Player Matchup

Da Ji
Da Ji
Akaaniir
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,521 Elo+
Solo
Nike
Nike
Cylph
Nike
Level 22
God Stats
8W - 8L
1,655 SR
Queue Stats
65W - 66L
1,484 Elo+
Solo
Xing Tian
Xing Tian
OBDC G2
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,573 Elo+
Solo
Nox
Nox
Toggleman131
Nox
Level 17
God Stats
15W - 19L
1,460 SR
Queue Stats
15W - 19L
1,464 Elo+
Solo
Merlin
Merlin
namatj1ra
Merlin
Level 18
God Stats
30W - 19L
1,672 SR
Queue Stats
32W - 23L
1,540 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,516 Elo+

VS

Team Averages
Level 27
1,537 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
DidiLidi02
Tsukuyomi
Level 25
God Stats
18W - 8L
1,636 SR
Queue Stats
77W - 58L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
Mivangee
Gilgamesh
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 181L
1,456 Elo+
Party 2
Sol
Sol
TeilzeitGottNr1
Sol
Level 29
God Stats
29W - 21L
1,627 SR
Queue Stats
236W - 243L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Your boi Hus
Cthulhu
Level 29
God Stats
2W - 3L
1,377 SR
Queue Stats
162W - 170L
1,424 Elo+
Party 2
Nemesis
Nemesis
xKritio
Nemesis
Level 24
God Stats
75W - 64L
1,545 SR
Queue Stats
86W - 82L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akaaniir
Da Ji
15
0 / 10 / 7
8,767
877
6,152
14,069
6,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Cylph
Nike
15
2 / 9 / 4
9,582
958
8,815
16,633
11,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
OBDC G2
Xing Tian
16
2 / 6 / 8
9,886
989
9,516
15,698
14,702
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 3 / 6
9,919
992
9,185
8,392
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
namatj1ra
Merlin
16
4 / 3 / 4
11,001
1,100
12,296
11,158
4,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

110

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DidiLidi02
Tsukuyomi
16
4 / 1 / 17
10,745
1,075
13,419
9,456
3,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Mivangee
Gilgamesh
16
6 / 4 / 14
10,610
1,061
10,212
11,283
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 5 / 12
10,558
1,056
15,442
11,056
3,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Your boi Hus
Cthulhu
18
6 / 0 / 15
10,898
1,090
12,678
9,919
10,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
xKritio
Nemesis
17
9 / 1 / 13
11,541
1,154
6,992
9,917
4,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
11
Kills
31
31
Deaths
11
29
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Akaaniir
Da Ji
0
10
7
0.35
L
Nike
Cylph
Nike
2
9
4
0.44
W
Tsukuyomi
DidiLidi02
Tsukuyomi
4
1
17
12.5
W
Gilgamesh
Mivangee
Gilgamesh
6
4
14
3.25
L
Xing Tian
OBDC G2
Xing Tian
2
6
8
1
W
6
5
12
2.4
L
3
3
6
2
W
Cthulhu
Your boi Hus
Cthulhu
6
0
15
13.5
L
Merlin
namatj1ra
Merlin
4
3
4
2
W
Nemesis
xKritio
Nemesis
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,964
Damage
58,743
65,950
Taken
51,631
40,277
Mitigated
27,037
1,459
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Akaaniir
Da Ji
6,152
1,385
0
113
14,069
6,022
0
5,155
8,914
0
12,414
L
Nike
Cylph
Nike
8,815
1,124
0
574
16,633
11,915
0
6,925
9,708
2,932
17,285
W
Tsukuyomi
DidiLidi02
Tsukuyomi
13,419
3,191
0
1,493
9,456
3,504
0
6,544
2,837
0
31,967
W
Gilgamesh
Mivangee
Gilgamesh
10,212
2,689
0
487
11,283
5,372
0
7,205
3,928
224
19,301
L
Xing Tian
OBDC G2
Xing Tian
9,516
1,111
0
0
15,698
14,702
0
6,601
9,097
21,564
0
W
15,442
5,793
0
2,474
11,056
3,666
0
6,648
4,208
32,252
0
L
9,185
815
0
403
8,392
3,485
0
4,053
4,339
23,043
0
W
Cthulhu
Your boi Hus
Cthulhu
12,678
272
1,092
618
9,919
10,351
0
7,469
2,375
33,084
0
L
Merlin
namatj1ra
Merlin
12,296
424
0
369
11,158
4,153
0
5,544
5,614
38,948
0
W
Nemesis
xKritio
Nemesis
6,992
4,426
0
351
9,917
4,144
0
4,838
5,004
0
19,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,155
Gold Earned
54,352
154
Minions Killed
198
2
Camps Cleared
14
862,669
Distance Traveled
993,603
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,767
877
14
1
0
150,354
0
L
Nike
9,582
958
35
4
0
187,220
0
W
Tsukuyomi
10,745
1,075
54
5
3
211,816
1
W
Gilgamesh
10,610
1,061
26
3
1
198,982
0
L
Xing Tian
9,886
989
14
1
0
191,403
3
W
Sol
10,558
1,056
34
3
2
149,253
0
L
Nox
9,919
992
34
3
1
173,628
1
W
Cthulhu
10,898
1,090
60
6
0
222,640
1
L
Merlin
11,001
1,100
57
6
1
160,064
1
W
Nemesis
11,541
1,154
24
2
8
210,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role