Player Matchup

Scylla
Scylla
IlNinjaDiCella__
Scylla
Level 18
God Stats
4W - 21L
1,070 SR
Queue Stats
12W - 37L
1,231 Elo+
Party 2
Danzaburou
Danzaburou
King_DonDino
Danzaburou
Level 20
God Stats
17W - 24L
1,432 SR
Queue Stats
21W - 39L
1,278 Elo+
Party 2
Arachne
Arachne
bibio11
Arachne
Level 48
God Stats
3W - 17L
942 SR
Queue Stats
118W - 246L
1,198 Elo+
Party 2
Ao Kuang
Ao Kuang
gsinante
Ao Kuang
Level 45
God Stats
20W - 42L
1,338 SR
Queue Stats
115W - 224L
1,230 Elo+
Party 2
Discordia
Discordia
mik_il_pesce
Discordia
Level 28
God Stats
7W - 8L
1,543 SR
Queue Stats
51W - 95L
1,275 Elo+
Party 2
Team Averages
Level 32
1,265 SR
1,242 Elo+

VS

Team Averages
Level 65
1,509 SR
1,456 Elo+
Gilgamesh
Gilgamesh
Ich1ka chan
Gilgamesh
Level 122
God Stats
7W - 5L
1,459 SR
Queue Stats
219W - 220L
1,428 Elo+
Party 1
Medusa
Medusa
JaaaaNoo
Medusa
Level 44
God Stats
9W - 11L
1,584 SR
Queue Stats
58W - 60L
1,480 Elo+
Solo
Sobek
Sobek
Mlku chan
Sobek
Level 67
God Stats
2W - 4L
1,295 SR
Queue Stats
320W - 309L
1,454 Elo+
Party 1
Tiamat
Tiamat
Nailequa
Tiamat
Level 45
God Stats
2W - 3L
1,445 SR
Queue Stats
103W - 72L
1,427 Elo+
Solo
Ganesha
Ganesha
Tom4313
Ganesha
Level 48
God Stats
8W - 0L
1,765 SR
Queue Stats
33W - 43L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,907
472
4,661
10,778
3,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
King_DonDino
Danzaburou
12
0 / 7 / 1
7,824
373
1,850
11,068
3,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
bibio11
Arachne
12
0 / 8 / 1
7,867
375
1,853
11,507
3,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
gsinante
Ao Kuang
18
7 / 4 / 0
11,038
526
16,170
14,778
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
mik_il_pesce
Discordia
13
2 / 5 / 2
8,771
418
6,445
9,669
2,719
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ich1ka chan
Gilgamesh
17
9 / 3 / 4
11,441
545
12,017
18,101
8,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
JaaaaNoo
Medusa
20
10 / 2 / 4
12,837
611
12,031
17,386
7,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Mlku chan
Sobek
14
1 / 1 / 6
9,395
447
5,504
8,431
8,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Nailequa
Tiamat
20
7 / 4 / 1
12,869
613
10,035
14,839
7,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Tom4313
Ganesha
13
0 / 0 / 8
9,499
452
2,368
10,900
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
10
Kills
27
29
Deaths
10
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ich1ka chan
Gilgamesh
9
3
4
3.67
L
1
5
1
0.3
W
Medusa
JaaaaNoo
Medusa
10
2
4
6
L
Danzaburou
King_DonDino
Danzaburou
0
7
1
0.07
W
Sobek
Mlku chan
Sobek
1
1
6
4
W
Tiamat
Nailequa
Tiamat
7
4
1
1.88
W
Ganesha
Tom4313
Ganesha
0
0
8
4
L
Arachne
bibio11
Arachne
0
8
1
0.06
L
Ao Kuang
gsinante
Ao Kuang
7
4
0
1.75
L
Discordia
mik_il_pesce
Discordia
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,979
Damage
41,955
57,800
Taken
69,657
18,528
Mitigated
42,508
9,643
Healing
23,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ich1ka chan
Gilgamesh
12,017
4,692
0
3,437
18,101
8,192
0
6,401
11,700
0
90,327
L
4,661
538
0
2,100
10,778
3,650
0
2,269
8,245
62,298
0
W
Medusa
JaaaaNoo
Medusa
12,031
6,997
111
8,044
17,386
7,464
6,952
5,473
11,913
0
90,776
L
Danzaburou
King_DonDino
Danzaburou
1,850
1,029
0
158
11,068
3,178
572
6,582
4,248
0
36,626
W
Sobek
Mlku chan
Sobek
5,504
250
0
3,366
8,431
8,024
466
3,339
5,092
33,102
1,622
W
Tiamat
Nailequa
Tiamat
10,035
477
0
5,906
14,839
7,888
538
7,634
7,205
90,542
0
W
Ganesha
Tom4313
Ganesha
2,368
247
264
1,961
10,900
10,940
934
4,429
6,471
22,220
0
L
Arachne
bibio11
Arachne
1,853
1,198
0
346
11,507
3,638
550
1,265
10,242
0
29,400
L
Ao Kuang
gsinante
Ao Kuang
16,170
3,467
0
6,989
14,778
5,343
0
3,505
11,265
64,452
0
L
Discordia
mik_il_pesce
Discordia
6,445
917
0
50
9,669
2,719
0
3,620
5,917
38,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,407
Gold Earned
56,041
439
Minions Killed
546
0
Camps Cleared
0
1,780,538
Distance Traveled
1,987,872
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,441
545
111
5
0
441,453
0
L
Scylla
9,907
472
126
6
0
380,750
2
W
Medusa
12,837
611
154
7
0
360,943
1
L
Danzaburou
7,824
373
67
3
0
346,912
1
W
Sobek
9,395
447
82
4
0
398,509
4
W
Tiamat
12,869
613
192
9
0
353,374
1
W
Ganesha
9,499
452
7
0
0
433,593
1
L
Arachne
7,867
375
64
3
0
371,936
0
L
Ao Kuang
11,038
526
99
5
0
345,622
0
L
Discordia
8,771
418
83
4
0
335,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role