Player Matchup

Merlin
Merlin
MandaChuvas
Merlin
Level 43
God Stats
10W - 9L
1,442 SR
Queue Stats
53W - 72L
1,298 Elo+
Solo
Cerberus
Cerberus
WickedKnight921
Cerberus
Level 21
God Stats
5W - 11L
1,373 SR
Queue Stats
256W - 363L
1,261 Elo+
Solo
Fenrir
Fenrir
incognitus19
Fenrir
Level 66
God Stats
4W - 3L
1,758 SR
Queue Stats
8W - 7L
1,615 Elo+
Solo
Team Averages
Level 43
1,524 SR
1,391 Elo+

VS

Team Averages
Level 50
1,517 SR
1,389 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Lurcury
Tiamat
Level 18
God Stats
24W - 18L
1,552 SR
Queue Stats
34W - 45L
1,395 Elo+
Party 1
Kali
Kali
SNYP DI Rook
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 2 / 2
6,412
583
4,110
5,250
1,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
7
1 / 2 / 1
6,345
577
1,880
5,017
2,334
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
3 / 3 / 1
7,174
652
3,831
9,029
3,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 1 / 2
8,201
746
7,050
8,287
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Lurcury
Tiamat
10
2 / 0 / 5
7,641
695
4,522
5,901
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 4
7,483
680
988
5,003
1,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
7
7
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
2
5
W
Tiamat
Lurcury
Tiamat
2
0
5
4.5
L
Merlin
0
2
2
0.5
W
1
3
4
1
L
Cerberus
1
2
1
0.75
L
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,821
Damage
12,560
19,296
Taken
19,191
7,200
Mitigated
9,544
2,106
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,050
1,663
0
1,243
8,287
5,317
472
2,467
5,820
0
39,778
W
Tiamat
Lurcury
Tiamat
4,522
653
0
2,523
5,901
2,523
636
1,782
4,119
21,409
0
L
Merlin
4,110
287
0
373
5,250
1,461
0
746
4,308
21,482
0
W
988
600
495
741
5,003
1,704
1,453
1,837
3,166
0
13,321
L
Cerberus
1,880
147
288
1,137
5,017
2,334
0
861
4,005
7,751
0
L
Fenrir
3,831
852
0
308
9,029
3,405
25
2,354
6,393
0
12,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,931
Gold Earned
23,325
83
Minions Killed
120
0
Camps Cleared
0
435,931
Distance Traveled
591,542
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,201
746
61
6
0
218,087
1
W
Tiamat
7,641
695
35
3
0
200,387
0
L
Merlin
6,412
583
46
4
0
152,597
0
W
Kali
7,483
680
24
2
0
173,068
1
L
Cerberus
6,345
577
17
2
0
95,930
0
L
Fenrir
7,174
652
20
2
0
187,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role