Player Matchup

Nike
Nike
Silver I
Briekles
Nike
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Lerooskyy
Hou Yi
Gold II
Level 106
God Stats
1W - 1L
1,530 SR
Queue Stats
314W - 317L
1,569 MMR
Solo
Artio
Artio
Gold I
Meredo
Artio
Gold I
Level 129
God Stats
11W - 13L
1,487 SR
Queue Stats
229W - 232L
1,674 MMR
Solo
Kukulkan
Kukulkan
Silver I
Phoenix23x
Kukulkan
Silver I
Level 148
God Stats
10W - 4L
1,745 SR
Queue Stats
17W - 11L
1,494 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
nagel121
Tsukuyomi
Gold II
Level 128
God Stats
2W - 3L
1,380 SR
Queue Stats
79W - 72L
1,468 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,528 SR
1,541 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,440 SR
1,470 MMR
Chang'e
Chang'e
Silver III
Jovan075
Chang'e
Silver III
Level 103
God Stats
0W - 1L
1,638 SR
Queue Stats
6W - 5L
1,500 MMR
Party 2
King Arthur
King Arthur
Bronze III
PandawanKenobi
King Arthur
Bronze III
Level 125
God Stats
0W - 1L
1,412 SR
Queue Stats
7W - 3L
1,500 MMR
Party 2
Kali
Kali
Gold III
Puppér
Kali
Gold III
Level 156
God Stats
10W - 9L
1,484 SR
Queue Stats
201W - 204L
1,625 MMR
Solo
Anhur
Anhur
Gold II
SamElRey
Anhur
Gold II
Level 120
God Stats
34W - 30L
1,505 SR
Queue Stats
152W - 144L
1,478 MMR
Solo
Bacchus
Bacchus
Gold IV
Vеlf
Bacchus
Gold IV
Level 95
God Stats
27W - 11L
1,159 SR
Queue Stats
844W - 846L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
10 / 2 / 14
12,977
590
20,934
24,317
18,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Lerooskyy
Hou Yi
20
3 / 2 / 8
13,110
596
12,108
15,247
5,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Meredo
Artio
16
4 / 2 / 22
11,691
531
10,813
27,142
29,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Phoenix23x
Kukulkan
18
2 / 4 / 17
12,023
547
17,847
12,567
8,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
nagel121
Tsukuyomi
20
17 / 3 / 10
13,688
622
26,548
19,608
13,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
ApolloJanusAo KuangAthenaSet

VS

Bans
TiamatAresHun BatzCupidMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jovan075
Chang'e
15
2 / 7 / 4
9,788
445
11,517
16,373
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
PandawanKenobi
King Arthur
17
2 / 9 / 2
10,312
469
12,667
29,549
20,755
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
Puppér
Kali
17
5 / 8 / 2
11,013
501
9,940
22,256
13,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
SamElRey
Anhur
19
3 / 4 / 3
11,728
533
15,610
21,902
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Vеlf
Bacchus
12
0 / 8 / 5
8,379
381
7,568
20,163
18,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
28
36
Kills
12
13
Deaths
36
71
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
10
2
14
8.5
L
Chang'e
Jovan075
Chang'e
2
7
4
0.57
W
Hou Yi
Lerooskyy
Hou Yi
3
2
8
3.5
W
Artio
Meredo
Artio
4
2
22
7.5
L
King Arthur
PandawanKenobi
King Arthur
2
9
2
0.33
W
Kukulkan
Phoenix23x
Kukulkan
2
4
17
2.63
L
Kali
Puppér
Kali
5
8
2
0.75
L
Anhur
SamElRey
Anhur
3
4
3
1.13
L
Bacchus
Vеlf
Bacchus
0
8
5
0.31
W
Tsukuyomi
nagel121
Tsukuyomi
17
3
10
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,250
Damage
57,302
98,881
Taken
110,243
75,455
Mitigated
67,203
28,750
Healing
34,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
20,934
3,331
0
4,538
24,317
18,362
360
4,270
19,440
10,537
65,163
L
Chang'e
Jovan075
Chang'e
11,517
539
2,786
4,449
16,373
5,778
0
5,441
10,932
60,073
0
W
Hou Yi
Lerooskyy
Hou Yi
12,108
8,421
0
6,465
15,247
5,569
5,295
1,358
13,883
0
89,863
W
Artio
Meredo
Artio
10,813
1,599
3,723
8,345
27,142
29,862
0
6,400
20,409
25,548
0
L
King Arthur
PandawanKenobi
King Arthur
12,667
1,578
0
7,013
29,549
20,755
0
6,155
23,394
0
68,183
W
Kukulkan
Phoenix23x
Kukulkan
17,847
963
0
879
12,567
8,224
1,140
2,316
10,161
97,538
0
L
Kali
Puppér
Kali
9,940
5,263
0
7,751
22,256
13,172
0
5,346
16,910
0
74,055
L
Anhur
SamElRey
Anhur
15,610
8,334
0
10,328
21,902
8,919
0
4,032
17,870
0
99,961
L
Bacchus
Vеlf
Bacchus
7,568
467
0
2,576
20,163
18,579
0
10,725
9,438
16,844
0
W
Tsukuyomi
nagel121
Tsukuyomi
26,548
7,525
0
4,800
19,608
13,438
1,056
3,872
15,600
0
104,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,489
Gold Earned
51,220
576
Minions Killed
576
0
Camps Cleared
0
2,347,357
Distance Traveled
1,951,407
48
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,977
590
122
6
0
482,196
9
L
Chang'e
9,788
445
126
6
0
415,198
10
W
Hou Yi
13,110
596
140
6
0
420,440
4
W
Artio
11,691
531
19
1
0
483,186
9
L
King Arthur
10,312
469
142
6
0
425,409
2
W
Kukulkan
12,023
547
169
8
0
463,415
19
L
Kali
11,013
501
119
5
0
362,165
1
L
Anhur
11,728
533
168
8
0
364,489
10
L
Bacchus
8,379
381
21
1
0
384,146
5
W
Tsukuyomi
13,688
622
126
6
0
498,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role