Player Matchup

Ganesha
Ganesha
FithJelle
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
STshnik
Jing Wei
Level 16
God Stats
1W - 8L
1,102 SR
Queue Stats
246W - 279L
1,417 Elo+
Solo
Da Ji
Da Ji
baiwuya
Da Ji
Level 17
God Stats
0W - 2L
1,298 SR
Queue Stats
21W - 38L
1,384 Elo+
Solo
Izanami
Izanami
makl102
Izanami
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 21L
1,416 Elo+
Solo
Artemis
Artemis
xnbmdfgd
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,243 Elo+
Solo
Team Averages
Level 19
1,380 SR
1,392 Elo+

VS

Team Averages
Level 26
1,528 SR
1,401 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KawaiiNeko135
Neith
Level 20
God Stats
7W - 8L
1,307 SR
Queue Stats
61W - 73L
1,351 Elo+
Solo
Ullr
Ullr
punk78
Ullr
Level 29
God Stats
14W - 18L
1,630 SR
Queue Stats
119W - 123L
1,397 Elo+
Party 1
Ymir
Ymir
quad1332
Ymir
Level 24
God Stats
17W - 6L
1,741 SR
Queue Stats
46W - 35L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
zlayaPapaya
Kukulkan
Level 27
God Stats
12W - 12L
1,461 SR
Queue Stats
46W - 55L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FithJelle
Ganesha
17
0 / 1 / 11
10,712
1,071
8,528
12,904
15,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
STshnik
Jing Wei
16
2 / 5 / 9
10,171
1,017
10,919
15,153
5,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
baiwuya
Da Ji
16
6 / 6 / 6
11,093
1,109
7,810
14,311
6,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
makl102
Izanami
16
6 / 5 / 5
11,071
1,107
14,426
14,736
5,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
xnbmdfgd
Artemis
16
0 / 9 / 8
9,572
957
4,910
12,464
5,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

170

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 2 / 17
10,961
1,096
5,747
9,017
4,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 2 / 15
10,127
1,013
12,494
5,637
2,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
punk78
Ullr
17
6 / 7 / 17
10,989
1,099
17,818
15,301
5,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
17
9 / 3 / 13
12,406
1,241
11,945
16,947
19,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
zlayaPapaya
Kukulkan
17
4 / 0 / 14
11,029
1,103
15,995
3,148
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
14
Kills
26
26
Deaths
14
39
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
17
6.75
L
Ganesha
FithJelle
Ganesha
0
1
11
5.5
W
2
2
15
4.75
L
Jing Wei
STshnik
Jing Wei
2
5
9
1.3
L
Da Ji
baiwuya
Da Ji
6
6
6
1.5
L
Izanami
makl102
Izanami
6
5
5
1.7
W
Ullr
punk78
Ullr
6
7
17
2.07
W
Ymir
9
3
13
5.17
L
Artemis
xnbmdfgd
Artemis
0
9
8
0.44
W
Kukulkan
zlayaPapaya
Kukulkan
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,593
Damage
63,999
69,568
Taken
50,050
38,515
Mitigated
33,345
6,006
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,747
578
4,041
2,144
9,017
4,895
0
1,616
7,401
11,306
0
L
Ganesha
FithJelle
Ganesha
8,528
179
0
1,380
12,904
15,176
0
5,476
7,105
19,585
0
W
12,494
5,096
0
668
5,637
2,002
0
341
5,296
0
29,861
L
Jing Wei
STshnik
Jing Wei
10,919
8,499
0
1,287
15,153
5,612
0
8,364
6,623
0
33,227
L
Da Ji
baiwuya
Da Ji
7,810
1,437
0
110
14,311
6,928
0
6,524
7,669
0
13,187
L
Izanami
makl102
Izanami
14,426
9,934
486
1,830
14,736
5,624
0
5,913
8,691
0
53,365
W
Ullr
punk78
Ullr
17,818
10,311
0
856
15,301
5,885
0
2,010
13,291
0
31,513
W
Ymir
11,945
1,284
0
1,190
16,947
19,193
0
4,061
12,886
21,174
0
L
Artemis
xnbmdfgd
Artemis
4,910
3,648
0
913
12,464
5,175
0
6,443
5,793
0
20,629
W
Kukulkan
zlayaPapaya
Kukulkan
15,995
716
0
0
3,148
1,370
0
500
2,648
42,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,619
Gold Earned
55,512
198
Minions Killed
181
6
Camps Cleared
4
932,147
Distance Traveled
904,302
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,961
1,096
18
2
1
191,637
0
L
Ganesha
10,712
1,071
0
0
0
207,346
1
W
Neith
10,127
1,013
45
5
1
160,324
4
L
Jing Wei
10,171
1,017
56
6
1
220,155
0
L
Da Ji
11,093
1,109
25
3
0
201,251
0
L
Izanami
11,071
1,107
79
8
1
174,220
0
W
Ullr
10,989
1,099
19
2
2
181,784
0
W
Ymir
12,406
1,241
17
2
0
179,466
1
L
Artemis
9,572
957
38
4
4
129,175
0
W
Kukulkan
11,029
1,103
82
8
0
191,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role