nemesis
XD_DVD1112_DX
Nemesis
Level 92
God Stats
5W - 2L
1,734 SR
Queue Stats
42W - 33L
1,651 Elo+
Party 2
Sun Wukong
Sun Wukong
b_batske
Sun Wukong
Level 129
God Stats
10W - 6L
1,676 SR
Queue Stats
482W - 248L
1,686 Elo+
Party 3
Cerberus
Cerberus
bettensst
Cerberus
Level 42
God Stats
55W - 11L
1,846 SR
Queue Stats
121W - 46L
1,853 Elo+
Party 3
Skadi
Skadi
scfcsam
Skadi
Level 146
God Stats
4W - 1L
1,743 SR
Queue Stats
123W - 95L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 0
4,655
665
1,690
2,421
726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
 
Ratatoskr
7
0 / 0 / 0
3,975
568
568
3,473
708
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
 
Artemis
7
1 / 0 / 0
3,887
555
2,298
1,651
443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
GouzLePen
Gilgamesh
6
0 / 3 / 0
4,297
614
2,339
5,920
2,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
Serqet9391
Bellona
5
0 / 2 / 1
3,434
491
1,156
3,869
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 0 / 1
5,002
715
1,071
2,387
702
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
7
0 / 0 / 1
4,081
583
570
3,094
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
b_batske
Sun Wukong
10
4 / 0 / 0
5,700
814
4,227
4,301
1,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
bettensst
Cerberus
6
0 / 1 / 1
4,164
595
656
3,094
1,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
scfcsam
Skadi
8
2 / 0 / 0
4,297
614
4,107
3,173
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
Ratatoskr
 
Ratatoskr
0
0
0
0
L
Artemis
 
Artemis
1
0
0
1
L
Gilgamesh
GouzLePen
Gilgamesh
0
3
0
0
W
Merlin
0
0
1
0.5
L
Bellona
Serqet9391
Bellona
0
2
1
0.25
W
Nemesis
0
0
1
0.5
W
Sun Wukong
b_batske
Sun Wukong
4
0
0
4
W
Cerberus
bettensst
Cerberus
0
1
1
0.5
W
Skadi
scfcsam
Skadi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,051
Damage
10,631
17,334
Taken
16,049
5,271
Mitigated
4,814
5,483
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,690
0
0
525
2,421
726
0
1,071
1,350
23,945
0
L
Ratatoskr
 
Ratatoskr
568
48
0
1,411
3,473
708
0
196
3,277
0
17,710
L
Artemis
 
Artemis
2,298
539
0
286
1,651
443
0
0
1,651
0
16,671
L
Gilgamesh
GouzLePen
Gilgamesh
2,339
817
0
1,837
5,920
2,077
0
0
5,920
0
16,750
W
Merlin
1,071
205
0
733
2,387
702
0
789
1,544
30,911
0
L
Bellona
Serqet9391
Bellona
1,156
620
0
1,424
3,869
1,317
0
460
3,409
0
6,149
W
Nemesis
570
51
0
559
3,094
737
0
509
2,563
0
15,704
W
Sun Wukong
b_batske
Sun Wukong
4,227
1,797
0
1,780
4,301
1,542
0
286
3,985
0
27,800
W
Cerberus
bettensst
Cerberus
656
52
0
713
3,094
1,109
0
0
3,094
10,664
0
W
Skadi
scfcsam
Skadi
4,107
2,133
0
2,034
3,173
724
0
0
3,173
0
21,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,248
Gold Earned
23,244
193
Minions Killed
225
0
Camps Cleared
0
615,957
Distance Traveled
720,601
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,655
665
64
9
0
110,047
2
L
Ratatoskr
3,975
568
52
7
0
165,867
2
L
Artemis
3,887
555
30
4
0
120,842
1
L
Gilgamesh
4,297
614
36
5
0
106,430
0
W
Merlin
5,002
715
78
11
0
134,634
1
L
Bellona
3,434
491
11
2
0
112,771
0
W
Nemesis
4,081
583
41
6
0
169,894
2
W
Sun Wukong
5,700
814
58
8
0
153,305
0
W
Cerberus
4,164
595
15
2
0
143,054
0
W
Skadi
4,297
614
33
5
0
119,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role