Player Matchup

Erlang Shen
Erlang Shen
Gold II
ChimChimmy460
Erlang Shen
Gold II
Level 137
God Stats
4W - 3L
1,582 SR
Queue Stats
196W - 222L
1,580 MMR
Solo
Izanami
Izanami
Platinum IV
CovertZeusJr
Izanami
Platinum IV
Level 126
God Stats
162W - 108L
1,666 SR
Queue Stats
330W - 323L
1,772 MMR
Solo
Ares
Ares
Platinum V
Luck4624
Ares
Platinum V
Level 148
God Stats
13W - 10L
1,711 SR
Queue Stats
728W - 717L
1,683 MMR
Solo
Kukulkan
Kukulkan
Platinum V
RojasJacobo0
Kukulkan
Platinum V
Level 156
God Stats
10W - 5L
1,521 SR
Queue Stats
136W - 126L
1,671 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Xxsnip-assasinxX
Sun Wukong
Platinum IV
Level 120
God Stats
18W - 6L
1,745 SR
Queue Stats
33W - 24L
1,732 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,645 SR
1,688 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,587 SR
1,699 MMR
Ne Zha
Ne Zha
Gold I
Celestial-HQ
Ne Zha
Gold I
Level 155
God Stats
1W - 3L
1,433 SR
Queue Stats
33W - 26L
1,719 MMR
Solo
Guan Yu
Guan Yu
Gold II
RSizzle22
Guan Yu
Gold II
Level 105
God Stats
35W - 16L
1,551 SR
Queue Stats
534W - 528L
1,494 MMR
Solo
Fenrir
Fenrir
Gold I
Tèntacle
Fenrir
Gold I
Level 67
God Stats
3W - 1L
1,732 SR
Queue Stats
23W - 15L
1,906 MMR
Solo
Rama
Rama
Gold I
killer x noble
Rama
Gold I
Level 158
God Stats
2W - 5L
1,534 SR
Queue Stats
742W - 740L
1,665 MMR
Solo
Scylla
Scylla
Gold I
x II Gotay II x
Scylla
Gold I
Level 140
God Stats
21W - 15L
1,687 SR
Queue Stats
154W - 143L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChimChimmy460
Erlang Shen
20
5 / 8 / 11
17,386
527
12,468
29,472
28,566
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
CovertZeusJr
Izanami
20
9 / 5 / 10
19,822
601
30,824
25,137
12,787
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
20
2 / 7 / 6
14,612
443
13,359
29,001
32,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
RojasJacobo0
Kukulkan
20
2 / 8 / 10
16,220
492
23,556
22,724
12,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Xxsnip-assasinxX
Sun Wukong
20
7 / 4 / 9
18,695
567
22,405
24,204
25,297
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaTiamatDanzaburouCthulhuTsukuyomi

VS

Bans
SetGebCabrakanSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
8 / 6 / 11
15,336
465
17,130
32,714
15,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
RSizzle22
Guan Yu
20
3 / 4 / 12
15,246
462
15,516
34,666
50,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Fenrir
Tèntacle
Fenrir
20
9 / 2 / 13
15,298
464
20,555
25,649
31,216
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 8 / 4
15,312
464
22,060
28,758
12,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 5 / 7
15,026
455
16,968
17,697
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
79
25
Kills
32
32
Deaths
25
46
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
8
6
11
2.25
W
Erlang Shen
ChimChimmy460
Erlang Shen
5
8
11
1.31
W
Izanami
CovertZeusJr
Izanami
9
5
10
2.8
W
Ares
2
7
6
0.71
L
Guan Yu
RSizzle22
Guan Yu
3
4
12
2.25
W
Kukulkan
RojasJacobo0
Kukulkan
2
8
10
0.88
L
Fenrir
Tèntacle
Fenrir
9
2
13
7.75
W
Sun Wukong
Xxsnip-assasinxX
Sun Wukong
7
4
9
2.88
L
6
8
4
1
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,612
Damage
92,229
130,538
Taken
139,484
111,226
Mitigated
116,728
35,154
Healing
53,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
17,130
4,766
0
12,988
32,714
15,435
924
7,828
24,886
0
135,710
W
Erlang Shen
ChimChimmy460
Erlang Shen
12,468
5,865
0
9,634
29,472
28,566
690
4,870
24,465
0
149,656
W
Izanami
CovertZeusJr
Izanami
30,824
21,073
0
11,407
25,137
12,787
7,237
2,077
23,048
0
198,553
W
Ares
13,359
471
0
5,333
29,001
32,334
206
5,517
23,010
48,037
0
L
Guan Yu
RSizzle22
Guan Yu
15,516
1,636
5,266
17,046
34,666
50,819
0
10,741
23,925
0
108,829
W
Kukulkan
RojasJacobo0
Kukulkan
23,556
910
0
5,141
22,724
12,242
1,061
3,026
19,278
129,896
0
L
Fenrir
Tèntacle
Fenrir
20,555
5,998
0
4,448
25,649
31,216
214
7,852
17,797
0
60,579
W
Sun Wukong
Xxsnip-assasinxX
Sun Wukong
22,405
3,672
0
3,639
24,204
25,297
361
2,779
21,251
0
142,433
L
22,060
12,788
0
10,949
28,758
12,179
854
4,620
24,138
0
131,594
L
16,968
1,184
0
2,741
17,697
7,079
0
5,874
11,823
120,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,735
Gold Earned
76,218
905
Minions Killed
827
0
Camps Cleared
0
3,020,175
Distance Traveled
3,083,317
34
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
15,336
465
154
5
0
638,812
16
W
Erlang Shen
17,386
527
173
5
0
653,941
2
W
Izanami
19,822
601
266
8
0
573,977
6
W
Ares
14,612
443
53
2
0
589,424
7
L
Guan Yu
15,246
462
192
6
0
663,523
3
W
Kukulkan
16,220
492
200
6
0
562,664
14
L
Fenrir
15,298
464
96
3
0
680,836
5
W
Sun Wukong
18,695
567
213
6
0
640,169
5
L
Rama
15,312
464
184
6
0
499,494
7
L
Scylla
15,026
455
201
6
0
600,652
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role